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CANVAS GAMIFICACIÓN
VERÓNICA GONZÁLEZ GA
Created on January 9, 2024
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Transcript
KIDTOPIA GAMIFICATION
01
03
04
07
NARRATIVE & AESTHETIC
ELEMENTS
Context
timeline
Introduction during first weeks of september, routines, gamification, roles, mechanics, narrative, elements,etc. Based on Zootopia film.
Dynamics
Introduction during first weeks of september, routines, gamification, roles, mechanics, narrative, elements,etc. z September 2023-June 2024
Introduction
CompetitionAltruism Status Active participation Socialization Cooperation
Gamification through the year.
Specific context
Year 1 class, 12 students, some of them without language.
05
ASSESSMENT
Mechanics
To cooperateTo compete To make collections To overcome challenges To negotiate/give To take decissions
Self and peer assessment with xp, levels, points, lives...
02
curriculum connections
Objectives
Subjects
- To learn core vocabulary.
- To acquire grammatical structures.
- To recognize phonemes.
- To develop reading & listening scanning.
- To improve fluency when writing & speaking.
English, Maths, Natural Science, Social Sciences
06
RESSOURCES
Components
Events XP HP
Analog & digital ressources
Individual laptops, smart board, articles,templates, classroom jobs anchor chart, KWL, visual aid, spare material, Digital Plan B.
Con la colaboración de @gamificatuaula
KIDTOPIA
01
03
04
07
Narrativa
dinámicas, mecánicas, COMPONENTES....
Contexto
Temporización
Alumnado
Resumen
1 trimestre
1º Primaria, 12 alumnos
Recursos
analógicos y digitales
05
estéica
Sistema de evaluación
02
Relación con el currículo
Objetivos
Contenido
06
dinámicas y mecánicas
Asignaturas
Con la colaboración de @gamificatuaula