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Copy - Project 2 - Unit 1

Ambassador

Created on November 4, 2023

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Transcript

Graphics Adobe Firefly

Present simple

Ordinal numbers

Months

QUIZ

PLAY

New Game

Vytvořil: Bohumír Náhlý

There are 4 challenges. Complete all 4 to escape from the witch's house.

NEXT

80%

Map

REWARDS

MAP

REWARDS

Final reward

Challenge 1

To get the first cup, match the cards.

NEXT

NEXT

have a piano lesson
have breakfast
wash your car
cook dinner
brush your teeth
do housework
wait for a bus
get up in the morning
play sports with friends
learn at school

NEXT

vacuum the floor
walk the dog
do the shopping
load the dishwasher
leave home
tidy your room
set the table
take the rubbish out
feed the cat
make the bed
MAP

Reward 1

Go to rewards

Challenge 2

To get the second cup, match the words and the pictures.

NEXT

NEXT

SRPEN

BŘEZEN

ÚNOR

LEDEN

LISTOPAD

KVĚTEN

ČERVEN

ČERVENEC

PROSINEC

ŘÍJEN

ZÁŘÍ

DUBEN

NOVEMBER

MARCH

APRIL

MAY

JULY

JUNE

AUGUST

FEBRUARY

CHECK

DECEMBER

OCTOBER

SEPTEMBER

JANUARY

MAP

Reward 2

Go to rewards

Challenge 3

Connect numbers to get the third cup.

NEXT

CONNECT IT!

erreur

150

NEXT

1000

FIFTH
TWELVE
ST
TH
NINE
FIVE
TH
12
TH
NINTH
FIRST
12
ONE
TWELFTH

CHECK!

AGAIN?

CONNECT IT!

erreur

150

NEXT

13

1000

THIRTY
FOURTH
TH
13
TH
THIRTIETH
FORTIETH
30
TH
40
TH
FORTY
THIRTEEN
30
40
FOUR
THIRTEENTH

CHECK!

AGAIN?

MAP

Reward 3

Go to rewards

Challenge 4

To get the fourth cup, take the quiz.

NEXT

QUIZ

QUIZ

QUIZ

QUIZ

QUIZ

QUIZ

QUIZ

QUIZ

QUIZ

QUIZ

10

QUIZ

11

QUIZ

12

QUIZ

13

QUIZ

14

QUIZ

15

QUIZ

16

QUIZ

17

QUIZ

18

QUIZ

19

QUIZ

20

Next

Check
MAP

Reward 4

Go to rewards

Challenge 5

To find the owl, complete the game.

Next

Next

TEXT

des bonbons

un cimetière

une sorcière

un fantôme

une citrouille

une araignée

un squelette

un monstre

un zombie

une maison hantée

G: true, H: 0

Reward 5

Go to rewards

1234

OPEN

Do not touch this ->

ERROR

Unlock the lock

All text can be customised, changing font and colour.

12345

Here you will see the digits we have achieved in each challenge and the digits we need to unlock the lock (optional).

Above the numbers there is a transparent box which is actually the original numbers of the padlock. You can see them by removing the transparency.

1234

We have recovered these figures, will it work?

It will disappear when the padlock is opened.

<

You can change the keyboard layout by putting those transparent squares on the top layer.

Back

This button will appear when the lock is unlocked. It can be changed by ungrouping and grouping it with whatever you want. Don't forget to add a link to the final reward page.

Basado en GICODE de S'cape

More fun with English

Decorate this page with the final reward

The End