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Games & Culture

Lauren Malone (Malone Teaches Online)

Created on November 29, 2023

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Transcript

Video Games + Violence

Games Impact On

Culture

Hardware

Video Games & Culture

Gamergate

Areas & Topics

eSports

Watch

Video Games + Violence

Games Impact On

Culture

Hardware

Video Games & Culture

Gamergate

Areas & Topics

eSports

Knowledge & Stories

What do we know? How do we aquire knowledge? Narratives are how we understand the world. What narratives do we understand about games? How have video games impacted our cultural narratives? How about the other way around?

Tools & SKills

What is the range of tools we use? How do we get the tools we need? How are new tools developed, and why? What do we consider "Skills"? How do we acquire skills? What are "skills" associated with video games? Where/in what contexts are these skills valued?

Greater Community

What is the wider environment we live in? Thinking past our family, friends, school, and other immediate environments. City? State? Country? Fandom? The larger gaming community? What are some ways video game culture "bleeds" into the greater community?

eSports

The idea of competition on a broad scaleVideo games = lucrative competition Video games as a "serious" hobby (not for kids) The connection of video games to higher education

Gamergate

  • 2014-2015 (mostly)
  • #Gamergate used to harass women in the game industry
    • Anita Sarkeesian (Tropes vs. Women in Video Games)
    • Zoe Quinn (reviews for sex)
    • Brianna Wu (doxxed for mocking Gamergate)
  • Arguments
    • Ethics in media journalism
    • Protecting the gamer identity
    • Opposing political correctness
  • Wider Conversation
    • Online harrassment & doxxing
    • "PR-Untouchable" donations
    • "Undefineable" organization

The Issue of Violence

Narrative: Video games cause/exacerbate violent behavior
  • Active vs. Passive entertainment
  • School shootings
  • Knowledge of digital games
Narrative: Violence in video games is unnecessarily graphic
  • Developing technology
  • Games out of context
  • Knowledge of game genres and ratings

Hardware

  • Pinball to Arcade Machines
  • Arcade to Home Consoles
  • Home Consoles + Handheld
  • Intro of indie game studios
  • Intro of MMOGs -> emphasis on computer game environments
  • Access to game engines

Skills

  • Fine motor skills
  • Attention to detail
  • Multitasking
  • Logic & systems

eSports

The idea of competition on a broad scaleVideo games = lucrative competition Video games as a "serious" hobby (not for kids) The connection of video games to higher education

Watch

Gamergate

  • 2014-2015 (mostly)
  • #Gamergate used to harass women in the game industry
    • Anita Sarkeesian (Tropes vs. Women in Video Games)
    • Zoe Quinn (reviews for sex)
    • Brianna Wu (doxxed for mocking Gamergate)
  • Arguments
    • Ethics in media journalism
    • Protecting the gamer identity
    • Opposing political correctness
  • Wider Conversation
    • Online harrassment & doxxing
    • "PR-Untouchable" donations
    • "Undefineable" organization

The Issue of Violence

Narrative: Video games cause/exacerbate violent behavior
  • Active vs. Passive entertainment
  • School shootings
  • Knowledge of digital games
Narrative: Violence in video games is unnecessarily graphic
  • Developing technology
  • Games out of context
  • Knowledge of game genres and ratings

Hardware

  • Pinball to Arcade Machines
  • Arcade to Home Consoles
  • Home Consoles + Handheld
  • Intro of indie game studios
  • Intro of MMOGs -> emphasis on computer game environments
  • Access to game engines

Skills

Watch

  • Fine motor skills
  • Attention to detail
  • Multitasking
  • Logic & systems