English
Microproject
Diana Rodríguez Galvis
Index
1. Initiation
2. Objetive(s)
3. Methodology
4. Execution and analysis
5. Results and evidences
Initiation
Strengthen vocabulary and description of characters in the Magdalena Ortega de Nariño School for the grade 6°
Objetive(s)
Strengthen vocabulary and describe characters and actions by creating a game from block programming in Scratch
Methodology
3.
2.
1.
Perform a maze game, adding a scenario and 2 objects, insert movement blocks, conditions, appearance and sensors.
Create short animations using the main code blocks of movement, appearance, sound and events.
Recognize blocks of code through use and exploration
Methodology
5.
4.
Add dialogues in English at the start and end of the game.
Describe objects, stage color and movements in English.
Execution and analysis
Results and evidences
Results
- At the end of the game, the students recognize most of the blocks of movement, appearance, sound and events and some control blocks and relate them to actions they performed in their context.
- The students describe each block of code based on observing what happened in the game.
- They lost their fear of speaking in public and describing their characters.
- For all of them it was important to apply what they learned in English class, sentence structure and vocabulary construction with the game played in technology class.
- As a teacher, it was motivating to see how the students voluntarily participated and practiced the pronunciation of each block of code.
Evidences
VÍDEO
¡Thank you!
Microproject
Diana Rodríguez Galvis
Created on October 22, 2023
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Transcript
English
Microproject
Diana Rodríguez Galvis
Index
1. Initiation
2. Objetive(s)
3. Methodology
4. Execution and analysis
5. Results and evidences
Initiation
Strengthen vocabulary and description of characters in the Magdalena Ortega de Nariño School for the grade 6°
Objetive(s)
Strengthen vocabulary and describe characters and actions by creating a game from block programming in Scratch
Methodology
3.
2.
1.
Perform a maze game, adding a scenario and 2 objects, insert movement blocks, conditions, appearance and sensors.
Create short animations using the main code blocks of movement, appearance, sound and events.
Recognize blocks of code through use and exploration
Methodology
5.
4.
Add dialogues in English at the start and end of the game.
Describe objects, stage color and movements in English.
Execution and analysis
Results and evidences
Results
Evidences
VÍDEO
¡Thank you!