Want to create interactive content? It’s easy in Genially!

Get started free

CLASSCRAFT INTRO

maria1994cp

Created on September 2, 2023

Start designing with a free template

Discover more than 1500 professional designs like these:

Transcript

Students create characters (healers, mages, or warriors) that gain or lose Health Points (to survive in the game), Action Points (to get powers), and Experience Points (to level up).

Students are rewarded in the game when they perform well during class - POSITIVE BEHAVIOR [+XP]

When a student performs poorly, their character loses Health Points - NEGATIVE BEHAVIOR [hearts]

If a student loses too many Health Points, he/she receives a "sentence" and must complete a pledge.

“powers” often have real-life benefits, such as extended time on homework assignments or the ability to listen to music during independent work time.

Examples of powers

KUDOS

PLEDGES

Any sugestions?