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The Game Experience

Siobhan Martin

Created on November 6, 2023

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Transcript

Welcome to

The Game Experience

The Game Experience

PRESS START

A game of betrayal

start.

HOW TO PLAY

map/missions

The Mole will be selected randomly from the group and will begin with a substantial cash prize, while the rest of the group starts with a $0 cash prize. The Mole's objective is to safeguard their funds, but the other participants will have the chance to engage in games and withdraw funds from the Mole's cash prize to contribute to the group's prize pool. At the end of each round you will text the Game Master who you suspect to be the Mole. The Mole should aim to disrupt these games, but they must be cautious, as being voted for in at least two rounds will result in the Mole automatically losing.In order to win, the Mole must lose, and you will need to guess the Mole correctly in the final round.

Mission 01

Mission 02

Mission 03

Open the card

Welcome to The Mole

In a moment, you will all draw envelopes, and one of you will be named The Mole. Please text your name and the contents of your envelope to the Game Master at(440) 488-4198

Game 1

map/missions

In the exciting world of 'THE MOLE' game, we kick off with a thrilling round of Telestrations! The goal is simple: get as many notepads to match from the beginning to the end phrase. Here's how it works: - Each player will receive a Telestrations notepad with a unique card with words or phrases. - Your mission is to pass your notepad along while drawing or writing a description of the given word or phrase. Try to convey it as accurately as possible! Here's the twist: - If your notepad matches the original phrase at the end, you'll contribute to the prize pool! More matches mean more money added to the group's prize. - But if your notepad's content doesn't align with the original phrase, that money will be added to the Mole's prize pool. So, accuracy is vital!

Mission 01

Game 1

map/missions

In the exciting world of 'THE MOLE' game, we kick off with a thrilling round of Telestrations! The goal is simple: get as many notepads to match from the beginning to the end phrase. Here's how it works: - Each player will receive a Telestrations notepad with a unique card with words or phrases. - Your mission is to pass your notepad along while drawing or writing a description of the given word or phrase. Try to convey it as accurately as possible! Here's the twist: - If your notepad matches the original phrase at the end, you'll contribute to the prize pool! More matches mean more money added to the group's prize. - But if your notepad's content doesn't align with the original phrase, that money will be added to the Mole's prize pool. So, accuracy is vital!

Mission 01

Answer the question

It's time to submit who you think the Mole is. Please text the Game Master the name of the person you suspect is the mole.

Mission 2

map/missions

In this thrilling round, you'll be divided into Two teams, and your objective is to complete a daring mission and unlock your safe. Here's how it works: Each team will be given a unique mission to complete. Your task is to solve puzzles, find clues, and unlock your safe. Here's the catch: If both teams successfully unlock their safe, you'll contribute to increasing the group's cash prize. The more teams that succeed, the more money you add to the prize pool! However, if the Mole decides to sabotage the games and ensures that at least one mission is not completed, the Mole's prize pool doubles. So, keep an eye out for any suspicious activities! In the game 'THE MOLE, ' trust is paramount, as is caution. Work together to outsmart the challenges, and remember, every decision you make can impact the game's outcome. Let the escape game begin!"

Mission 02

Password?

THE GREAT ESCAPE

Answer the question

It's time to submit who you think the Mole is. Please text the Game Master the name of the person you suspect is the mole.

the final Mission

map/misSiONS

Get ready for the ultimate test of deception in 'THE MOLE's final mission! In this high-stakes challenge, it's all about reading your fellow players and uncovering who's not being truthful. Here's how it unfolds: Each player will be given a drink, but here's the twist - not all drinks are created equal. Some are regular and harmless, while others contain a concoction that's far from delightful. As you sip your drinks, observe your fellow players closely. Can you spot any telltale signs of deception? Now, here's where the game gets really interesting: After everyone has enjoyed their drinks, you'll have the chance to write down the name of the person you believe did not receive the named drink. make your choice wisely. The person with the most votes against them will be removed from the game. But remember, appearances can be deceiving! Here's the final twist: If the Mole is among the last two players remaining, they'll triple their prize pool, securing a major victory for themselves. However, for each non-Mole player who makes it to the top two, the group's prize pool will increase.

Mission 03

The Final Mission

The Bluffing Game

Can you identify the Mole and make it to the top three? The final mission is your last chance to make your mark and secure the prize!

THE FINAL VOTE It's time to submit who you think the Mole is. Please text the Game Master the name of the person you suspect is the Mole. If the Mole has gone undetected in at least two rounds, they win, however, if they have been suspected in at least two rounds, whoever has voted the Mole successfully in the final round wins!

Mission accomplished!

secret agent

S.P.Y