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Blue Eye Project 1

Lama

Created on December 11, 2023

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Transcript

An Eye Protectation System Based On IoT Technology

Supervisor: Dr. Haya Al-Askar

Blue Eye Team:

  • Lamia Alonaydhil
  • Manar Alonaydhil

  • Taif Al-Ghamdi
  • Lama Al-Hammad

Graduation Project 1

"Every project is an opportunity to learn, to figure out problems and challenges, to invent and reinvent."

David Rockwell

Index

01. Introduction

07. User Interface

04. Methodology

08. Conclusion

02. Problem Statement

05. Project Diagram

06. System Architecture

03. Objectives

04

01. Introduction

What is Blue Eye?

Our project investigates how light sensor can be used to follow a user's exposure to blue light, encouraging them to reduce the hours spent on the PC. We designed our system according to the "20-20-20 rule" to reduce the vision problems. The first part is the hardware, consisting of the following: Blue Light glasses, Light sensor, Distance sensor and Vibration motor. The second part is the software: (Blue Eye) mobile application. Blue Eye mobile application will provide many features, namely:

  • Allow the user to track the average hours of damage exposure to blue light per week/month in bar chart.
  • Multiple eye exercises.
  • A notifications of weekly comparison report.

05

02. Problem Statement

Why Blue Eye?

The problem of using digital devices has a negative effect on the human eye, as many as 90% of digital device users experience symptoms of DES. The digital devices can create a wide range of colors (light), and the human eye can only distinguish a narrow band of waves known as the visible light spectrum (blue, red, and green), but the damage part is blue light. More studies need to be made to address these problems and develop any technologies to help decrease the bad effect of devices on the human eye.

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02. Problem Statement

Similar Software Comparison

Eye Workout: Eyesight Exercise

An eye training software designed to improve eyesight. The software provides a set of exercises to relieve the eye strain and make the eyes feel better.

Eye Care 20 20 20

A software that uses the "20-20-20 rule" to assist the user in keeping track of his rest time when using digital devices.

Eye Care Browser

A software that allows the user to utilize the Search Engine while controlling the degree of blue light cut and brightness.

Eye Yoga and Therapy for Health

A software that provides particular exercises and suggestions. Besides, it is suited for people who suffer from different types of defective vision.

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03. Objectives

Our Goal!

The amount of blue light that individuals are exposed to has increased recently due to the notable increase in the use of digital gadgets for work and education. The most prevalent repetitive strain injury is eye strain, which is frequently caused by prolonged screen use. In order to protect the eye from excessive exposure to blue light, one of the objectives of our project is to develop a method for striking a healthy balance between the amount of time spent using PCs and other daily activities. The following outcomes are anticipated from the suggested solution system:

  • Daily-use eyeglasses worn by the user. That notifies the user when it is time to rest.
  • Increase awareness and knowledge of eye care procedures by perform eye exercises periodically.

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04. Methodology

Brainstorming

Our data collection method is Brainstorming technique, we used for requirement elicitation to produce a number of ideas that will assist us with the problem that our project is trying to solve. Why brainstorming technique?

  • The free-thinking environment established by brainstorming allows us to bring up any ideas we have, and each member of our team contributes their ideas as they come to mind.
  • In addition, there is no specific customer in our project, and the project problem is solved entirely by team members.

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04. Methodology

Exposure Limits Calculations

To compute the exposure limits calculations, two variables will be used:

First is the distance between the screen and the eyes, it is critical for light intensity analysis. In our system, we concentrated on the user's exposure to lights from the desktop PC since it considered one of the most used digital devices. In this investigation, we operate under the boundary distance of 0 cm to 60 cm for desktop PC use as the range of the risky viewing distance.Second is the illuminance, in photometry, the illuminance refers to the total amount of light received by an object. The illuminance is weighted according to the sensitivity of human eyes to light of different wavelengths, which represents the light intensity perceived by human eyes. In this investigation, we operate under the illuminance of 2500 lx and more for desktop PC use as the range of the risky viewing illuminance.

10

04.

Methodology

Exposure Limits Calculations

The data needed for the analyzing will be gathered using the light sensor, that detects illuminance, and the distance sensor, which measures distance. If the user is within the risky viewing distance (from 0 cm to 60 cm), and within the risky viewing illuminance (2500 lx and more) which is deemed unsafe and detrimental to the human eye. The timer will begin counting for continuous 20 minutes according to the "20-20-20 rule".

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05. Project Requirements

Hardware Requirements

Blue Light Glasses

Elegoo Uno R3

HC-05 (Bluetooth Module)

Coin Vibration Motor

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05. Project Requirements

Hardware Requirements Cont.

Male-To-Male Wires

Breadboard

Distance (Ultrasonic) Sensor

Light Sensor TCS34725 RGB

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Project Requirements

05.

2D Hardware Model

Left Temple

Ultrasonic Sensor

Glasses Front Frame

TCS34725 Sensor

Microcontroller

HC-05 Bluetooth Module

Right Temple

Blue-Blocking Lenses

Coin Vibration Motor

Project Diagrams

05.

System Requirements

14

Project Diagrams

05.

User Requirements

15

Project Diagrams

05.

Data Flow Diagram : Level 1

16

Project Diagrams

05.

Class Diagram

17

Project Diagrams

05.

Activity Diagram

18

System Architecture

06.

Publisher-Subscriber

19

07. User Interface

20

07. User Interface

21

07. User Interface

22

07. User Interface

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08.

Conclusions

Our project focuses on how to utilize a distance sensor and a light sensor for PC blue light to track the user's exposure to blue light. In addition to providing a mobile application for end-users.We aspire to improve the sensors in the future by replacing them with new sensors that are more accurate in readings, lighter in weight, and smaller in size. And improving the project by broadening the spectrum of digital devices and making the final product suitable for readings from all kinds of digital devices. In addition, new features will be added to the mobile application.

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Thanksfor your attention

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