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Copia - WELCOME TO HOGWARTS

JOEL BERRIEL DE LEÓN

Created on September 26, 2023

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Transcript

The masters of quidditch.

"Pursuing our learning success."

exercises

activities

Rubrics

1. Rubric 1.

1. Activity 1.

6. Activity 6.

1. Exercise 1.

2. Thinking routine.

2. Activity 2.

7. Activity 7.

2. Exercise 2.

3. Activity 3.

8. Activity 8.

3. Exercise 3.

3. Rubric 6.

4. Activity 4.

9. Activity 9.

4. Rubric 8.

4. Exercise 4.

10. Activity 10.

5. Activity 5.

5. Rubric 9.

Exercise 1: Find the magic words.

In this exercise, they will have to search and find in the alphabet soup 16 words related to Harry Potter vocabulary. To do this, they will be given a series of clues to make it easier. Once they have the word and have found and circled it in the alphabet soup, they will have to write it just below with its corresponding number.

  • Exercise statment: Find in the following alphabet soup the words corresponding to the vocabulary of Harry Potter and write them down.

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Exercise 2: SINK THE HOGWARTS FLEET.

In this exercise, the students will play the typical sinking of the flora but instead of boats they will find vocabulary characteristic of Hogwarts, it will be online and individual.

  • Exercise statment: Sink the Hogwarts Fleet.

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Exercise 3: listen and correct.

In this exercise, the students will have to be attentive and concentrated, since they will be listening to 4 audios that relate some situations of Harry Potter. In addition, they will be presented with several sentences from these audios that are written incorrectly so they will have to correct them according to what they think they have heard.

  • Exercise statment: Listen and correct.

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Exercise 4: MAKE THE SENTENCES IN THE CORRECT ORDER.

In this exercise, the students will have to order and rewrite the sentences to make sense and coherence.

  • Exercise statment: Make the sentences in the correct order.

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ACTivity 1: "Welcome to hogwarts!"

We will introduce our students to the world of Hogwarts. To do this, we will present our letter to the students and explain what they are going to do with an infographic that we are going to give them. They must create a Genially presentation writing their application to enter Hogwarts with all the steps and adding interactive elements.

  • Key Competences:
- Entrepreneurship. - Multilingual. - Digital. - Personal, Social.
  • Multiple Intelligences:
- Intrapersonal.- Verbal-Linguistic.- Visual-Spatial.
  • Exercise statment: Create your letter following the guide.

Rubric Activity 1

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ACTivity 2: "we will become wizard and witches".

The students will watch a video of how to make a cloak and a magic wand DIY with recyclable materials. After viewing it, they will have to do their cloak and magic wand. Later, they have to record a video narrating the letter of introduction that they elaborated in the previous activity. This video will be attached in the final product.

  • Key Competences:
- Cultural Awareness and Expression. - Multilingual. - Digital Competence. - Entrepreneurship.
  • Multiple Intelligences:
- Intrapersonal.- Verbal-Linguistic.- Visual-Spatial. - Bodily-Kinesthetic.
  • Exercise statment: Watch the video and follow the steps to make your cloak and magic wand.

ACTivity 3: "lets do spells!"

First, we are going to project a list with spells to our students. Then, they will create small groups of 4. The first two members will choose one spell and decide if it goes well or badly and the materials they will use for it. They will begin to perform the spell and stop doing it in the middle, so the other two members of the group have to guess the spell that is being performed and how it will end. To finish, they will change the rolls.

  • Key Competences:
- Multilingual. - Personal, Social. - Entrepreneurship. - Citizenship.
  • Multiple Intelligences:
- Interpersonal.- Intrapersonal.- Verbal-Linguistic.
  • Exercise statment: Look at the list. Choose one spell and decide if you want to do it well or badly. The other team are going to predict it.

rUBRIC ACTIVITY 3

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ACTivity 4: "Harry potter-hoot!"

This activity consists of reading the following text and answering the questions through the kahoot to check that the reading has been understood. In this way, we will work on Gamification in the classroom and the students will be more motivated while learning.

  • Key Competences:
- Multilingual. - Digital Competence. - Entrepreneurship.
  • Multiple Intelligences:
- Verbal-Linguistic. - Intrapersonal.
  • Exercise statment: Read the text and answer the questions.

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ACTivity 5: "the magical corners of potions".

For this activity we will have 4 corners in the classroom, which will represent the houses of Hogwarts. In each one of the stations there will be different ingredients to create the potions, where the students will have to create their own potions in an original way. Once the potions are made, they will have to share them with the rest of the students, saying and describing what it contains and predicting what it will do.

  • Key Competences:
- Citizenship. - Multilingual. - Entrepreneurship. - Personal, Social.
  • Multiple Intelligences:
- Interpersonal.- Verbal-Linguistic.
  • Exercise statment: Look around the differents stations and make your own potion with the differents ingredients in each corners.

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ACTivity 6: "Rebuilding the magic book".

For this activity they will form groups of 4 people. The idea is to find the destroyed book that will be around the classroom. In it, they will find many incomplete or broken spells and the students will have to complete them in written form with what they think is missing. Afterwards, they will have to perform this spell to see if it comes out well with what they completed or if it comes out wrong. In the latter case, they will have to modify it until it comes out correctly.

  • Key Competences:
- Multilingual. - Citizenship.
  • Multiple Intelligences:
- Interpersonal.- Verbal-Linguistic.
  • Exercise statment: Complete the broken spells and prove if it comes out well.

rUBRIC ACTIVITY 6.

ACTivity 7: "dEEPENING INTO HOGWARTS".

This activity consists of an Escape Room that you will have to do individually and online to discover things that only a real wizard can solve. In it, they will find differents challenges that will make our students think and reflect on the house where they want to go. In addition, it will provide useful tools that will help them during their time at Hogwarts.

  • Key Competences:
- Digital. - Multilingual. - Mathematical, Science.
  • Multiple Intelligences:
- Logical-Mathematical.- Verbal-Linguistic.
  • Exercise statment: Try to help the teachers and become a better wizard/witch.

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ACTivity 8: "what will my pet be like?"

They have to think of a pet that you consider can accompany you during this adventure. To do this, they will need to describe what type of animal it will be, what characteristics it has, what powers it has and what it’s going to be called. To do so, the teacher will provide the students an infographic with the steps they have to follow to make such a description. They have to make a Canva including all the characteristics.

  • Key Competences:
- Multilingual. - Personal, Social. - Entrepreneurship.
  • Multiple Intelligences:
- Naturalistic.- Verbal-Linguistic. - Intrapersonal. - Visual-Spatial.
  • Exercise statment: Describe your pet following the example.

Rubric Activity 8

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ACTivity 9: "my hogwarts curriculum".

This activity consists of the students individually making their own "curriculum" on a canva including information such as their name, skills, their pet, etc. that they collected. In addition, they must choose and justify their choice of one of the Hogwarts houses. The teacher will show them an example of a "curriculum" which will be the one he made to enter Hogwarts.

  • Key Competences:
- Digital. - Multilingual. - Personal, Social. - Entrepreneurship.
  • Multiple Intelligences:
- Intrapersonal.- Verbal-Linguistic. - Visual.-Spatial.
  • Exercise statment: Make your own curriculum to get into Hogwarts.

Rubric Activity 9

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ACTivity 10: "What will be my hogwarts house?"

They will expose the presentation made in the previous activity. Then, after watching the presentation, the students will have a hat selector on a table, and next to it, a sheet for each house where they will have to sign according to their choice. Then, we will take a picture of that student with the chosen hat. All the photos will be placed in a corner of the classroom called "Hogwarts's corner".

  • Key Competences:
- Digital. - Multilingual. - Personal, Social. - Entrepreneurship.
  • Multiple Intelligences:
- Intrapersonal.- Verbal-Linguistic.
  • Exercise statment: Before the presentation, the hat selector will tell you at what house you will go.

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