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ARCADE HORIZONTAL INFO
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Created on November 16, 2023
project for cognitive psychology class
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Transcript
Internet Gaming disorder
by Grace Rae Hickman
It was originally thought to appear similarly to addiction to gambling. After further speculation, it appears to have its own cognitive profile accoding to King.
In 2013
Internet Gaming Disorder was entered into the DSM-5. It is a proposed disorder that needs further study at this time.
3.05%
There is still so much more to be researched. In The cognitive psychology of Internet gaming disorder, the disorder is hard to pin down with a list of verifiable symptoms. At this time, its left open ended. Daniel L. King seems to believe this could help those who need the diagnose. However, it shouldn't be left that way. The symptoms proposed by King will be listed on the second page, if you or a friend is worried.
Worldwide, 3.05% of the population has gaming disorder in 2021. That is approximately 60 million people!
prevalency of IGD in adolescent girls: 3.5%
prevalency of IGD in adolescent boys: 15.3%
1-800-662-4357
+ INFO
65% of Americans play video games, In 2023.
National Help Line While this is still being studied if you or a friend are struggling with these symptoms, you are valid and deserve to be heard.
King, D. L., & Delfabbro, P. H. (2014). The cognitive psychology of internet gaming disorder. Clinical Psychology Review, 34(4), 298–308. https://doi.org/10.1016/j.cpr.2014.03.006
According to businesswire.com, 212.6 million players are gaming on a weekly basis.
.:. How Do I Know If I Could Have it?.:.
Do you use gaming as a form of escape or to avoid difficult feelings?
When not gaming, do you think about the next game or where you left off?
Do you feel like you can stop gaming when you feel the need to?
Do you still give time to your other hobbies?
Have you lost any significant relationships or jobs from gaming?