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CANVAS GAMIFICACIÓN

VERÓNICA GONZÁLEZ GA

Created on January 9, 2024

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Transcript

KIDTOPIA GAMIFICATION

01

03

04

07

NARRATIVE & AESTHETIC

ELEMENTS

Context

timeline

Introduction during first weeks of september, routines, gamification, roles, mechanics, narrative, elements,etc. Based on Zootopia film.

Dynamics

Introduction during first weeks of september, routines, gamification, roles, mechanics, narrative, elements,etc. z September 2023-June 2024

Introduction

CompetitionAltruism Status Active participation Socialization Cooperation

Gamification through the year.

Specific context

Year 1 class, 12 students, some of them without language.

05

ASSESSMENT

Mechanics

To cooperateTo compete To make collections To overcome challenges To negotiate/give To take decissions

Self and peer assessment with xp, levels, points, lives...

02

curriculum connections

Objectives

Subjects

  • To learn core vocabulary.
  • To acquire grammatical structures.
  • To recognize phonemes.
  • To develop reading & listening scanning.
  • To improve fluency when writing & speaking.

English, Maths, Natural Science, Social Sciences

06

RESSOURCES

Components

Events XP HP

Analog & digital ressources

Individual laptops, smart board, articles,templates, classroom jobs anchor chart, KWL, visual aid, spare material, Digital Plan B.

Con la colaboración de @gamificatuaula

KIDTOPIA

01

03

04

07

Narrativa

dinámicas, mecánicas, COMPONENTES....

Contexto

Temporización

Alumnado

Resumen

1 trimestre
1º Primaria, 12 alumnos

Recursos

analógicos y digitales

05

estéica

Sistema de evaluación

02

Relación con el currículo

Objetivos

Contenido

06

dinámicas y mecánicas

Asignaturas

Con la colaboración de @gamificatuaula