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PEDAGOGY: MODEL OF INSTRUCTION
NURULWAHIDA AZID
Created on October 15, 2023
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Transcript
PEDAGOGY: MODEL OF INSTRUCTION
Associate Professor Dr. Nurulwahida Hj Azid @ AzizSenior lecturerSchool of Education Universiti Utara Malaysia Curriculum and instruction expert nurulwahida@uum.edu.my
Scopus ID: 57060489600 Orchid ID : https://orcid.org/0000-0002-0886-5071 Research Gate https://www.researchgate.net/profile/Nurulwahida_Azid Blog: https://nwaholisticeducationtools.blogspot.my EPortfolio:https://sites.google.com/view/nurulwahidasteachingportfolio
Objectives
SLOT 1 :
SLOT 2:
SLOT 3:
INTERPRET THE CONCEPTUALISING OF PEDAGOGY & INSTRUCTION
CLASSIFING HEUTAGOGY, PEERAGOGY & CYBERGOGY
EXPLAIN YOUR THINKING PROFILLING
Objectives
SLOT 4:
SLOT 3:
DEVELOP YOUR OWN CASE-BASED SIMULATION BASED ON YOUR COURSE LEARNING OUTCOMES
DISCOVER CASE-BASED SIMULATION STRATEGY
Index
SLOT 1: Conceptualising of pedagogy & instruction
SLOT 2: Heutagogy, peeragogy & cybergogy
SLOT 3: Kowing your profiling
SLOT 4: Discover case-based simulation strategy
SLOT 5: Develop case-based simulation based on your course learning outcomes
SucCess Story
SLOT 1: Concept of PEDAGOGY, INSTRUCTION & CURRICULUM
Concept of INSTRUCTION
Concept of PEDAGOGY
The way teachers deliver the content of the curriculum to class. The method of teaching both as an academic subject or theoretical concept
CONCEPT OF CURRICULUM
THE IMPORTANT OF PEDAGOGY
THE IMPORTANT OF INSTRUCTION
SLOT 2: HEUTAGOGY, PEERAGOGY & CYBERGOGY
Heutagogy- encourages learners to become more self-directed.
Peeragogy- focuses on co-learning or co-creating.
Cybergogy- encourages learner engagement in an online environment.
SLOT 2: KNOWING YOUR PROFILING
BRAIN TEST
MULTIPLE INTELLIGENCE TEST
PERSONALITY TEST
WHO AM I ?
DO I KNOW MYSELF?
REALLY?
TEACHING STYLE TEST
SLOT 3: DISCOVER CASE-BASED SIMULATION
Case-based Simulation (CBS) is an established approach used across disciplines where students:
- Apply their knowledge to real-world scenarios
- Promoting higher levels of cognition (see Bloom’s Taxonomy)
- Trigger thinking skills
- Trigger Problem solving skills
WHAT CASE-BASED SIMULATION
What happend in student's brain
Stp
Step 2
Seeks Problem
Step 3
Enjoy Challenge
Step 4
Don't give up easily
Principle of the case
Relevant to reader
Tells a story
Focuses on an interest-arousing issues
Must have pedagogic utility
Create empthy with central characteristic
Create provoking conflict
Includes Quotations
Desicion Forcing
Principle of the case
is short
has generality
CASE-BASED SIMULATION FRAMEWORK
Step 1
Be positive thinker
Step 2
Seeks Problem
Step 3
Enjoy Challenge
Step 4
Don't give up easily
SLOT 4: Develop case-based simulation based on your course learning outcomes
students need to solve issues or problems in cases
to understand a situation and get empathy from the student of the character's conversation to oneself and other characters is needed in the case. So the storytelling journey of the case can be real,
create an issue so that it becomes a discussion material and challenge the student's thinking
cases should create a sense of empathy for the character traits created
The created case must look at the real situations that occur in life. So it needs to contain the drama and the problems posed in storytelling.
cases contain storytelling plots related to the student's experience or knowledge
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the case created must be related to the learning experience and knowledge that the student has and is learning
this means that cases have certain functions such as challenging students' thinking, fact-containing storytelling allows students to link what is learned with case situations