Full screen

Share

ESCAPE ROOM
Instructional 
Design

Want to create interactive content? It’s easy in Genially!

Get started free

Instructional Design Escape Room

Jennifer Cox

Created on December 1, 2023

Start designing with a free template

Discover more than 1500 professional designs like these:

Transcript

ESCAPE ROOM

start

Instructional Design

enter

introduction

Prove you’re an Instructional Design whizz and win all four stars to beat the club record. Complete the missions to win the stars and reach the final prize.

ID Principles Room 2

ID Principles Room 1

Learning Approach

EXIT

Cognition

Dual channels, limited capacity, and activity processing

Duo channels, large capacity, and active processing

Dual channels, large capacity, and active processing

1/5

EXIT

Dual channels, limited capacity, and active processing

The knowledge construction view is based on which three principles from research in cognitive science?

This type of cognitive processing does not support the instructional objective and is created by poor instructional layout.

Extraneous

Enormous

Effective

Essential

2/5

EXIT

This type of cognitive processing is aimed at mentally representing the core material (consisting mainly of selecting the relevant material) and is created by the inherent complexity of the material.

Effective

Extraneous

Enormous

Essential

3/5

EXIT

This type of cognitive processing is aimed at deeper understanding of the core material (consisting mainly of organizing and integrating) and is created by the motivation of the learner to make sense of the material and can be supported by instructional methods that promote engagement with the material.

Generating

Generative

Graphic

General

4/5

EXIT

In extraneous overload, the amount of processing required exceeds the learner's what?

Patience and attitude

Intelligence and education

Time and Effort

Cognitive capactiy

5/5

EXIT

Learning Approach

Cognition

EXIT

ID Principles Room 2

ID Principles Room 1

Cognitive Load

Cognitive Learning

Generative

Learner-centered

EXIT

1/4

In this approach, the focus is on how people learn and technology is adapted to the learner in order to assist the learning process.

Cognitive Load

Learner-centered

Generative

Cognitive Learning

This learning theory explains how mental processes transform information received by the eyes and ears into knowledge and skills in human memory.

EXIT

2/4

Cognitive Load

Learner-centered

Cognitive Learning

Generative

Three goals for instructional designers are to create instructional environments that minimize extraneous cognitive processing, manage essential processing, and foster _________ processing.

EXIT

3/4

Cognitive Learning

Learner-centered

Generative

Cognitive Load

The burden imposed on working memory in the form of information that must be held plus information that must be processed is referred to as what?

EXIT

4/4

ID Principles Room 1

Learning Approach

ID Principles Room 2

EXIT

Cognition

Coherence

Contiguity

Modality

Multimedia

The ____________ principle states that people learn better from words and pictures than from words alone.

1/5

EXIT

Coherence

Multimedia

Modality

Contiguity

The ____________ principle states that when images and related text are kept together, learning improves.

2/5

EXIT

Coherence

Multimedia

Contiguity

Modality

The ____________ principle states that words should be presented as speech rather than on-screen text.

3/5

EXIT

Contiguity

Multimedia

Coherence

Redundancy

The ____________ principle states that printed text is redundant with the spoken text.

4/5

EXIT

Contiguity

Multimedia

Redundancy

Coherence

The ____________ principle states to avoid adding any material that does not support the instructional goal.

5/5

EXIT

ID Principles Room 2

ID Principles Room 1

Learning Approach

EXIT

Cognition

Segmenting

Embodiment

EXIT

Pretraining

Personalization

1/4

The ____________ principle states that people learn better when e-learning environments use a conversational style of writing or speaking, polite wording for feedback and advice, and a friendly human voice.

Segmenting

Personalization

Pretraining

Embodiment

The ____________ principle states that people learn better from online agents that use human-like gestures and movement.

EXIT

2/4

Embodiment

Pretraining

The __________ principle states to break a continuous lesson into bite-sized pieces.

EXIT

Segmenting

Personalization

3/4

Embodiment

Segmenting

Pretraining

Personalization

The __________ principle states to provide prior learning information in the names and characteristics of the lesson's key concepts.

EXIT

4/4

CONGRATS!

You've completed all the missions. Here's your well-deserved trophy! You've got rhythm in your veins!

back

Are you SURE you want to LEAVE?

no

yes

YOU FAILED, TRY AGAIN

back