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Cell Ultra Structures
Science, Biology
KS3, KS4, KS5
Description
Digital Bookshelf
Lesson objectives
Updated August 2025! Students can investigate accurate 3D
models of cells at an enhanced size,
gaining a greater understanding of a
traditionally-micro biology. Now contains AI expert that can answer questions and provide answers, seat (un)locking and 3D models that remain the same size.
- Recognise and name key components of cell structures
- Describe the purpose of key components in cell structures
- Apply their understanding to explain how cell components work together to support cellular processes.
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Heart Lab
Science, Biology
KS2, KS3, KS4, KS5
Description
Updated April 2025! At both real-world and giant scale, students have a unique ability to examine the human heart in great detail, enhancing their understanding. Now includes built-in video button, AI cardiologist and a button that loads the hearts, which can be picked up but not re-sized!
Lesson objectives
- Identify and explain the functions of different parts of the human heart
- Explain the functioning of the human heart using appropriate scientific terminology.
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Aquarium
Science, Geography, Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
This interactive and immersive aquarium experience allows students to step underwater and interact with a vairety of sealife.
- Identify different marine organisms and their characteristics
- Understand the roles of marine species in their ecosystems
- Analyse how environmental factors affect marine life
- Develop an appreciation for the importance of marine conservation.
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Burger Kitchen Calories
Biology, Sports Science
KS2, KS3, KS4
Description
Lesson objectives
Students are challenged to build burgers
using ingredients which total as close as
possible to a given calorie count, with
consideration for the nutrition of these
meals.
- Identify and compare the calorie content of various common food ingredients
- Calculate the total calorie count for different combinations of food items
- Explain the factors influencing calorie content in foods and their implications for energy intake and health.
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Sampling Ecology
Biology, ESS, Geography
KS2, KS3, KS4, KS5
Lesson objectives
Description
Applying prior knowledge, students can use this environment and the equipment included to sample zones of the ecosystem presented and analyse the reasons behind differences in ecology.
- Use sampling techniques and record ecological data accurately
- Assess environmental conditions and their effects on living organisms within a specific location
- Explain how sustainable human actions can protect and preserve ecological environments.
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Equilibrium Food Chains
Biology, ESS, Geography
KS2, KS3, KS4, KS5
Description
Description
Lesson objectives
Brought directly to the grounds of the school, students can interact with and maniuplate the biomes presented to better understand relationships, eqilibirum and food chains in context.
- Understand the components of a food chain and how energy flows through an ecosystem
- Explore the concept of ecological equilibrium and how changes in one part of the food chain affect the entire system
- Manipulate virtual biomes to observe the effects of environmental changes on food chains and ecological balance.
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Identifying Organs
Sience, Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
Updated June 2025! At real-world scale, students have a unique ability to examine and place organs in skeletons, enhancing their understanding.
- Identify the organs of the human body
- Identify the locations of different organs in the human body
- Describe the purpose of each organ in the human body
- Explain the purpose of each organ in the human body.
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Biome Building
Geography, ESS, Biology
KS4, KS5
Description
In this lesson, students will engage in a hands-on activity where they select species adapted to different biomes, considering abiotic and biotic factors. They will justify their choices and discuss their reasoning. At the end, students can revisit initial choices and discuss their validity, along with additional, challenging questioning on the impact of global warming on biome species and ethical implications.
Lesson objectives
- Recall the abiotic and biotic factors of different biomes
- Justify the suitability of different species inhabiting a range of biomes
- Evaluate how biomes may change as a result of global warming.
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Mitosis
Biology
KS4, KS5
Description
Our Mitosis lesson incorporates enlarged scale, to give students the chance of exploring cells in an impactful way. This 5-in-1 experience allows students to review the different stages of Mitosis and see it in action. Additionally, there is a GCSE and A-Level task where students can label the key parts of a plant cell and an animal cell.
Lesson objectives
- To understand the phases of mitosis.
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Lungs and Respiration
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
Step inside the human body and explore the lungs in our highly interactive VR lesson! From the practical starter task, to our built-in AI Pulmonologist, to guided tasks on Respiration and Exercise and Viruses and Bacteria - this lesson has it all. There's even a button which will teleport everyone up into the lungs, for an 'Explore and Explain' plenary.
- Describe how the lungs work
- Understand how exercise affects breathing and why oxygen demand increases
- Understand the effects of viruses and bacteria on the lungs and how infections spread
- Explore 3D lungs and explain key structures and their functions.
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Lungs and Smoking
Biology
KS3, KS4, KS5
Description
Lesson objectives
In this VR lesson, students explore how the lungs function and how smoking and environmental factors impact gas exchange. A VR science teacher introduces each topic with a short explanation, followed by interactive visuals, animations, and models. The lesson begins with a quiz to assess prior knowledge and ends with the same quiz, allowing students to see their improvement.
- Understand how the lungs facilitate gas exchange and how environmental factors affect this process
- Explore the impact of smoking on lung function, including reduced lung size and impaired oxygen uptake
- Learn how supplemental oxygen supports individuals with smoking-related lung conditions.
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Genetics and Evolution
Biology
KS3, KS4, KS5
Description
Lesson objectives
Updated August 2025! Welcomed by Darwin to the island, students can explore fossils, species of flora and fauna, and learn about key figures in our modern understanding of evolution and genetics. Students can explore the Galapagos island and identify different species which contributed to Darwin’s studies on evolution. Each species has an interactive bubble which provides contextual information to students. Now includes AI expert and 5-question quiz.
- Examine evidence and examples of evolution in different species
- Learn about the contributions of significant figures in our modern understanding of evolution and genetics
- Explore Galapagos and identify different species of flora and fauna found there.
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Recombinant DNA Technology
Biology
KS5
Description
Lesson objectives
In this interactive science lesson, students explore the basics of DNA and genetic engineering through an immersive VR experience. Students modify DNA sequences at three virtual stations to see how genetic changes affect traits in apples, crops, and humans. Students learn key terms like recombinant DNA and gene editing while discovering how DNA influences traits, disease risk, and agricultural performance. The lesson ends with a quiz and class discussion to reflect on how genetic technology is used in the real world.
- Describe what DNA is and how it controls traits.
- Explain how changing DNA can change traits in plants and people.
- Understand what recombinant DNA technology is and how it’s used to change genes.
- Give examples of how genetic engineering is used in real life, like in farming or medicine.
- Use key science terminology like gene, mutation, and recombinant DNA.
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Central Nervous System
Biology
KS3, KS4
Description
Lesson objectives
In this VR lesson, students explore the structure and function of the central nervous system through interactive 3D brain models and a virtual dissection. They begin by sharing prior knowledge using sticky notes, then watch a short video and complete a quiz to check understanding. The session ends with a reflective activity to consolidate new learning.
- Identify the main components of the central nervous system (CNS).
- Describe the role and basic functions of the CNS.
- Distinguish between the divisions of the nervous system.
- Explore the structure of the brain using 3D models and dissection tools.
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The Human Eye
Biology
KS3, KS4
Description
Lesson objectives
In this VR lesson, students investigate the anatomy and function of the human eye using interactive tools and 3D models. They start by sharing prior knowledge with sticky notes, then watch a video and explore how light travels through the eye. The lesson concludes with a reflective task to reinforce learning.
- Identify and label key parts of the human eye (e.g., cornea, lens, retina, pupil, optic nerve).
- Describe the basic function of each part of the eye.
- Explain how light travels through the eye to form an image on the retina.
- Use a 3D model to explore the internal structure of the eye and trace the path of light.
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Plant and Animal Cells
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR lesson, students explore giant models of plant and animal cells to identify key organelles and compare their structures. Through interactive challenges and virtual sticky notes, they describe organelle functions and predict the impact of cell failure on the organism. The session ends with a fast-paced review linking organelles to real-life biological processes.
- Identify the main organelles of animal and plant cells (cell membrane, cytoplasm, nucleus, ribosome, cell wall, chloroplasts, mitochondria, vacuole).
- Compare structures of animal and plant cells through direct observation.
- Describe the functions of key organelles using interactive models.
- Predict and explain the effects of organelle failure on the wider organism.
- Apply their understanding to real-life biological processes and systems.
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Lifecycle of a Virus
Biology
KS3, KS4
Description
Lesson objectives
Inside a giant cell, students explore the structure and function of viruses and compare the lytic and lysogenic replication cycles. Through simulations, sequencing tasks, and group challenges, they evaluate viral strategies and justify their choices. The lesson ends with a collaborative plenary to consolidate understanding and address misconceptions.
- Identify and describe the main structural components of a virus (capsid, genetic material, envelope, spike proteins).
- Explain the function of each viral component.
- Compare the lytic and lysogenic cycles using visual and interactive tools.
- Sequence the stages of both viral cycles correctly.
- Evaluate and justify a viral replication strategy during a group task
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BioLab: HUMAN BRAIN
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR BioLab, students explore the anatomy and function of the human brain through interactive 3D models. They will engage with guided tours, hands-on exploration, and gamified quizzes to reinforce key knowledge. The session is designed to build spatial awareness and deepen understanding through active learning.
- Identify and describe the major regions of the human brain and their functions.
- Demonstrate understanding of brain anatomy through interactive labelling.
- Collaborate and apply knowledge through gamified reinforcement activities.
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BioLab: HUMAN HEART
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR BioLab, students explore the human heart as a 3D interactive model to understand its structure and function. The session guides them through the heart’s chambers, valves, and blood flow using labelled visuals, voiceover narration, and games. Students will reinforce their learning through exploration and application-based activities.
- Identify key anatomical features of the human heart using a 3D model.
- Describe the flow of blood through the heart, including oxygenated and deoxygenated pathways.
- Apply their knowledge by completing labelling and matching activities focused on structure and function.
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BioLab: HUMAN EYE
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR BioLab, students explore the structure and function of the human eye through an interactive 3D model. They’ll be guided through key parts such as the cornea, lens, retina, and optic nerve using labelled visuals, narration, and immersive tools. Games and hands-on exploration help consolidate their understanding of how the eye enables vision.
- Identify the main anatomical structures of the human eye (e.g., cornea, iris, lens, retina, optic nerve).
- Describe the function of each major part of the eye using accurate biological terminology.
- Apply understanding by correctly labelling a diagram of the eye and matching structures to images.
- Demonstrate their learning through discussion, pointer-based exploration, and an exit reflection.
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BioLab: HUMAN KIDNEY
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR BioLab, students explore the structure and function of the human kidneys using an interactive 3D model. Through guided tours, free exploration, and educational games, they’ll learn how the kidneys filter blood, maintain water balance, and remove waste. The session combines visual, auditory, and kinesthetic learning to reinforce key content in a memorable way.
- Identify and name major structures of the kidney on a 3D model.
- Describe the role of the kidneys in filtering blood, removing waste, and maintaining fluid balance.
- Apply knowledge in labelling and matching activities that reinforce structure-function relationships.
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Apollo Launchpad
Science, Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students can explore rocketry and observe in awe the incredible scale of the Apollo launchpad and rocket in this exciting, immersive location.
- Understand the fundamental principles of rocketry, including Newton's Laws of Motion
- Explore the design and scale of the Apollo launchpad and Saturn V rocket
- Analyze the historical and scientific significance of the Apollo missions in advancing space exploration.
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Sustainable vehicles
Science, Physics, Geography
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students can explore vehicles from the past, present and future within the context of sustainability.
- Understand the evolution of vehicles and their impact on the environment
- Explore current advancements in sustainable vehicle technology
- Evaluate potential future developments in transportation within the context of sustainability.
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Solar System
Science, Physics
KS2, KS3, KS4, KS5
Description
Description
Lesson objectives
Updated April 2025! Explore the scaled-down planets within the grounds of Reddam House, Berkshire! New activities include: AI Carl Sagan who will answer students' questions, planet 3D models that remain at the correct scale, solar system video and a 'teleport to space' button for that very purpose!
- Understand the relative sizes of the planets and their distances from the Sun
- Apply mathematical concepts of scale and proportion to model the solar system
- Appreciate the vastness of space and the challenges in representing it accurately.
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Lobby
Science, Location
KS2, KS3, KS4, KS5
Description
Lesson objectives
Host a small tutorial or debate in the beautiful and historic building of Reddam House, Berkshire!
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Lunar Phases
Science, Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Take a dynamic approach to learning about lunar phases. Students stand where Earth is and they can rotate modelling the rotation of Earth on its axis. The dynamic lighting in this lesson allows students to see how the light changes and impacts the lunar phase.
- Understand how Earth’s rotation and the position of the Moon relative to the Sun create the lunar phases.
- Visualize the relationship between Earth, the Moon, and the Sun in creating different moon phases.
- Explore the way light changes impact our observation of the Moon's phases from Earth.
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Planetary Exploration Lab
Science, Physics
KS2, KS3, KS4, KS5
Description
In this lab, students are able to explore the planets in the solar system in a hands-on and interactive manner. Select planets, pick them up and scan to explore each one at a larger scale. Students can even eject into space to explore space walking!
Lesson objectives
- Understand the unique features and key facts about each planet in the solar system
- Compare and contrast planetary environments and their suitability for supporting life.
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Newton's Apple
Science, Physics
KS2, KS3
Description
Ever wondered why apples fall to the ground, or why astronauts bounce on the Moon? In this interactive VR lesson, students meet Isaac Newton, watch apples fall in different environments, and test predictions with feathers, hammers, and planets. Through simple demonstrations and Newton’s own explanations, learners uncover how gravity works across the universe.
Lesson objectives
- Understand Newton’s Law of Universal Gravitation in simple terms.
- Experience how gravity varies on Earth, the Moon, and Jupiter.
- Discover the effect of air resistance through the feather/hammer experiment.
- Engage with an AI version of Isaac Newton through guided questions.
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Atomic Models
Science, Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
Updated August 2025! Build and explore atomic models, while also learning about the actual scale of models, relative to each other. All you need to do is look out the window... Now includes built in balls and bonds that remain the same size, AI Chemistry expert and more!
- Build and explore 3D atomic models, identifying subatomic particles (protons, neutrons, electrons)
- Understand the relative scale of atomic structures and their components.
- Compare the sizes of different atoms and molecules to each other.
- Relate atomic models to real-world objects to understand their scale in everyday contexts.
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Atoms, Elements & Molecules
Science, Chemistry
KS2, KS3, KS4
Description
Lesson objectives
- Understand the basic idea of Dalton’s atomic model.
- Know that an element contains only one type of atom.
- Recognise common element symbols (H, C, N, O, etc.) through an interactive game.
- Know that there are about 100 elements.
- Understand that a symbol represents one atom of an element.
- Identify physical differences (conductivity, hardness, appearance, etc.).
- Understand how a few elements combine to form millions of compounds.
- Learn the idea of molecules and recognise simple chemical formulae.
- Know the formulae of key compounds (H₂O, CO₂, NaCl, etc.).
- Recognise that compounds have different properties from their elements.
From atoms, to elements, to molecules - this VR lesson provides ten built-in activities to choose from! Whether it's discovering the history of the periodic table or how to read it, drawing atomic structures, knowing the element symbols, sorting metals from non-metals, making molecules or distinguising between atoms, elements, molecules and compounds - this VR lesson has it all!
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History of Atoms
Science, Chemistry
KS2, KS3, KS4
Description
Lesson objectives
Students explore how scientific ideas about the atom developed from Dalton’s solid sphere to Schrödinger’s quantum model. They meet the scientists as AI avatars, build the different models in a virtual lab, and test evidence through the Crookes tube experiment. The lesson shows how new discoveries changed scientific thinking and shaped our current understanding of atomic structure.
- To describe the main features of Dalton, Thomson, Rutherford, Bohr and Schrödinger’s atomic models.
- To explain how new experiments led to changes in the atomic model.
- To understand the significance of the Crookes tube experiment in the discovery of the electron.
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Rock Types
Geography, Geology, ESS
KS2, KS3
Description
Lesson objectives
Collaborative activity utilising prior knowledge to identify different rock types and their characteristics.
- Identify the three main types of rocks: igneous, sedimentary, and metamorphic.
- Describe the characteristics and formation processes of each rock type
- Classify rocks based on their observable features.
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Sampling Ecology
Biology, ESS, Geography
KS2, KS3, KS4, KS5
Lesson objectives
Description
Applying prior knowledge, students can use this environment and the equipment included to sample zones of the ecosystem presented and analyse the reasons behind differences in ecology.
- Use sampling techniques and record ecological data accurately
- Assess environmental conditions and their effects on living organisms within a specific location
- Explain how sustainable human actions can protect and preserve ecological environments.
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Hot and Cold Climate Adaptations
Science, ESS
KS2, KS3, KS4, KS5
Lesson objectives
Description
The grounds of Reddam House, Berkshire, contain a range of species adapted to hot or cold environments. Students write sticky notes describing the adaptations and explaining function. Biome pictures allow students to suggest where each animal could best survive.
- Identify and describe the adaptations of animals to hot and cold environments
- Explain the functions of these adaptations in helping animals survive in specific climates
- Use biome knowledge to suggest where various species could best survive.
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Global Environmental Challenges
ESS, Geography
KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of some of the key global issues of our time. Now with a Global Challenges AI expert, ready to answer your environmental questions!
- Identify and explain the causes and consequences of global environmental issues, including plastic use, population growth, air pollution, air travel, food production, oil spills, and smartphone manufacturing
- Analyse the interconnections between human activity and environmental challenges
- Propose actionable solutions to mitigate the impacts of selected global issues.
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Predators and Prey
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Collaborative and demonstrative learning activity; group the predator and prey pairs while giving justifications for the pairings.
- Identify and group predator and prey pairs based on biological relationships
- Understand the ecological roles of predators and prey in ecosystems
- Develop reasoning skills by justifying predator-prey pairings.
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Build a Sustainable City
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Would you like students to be able to 'build' a sustainable city? In this lesson, students have a variety of choices of what to include in the city. Students will plan and justify each choice, while applying their knowledge of environmental indicators.
- Understand key environmental indicators and their role in sustainable development
- Apply knowledge of sustainability to design a functional, eco-friendly city
- Justify planning decisions based on environmental, economic, and social factors.
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Freshwater Ecosystems
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of a thriving freshwater ecosystem, that is undamaged by water pollution.
- Understand the characteristics of a thriving freshwater ecosystem
- Identify key features and species of freshwater ecosystems
- Recognize the impact of water pollution on freshwater environments.
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Polluted Water Ecosystems
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of a polluted water ecosystem. Agricultural runoff, urban runoff, industrial discharge and sewerage outflow all contribute to the various symptoms found in the polluted ecosystem.
- Experience and analyze a polluted freshwater ecosystem
- Identify sources of pollution such as agricultural runoff, urban runoff, industrial discharge, and sewage outflow
- Understand the ecological impacts of various pollutants on freshwater ecosystems.
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Sampling Techniques Beach
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Following the transect set out for students within the activity, they will take periodic samples of species from sea, to beach, to grass, and into more vegetated land to identify and explain how and why these species change across this course.
- To understand environmental sampling techniques and apply these to investigating ecosystems
- Investigate and record species distribution across different ecosystems
- Analyze how and why species composition changes across a transect from sea to vegetation.
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Natural Resources
ESS, Biology
KS3, KS4, KS5
Description
Lesson objectives
Exploring a series of diverse biomes, students will identify the natural resources present, utilising their key vocab. They will use the questions and information presented, to summarise the resources in that location, compared to the others they will see in a variety of Biomes.
- Identify the natural resources present in a series of different biomes
- Explain, using key terms, the availability and longevity of the natural resources found in a location, and the impact of these factors on humans.
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Atmosphere Exploration
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explore an interactive experience which takes students through the different layers of Earth's atmosphere, with visual cues and key information on each layer alongside the opportunity for collaborative and interactive conversations and tasks.
- Understand the structure and composition of Earth's atmosphere
- Learn about the different layers of the atmosphere and their characteristics
- Explore the role of the atmosphere in weather patterns, climate regulation, and protection from harmful solar radiation.
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Biodiversity Hotspots
ESS
KS3, KS4, KS5
Description
Updated August 2025! Students will explore some of Earth's most biodiverse regions through virtual tours, interactive species identification, and ecosystem mapping. The regions include: Amazon Rainforest, Coral Triangle and Madagascar. AI experts are ready to answer questions in each location.
Lesson objectives
- Understand the factors contributing to high biodiversity in specific regions
- Identify major threats to biodiversity hotspots
- Reflect on the importance of conservation efforts.
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Causes of Extinction
ESS, Geography
KS3, KS4, KS5
Description
Travelling through the key extinction events of history, students will learn about the causes and impacts of these cataclysms to gain a better understanding of how life on Earth today has been sharped through history, and how today's extinction threats may impact the planet's future.
Lesson objectives
- Understand the scale and causes of past mass extinctions.
- Recognise the unprecedented rate of current biodiversity loss.
- Compare natural vs. anthropogenic extinction causes
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Animal Testing
ESS
KS2, KS3
Description
In this interactive VR lesson, students will explore the science and ethics of animal testing. They will visit a virtual lab, read informative posters, and engage with an AI expert. Through a quiz, a sticky note reflection, and a class discussion, students will develop their own informed opinions on whether animal testing should continue, be limited, or be banned.
Lesson objectives
- Understand what animal testing is and why it is used.
- Explore ethical debates surrounding animal testing.
- Learn about alternatives and the 3Rs (Replace, Reduce, Refine).
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Climate Change Solutions
ESS
KS4, KS5
Description
Students explore climate change solutions from around the world by visiting virtual zones in the Netherlands, Morocco, Tanzania, and Singapore. They investigate real-world examples of adaptation and mitigation strategies, documenting their findings through an interactive photo-taking task. Students end the lesson by reflecting on which global solution could be used locally and why.
Lesson objectives
- Identify at least three different methods countries are using to tackle climate change.
- Explain the difference between adaptation and mitigation using real-world examples.
- Reflect on how different environments shape local climate solutions.
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David Attenborough Biomes
ESS
KS2
Description
This unique sphere location is ideal for quick trips to different biomes! In each one, students will watch a David Attenborough mini video. The Reading Study will allow students to do their own research of choice and Richard Attenborough AI will answer any topical questions! Four different documenting areas allow students to collect their evidence in different ways: verbally (or video recording), with photos, sticky notes and whiteboards.
Lesson objectives
- To explore different biomes (e.g. Arctic, Desert, Rainforest, Galápagos) in a virtual world and discover the animals that live there.
- To gather interesting facts about David Attenborough’s work in each biome.
- To collect information from different sources to help write a short biography of David Attenborough.
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Water Management & Conservation Strategies
ESS
KS5
Description
Students explore three global water management strategies: desalination, rainwater harvesting, and water recycling. They interact with AI experts, examine key infrastructure, and reflect on environmental impacts, sustainability, and scalability. The experience builds critical thinking around real-world solutions to water scarcity and supports IB ESS objectives.
Lesson objectives
- Identify and compare three water management strategies used globally
- Evaluate the effectiveness and sustainability of each method
- Analyse environmental, political, and economic factors influencing implementation
- Reflect on scalability and transferability of strategies across regions
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Journey of Lithium
ESS
KS5
Description
From the salt flats of Bolivia to the echoing halls of a recycling warehouse, students step inside the hidden life of lithium. They explore each stage of its journey—mining, processing, manufacturing, and recycling—while uncovering the human and environmental stories behind it. Guided by an AI expert alongside the teacher, learners reflect on the trade-offs of a world powered by batteries.
Lesson objectives
- Trace the journey of lithium from mining to recycling.
- Evaluate environmental and social impacts at each stage of the supply chain.
- Assess the role of recycling in reducing the need for new mining.
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Darwin's Finches & Natural Selection
ESS
KS3, KS4, KS5
Description
Students step aboard Darwin’s ship and set sail for the Galápagos, where AI Darwin guides them through the finches and their unique island environments. By traveling between islands, they compare beak adaptations to available food sources and uncover how natural selection shapes survival. The journey concludes with reflections on Darwin’s discoveries and the lasting impact of environmental change on evolutionary history.
Lesson objectives
- Identify beak adaptations in Galápagos finches and link them to available food sources.
- Understand how natural selection works in different island environments.
- Explain how environmental changes impact evolutionary traits.
- Reflect on Darwin's journey and how his discoveries shaped evolutionary history.
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Making Paper
ESS
KS2, KS3
Description
Students explore the journey of paper from forest to factory, discovering how raw materials are transformed into finished products. Along the way they measure tree growth, operate machines, and converse with AI experts to deepend their understanding. The experience ends with students creating and saving their own digital drawing on a freshly made sheet of paper.
Lesson objectives
- To understand the stages of the paper manufacturing process.
- To explore how raw materials are transformed into finished products.
- To develop curiosity through interactive tasks.
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Computer Compontents
Computing, Computer Science
KS3, KS4, KS5
Description
Lesson objectives
Updated April 2025! Exploded to a massive scale, this museum
allows students to get close-up, hands-on
and explore in great detail the different
components in a computer system. Now includes starter quiz and AI Computer Components Expert!
- Be able to identify the different components in a computer
- Be able to describe the purpose of different components in a computer
- Be able to explain how different components in a computer work together to run a computer system.
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OOP Rules and Instructions
Computer Science, Computing
KS2, KS3, KS4, KS5
Description
Lesson objectives
Updated April 2025! Demonstrate the importance of rules when programming computers, in order for the output to be successful. Our new version now includes a starter quiz with built-in feedback, AI Computer Science expert and plenary task.
- Be able to solve problems systematically, as a computer would
- Be able to explain why clear rules and instructions are important in computer programming
- Be able to explain how poor rules/instructions can lead to software errors or unexpected outcomes.
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Prototyping
Computer Science, Computing
KS4, KS5
Description
In this prototyping workshop, students demonstrate a working understanding of the need for specific instructions when prototyping a product for an end user. The thematic setting and provided equipment allows for a real-world-like process of computational thinking, problem solving and prototyping as a working team.
Lesson objectives
- Understand the importance of specific and precise instructions in product prototyping
- Apply computational thinking and problem-solving to prototype a product for a specified end user.
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Internal Hardware Revision
Computer Science, Computing
KS4, KS5
Description
This is the perfect follow-up lesson to revisit material covered in the computer components lesson. Students will identify the names and purposes of the different components, ask and answer questions, discuss function and interdependency and finally practise exam questions related to internal hardwear.
Lesson objectives
- Understand the importance of specific and precise instructions in product prototyping
- Apply computational thinking and problem-solving to prototype a product for a specified end user.
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STEM Robotics
Mixed Reality, Computing
ALL
Description
This MR activity allows students to get hands-on with enlarged robotics components utilising the Quest headsets. In addition to exploring each component, students may be tasked with labelling components correctly, using sticky notes to label the purpose of each component, or discussing the pros/cons of components with similar purposes.
Lesson objectives
- To be familiar with the different Electronics found in STEM Robotics.
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STEM Robotics
Computing
ALL
Description
Updated April 2025! In this VR lesson, students will explore a virtual robotics lab to identify and understand key electronic components. They will label items such as motors, sensors, and circuit elements, discuss their functions, and consider real-world applications. Through hands-on VR activities and group discussions, students will develop a deeper understanding of how these components work together in robotics and engineering.
Lesson objectives
- Students will identify and understand the functions of key robotics components by exploring a virtual environment, labelling items, and discussing their applications.
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History of Computing
Computing
ALL
Description
In this immersive VR lesson, students travel through time to explore the history of computing, from ancient tools to AI. Guided by posters, virtual AI figures, and hands-on tasks, students build a timeline of understanding through play, discussion, and creativity. It’s an engaging way to meet pioneers like Turing, Hopper, and Jobs while connecting historical technology with today’s digital world.
Lesson objectives
- Explore key milestones in the history of computing.
- Understand the evolution of computer technologies and key figures.
- Engage with interactive tasks to deepen understanding of computing concepts.
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Python Robot
Computing
KS3
Description
Code your way to victory as you guide a robot through a star-collecting challenge using real Python-style commands. Pupils explore correct syntax, logic, and conditionals through interactive tasks, visual comparisons, and expert guidance. The lesson builds coding confidence while encouraging precision, problem-solving, and efficient thinking.
Lesson objectives
- Identify correct Python syntax and structure using visual code comparisons.
- Use button-based commands to control a robot using .move(), .rotate(), and .idle().
- Apply conditional logic to choose the correct code for different situations.
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Logic Gates Escape Room
Computing
KS5
Description
Students test, build, and analyse logic circuits in a futuristic escape-room challenge. They progress through puzzles by identifying the correct input combination, constructing complete circuits from truth tables, and filling in missing truth table outputs from a finished circuit. Logical reasoning and circuit knowledge lead them to activate the generator and win their escape.
Lesson objectives
- Test logic circuits systematically to identify correct input/output combinations.
- Construct complete logic circuits to match given truth tables.
- Analyse logic circuits by filling in missing outputs in truth tables.
- Apply logical reasoning to solve problems and progress through escape-room style puzzles.
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Rollercoaster Calculus
Maths
KS4, KS5
Description
Description
Taking complex maths and applying to real world scenarios, a fair ground has arrived at the Inspired Metaverse School for students to investigate curves, graphs and calculus in context.
Lesson objectives
- Apply principles of calculus to real-world scenarios, focusing on rollercoaster design and motion
- Investigate curves and graphs as they relate to velocity, acceleration, and displacement.
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Collaborative Functions
Maths
KS4, KS5
Description
In this interactive game, one student picks a secret rule and others are challenged to find functions which follow it, narrowing down the rule which has been picked in order to win!
Lesson objectives
- Develop critical thinking and problem-solving skills through exploration of functional rules
- Enhance understanding of functions and their properties, including transformations and compositions.
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Triangulation
Maths
KS4, KS5
Description
Lesson objectives
In this interactive experience, students measure various distances to find the angles of depression and elevation; using triangulation to find the position of objects in the distance.
- Understand and apply the concepts of angles of depression and elevation
- Use triangulation techniques to determine the position of distant objects
- Measure distances and angles accurately in a virtual environment
- Apply trigonometric functions to calculate unknown distances and heights.
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Sound Mirrors
Maths
KS4, KS5
Description
Explore the sound mirrors off the south coast of England. Leave the ideas up to the students - "Why would they be on the coast? Who would have used them? Why are they now obselete?" and encourage them to start thinking about the mathematics that can be explored: "What function could the structures follow? How could we model the structures?".
Lesson objectives
- Investigate the purpose and historical context of sound mirrors
- Explore mathematical concepts related to sound reflection and parabolic shapes
- Apply mathematical modeling to real-world structures.
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Sampling Techniques
Maths, Geography
KS4, KS5
Description
A three-in-one lesson to evaluate different sampling techniques:- Random sampling on the underground train- Quota/Convenience sampling in a 3D maze- Systematic sampling at an airport
Lesson objectives
- Apply prior learning on sampling techniques in real-life contexts
- Identify and evaluate the pros and cons of different sampling methods.
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Exchange Rates Supermarket
Economics, Maths
KS4, KS5
Description
Lesson objectives
Step inside the Global Trader Supermarket and give students a realistic experience of the impact of changing exchange rates on their purchasing powers. Give the students a budget in GBP and allow them to shop for items of their choice from different countries and currencies, calculating their overall spend in GBP. What will they still be able to afford when the exchange rates change?
- Understand how exchange rates affect the cost of goods and services
- Calculate currency conversions and analyze the impact of fluctuating exchange rates on purchasing power
- Develop budgeting skills in a global economic context.
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3D Shapes
Maths
KS3, KS4
Description
Lesson objectives
Updated April 2025! After a quick recap video and key vocabulary quiz, students will apply their knowledge of 3D shape properties to complete a topical treasure hunt. Then, they can measure dimensions and calculate surface area of a wide variety of 3D shapes, both solid and wireframe style. The plenary focuses on real-world application and offers a beginners, intermediate and advanced task!
- Demonstrate understanding of 3D shape properties in the scavenger hunt
- Calculate the surface area and volume of different 3D shapes
- Apply understanding of 3D shapes to real-world objects (differentiated)
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Supermarket Challenge
Maths
KS3, KS4
Description
Lesson objectives
A lesson for engaging students and reviewing key mathematical skills in a real-life context. There are ten challenges to complete, finishing with a peer questioning plenary. The questions cover: discounts, multiple discounts, clearance sale, budget allocation, spending ratios, unit price comparison, bulk vs. individual purchase and price increase/decrease. Whiteboards, an online calculator and support can be built in if required!
- Review discounts, multiple discounts, clearance sale, budget allocation, spending ratios, unit price comparison, bulk vs. individual purchase and price increase/decrease in a real-life context.
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Equations with X Escape Room
Maths
KS3, KS4
Description
Lesson objectives
Collaborating and navigating a labyrinth-style escape room, students must work together using their prior knowledge of the topic to correctly calculate the answers to a series of multiple-choice questions to progress through the maze.
- Solve linear equations involving a single variable (X)
- Apply problem-solving and teamwork skills in a collaborative setting.
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Integration Escape Room
Maths
KS5
Description
Lesson objectives
Collaborating and navigating a labyrinth-style escape room, students must work together using their prior knowledge of the topic to correctly calculate the answers to a series of multiple-choice questions to progress through the maze.
- Develop proficiency in calculating the constant of integration
- Apply integration skills to solve problems collaboratively
- Enhance problem-solving abilities within a time-constrained, immersive environment.
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Algebra, Functions, Sequences and More!
Maths
KS5
Description
Collaborating and navigating a labyrinth-style escape room, students must work together using their prior knowledge of the topic to correctly calculate the answers to a series of multiple-choice questions to progress through the maze.
Lesson objectives
- Apply knowledge of algebra, functions, and sequences to solve complex problems
- Apply problem-solving and teamwork skills in a collaborative setting.
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Voronoi Diagrams, Toxic Waste Problem
Maths
KS5
Description
Lesson objectives
This immersive VR lesson takes students on a dynamic journey to understand the Toxic Dump Waste Problem using Voronoi Diagrams. The lesson is set in a visually rich, interactive environment where students explore the concept of dividing areas based on proximity to specific points.
- Understand the concept of Voronoi diagrams and how they divide space based on proximity
- Apply Voronoi diagrams to solve real-world problems, such as optimal toxic waste disposal
- Analyze the impact of different placement choices using mathematical reasoning.
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Circle Theorems Escape Room
Maths
KS4, KS5
Description
Lesson objectives
Collaborating and navigating a labyrinth-style escape room, students must work together using their prior knowledge of the topic to correctly calculate the answers to a series of multiple-choice questions to progress through the maze.
- To demonstrate knowledge of Circle Theorems to find angles (IGCSE Mathematics)
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Graphic Display Calculator
Maths
KS4, KS5
Description
Lesson objectives
Students embark on a treasure hunt across an island, solving mathematical problems using the Graphic Display Calculator (GDC). They will be given a starting letter and must find the corresponding question, solve it, and use the answer to discover the next letter in a quote. The goal: piece together the secret phrase to complete the hunt!
- To practice using the Graphic Display Calculator (GDC) to solve mathematical problems.
- To apply problem solving skills in a fun, interactive way.
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Fractions Operations (Italian)
Maths
KS3
Description
Lesson objectives
Take students on an immersive adventure, to review their knowledge of Fractions Operations (questions in Italian)! At the end, the students can complete the Bonus and even Super Bonus questions if they finish early...
- To demonstrate knowledge of fractions operations
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Vector Equations of Lines
Maths
KS5
Description
Lesson objectives
In this interactive VR Maths lesson set at an airport, students explore vector equations of lines by adjusting the paths of planes and vehicles using virtual sliders. They learn how to interpret and construct vector equations in both 2D and 3D contexts, linking mathematical concepts to real-world aviation scenarios. The lesson reinforces understanding through visual exploration, collaborative tasks, and a multiple-choice quiz to check comprehension.
- Understand how to represent and manipulate the vector equation of a line, and apply it to the movement of planes in 2D and 3D space.
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William Blake in Context
English
KS4, KS5
Description
Examining the works of William Blake in the context in which they were written, in a dirty, dark and poluted extract of London, allows students to see, think and feel as Blake may have in his own time.
Lesson objectives
- Explore and describe London during the life and times of William Blake
- Explain how William Blake was influenced by his experiences of London in creating his written and artistic works.
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A Streetcar Named Desire
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
In this 1:1 recreation of a Broadway set from the titular play, students are able to recreate scenes in the surroudnings of professional actors, in a fully-functional theatre setting (with lights, curtains and more).
- Explore the role of setting and stage design in shaping the tone and themes of the play
- Perform and analyze key scenes with a focus on character development, dialogue delivery, and staging choices
- Develop an understanding of dramatic techniques such as movement, voice, and lighting to convey meaning.
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Anthony and Cleopatra
Thematic versus Original Stage Setttings
English, Drama
KS4, KS5
Description
Lesson objectives
On a grand, thematic stage in the desert of Egypt, and the original setting of The Globe, students can perform scenes and compare/contrast the impact of context.
- Perform and analyse key scenes from Anthony and Cleopatra in both a thematic and original stage setting
- Evaluate how setting and staging influence audience interpretation of themes, characters, and tone
- Compare and contrast the dramatic impact of The Globe's traditional staging versus the thematic desert setting.
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Advertisements in Context
English, Business
KS3, KS4, KS5
Description
Lesson objectives
On a city street, students can examine adverts in context. This includes rearranging the adverts and comparing/contrasting their messaging. Includes 4D advertising powered by VR.
- Analyze the purpose, audience, and messaging of advertisements in their real-world context
- Evaluate how placement and visual techniques affect the impact of advertising
- Compare and contrast different advertising strategies and their effectiveness.
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Newspaper Article Examination
English
KS4, KS5
Description
Lesson objectives
Designed as a collaborative exercise, students can examine and annotate newspaper articles from different publications, comparing and contrasting their differing socio-political inclinations.
- Compare and contrast the language, tone, and perspective of newspaper articles
- Identify socio-political biases in media publications
- Collaborate to critically evaluate information and form evidence-based conclusions.
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Blake Stage Reading
English
KS4, KS5
Description
Lesson objectives
Welcome to the Theatre in the Round, which is ready and waiting for you and your class to perform a reading of Blake on stage!
- Analyze the themes, language, and tone of selected works by William Blake
- Develop confidence and expressive skills through dramatic reading
- Reflect on how performance influences interpretation and understanding of poetry.
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Describing Buckingham Palace
English
KS2, KS3, KS4, KS5
Description
Attending the 360 VR cinema room, students are first taken on an immersive tour of the Palace interior. When the tour concludes, students are challenged to take to the Hot Seat as a plenary activity, reflecting on their experience and discussing how they will take their learning forward upon return to the classroom.
Lesson objectives
- Acquire vocabulary related to furniture and descriptive terms for the interior of Buckingham Palace
- Practice expressing opinions and describing settings using newly learned vocabulary.
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Green Lake Past and Present
English
KS2, KS3, KS4
Description
In this lesson, students will visit two locations. First, the Green Lake Town of the past, where they will examine the events of this period and the location as it once was. Then, in the present, Green Lake Camp, which has replaced the town, and the current events taking place here. Comparing the two, students will uncover the impacts of past events on the present, and better understand the cohesive story written by the author.
Lesson objectives
- Compare and contrast Green Lake in its past and present states
- Use VR exploration to deepen understanding of setting and its impact on the narrative
- Analyze the relationship between past events and their consequences in the present.
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A Christmas Carol
English
KS2, KS3, KS4, KS5
Description
Taking to the stage in an interactive theatre setting, students are able to perform scenes on four sets from Charles Dickens’ “A Christmas Carol”. The available sets include: Scrooge and Marley Exterior, Scrooge and Marley Interior, Scrooge’s Bedroom, Cratchit’s Dining Room.
Lesson objectives
- Develop performance skills by enacting scenes from A Christmas Carol
- Understand the significance of setting, character interaction, and mood in storytelling
- Utilize stage design elements (sets, lighting) to enhance dramatic expression.
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Edwardian Society (An Inspector Calls)
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
Explore a recreation of an Edwardian dining room in the style that the Birling family from An Inspector Calls may have inhabited. Students are greeted by a maid before exploring key learning content around the space. This includes information on the characters from the play, as well as insights into Edwardian society and dining.
- Acquire vocabulary related to furniture
- Explore the Birling household to understand the context of Edwardian society
- Gain insights into the cultural, social, and historical elements relevant to An Inspector Calls
- Relate the setting and context to character development and themes in the play.
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Globe Theatre and Shakespeare AI
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
An absolute must-have for your Shakespeare curriculum! This experience is a 3-in-1 VR lesson: tour the globe theatre, speak to Shakespeare AI and perform some of his most important works.
- Develop an understanding of the historical and architectural significance of the Globe Theatre
- Engage in interactive dialogue with an AI representation of William Shakespeare to gain insights into his life and works.
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Crime Scene (True Crime)
English
KS3, KS4, KS5
Description
Lesson objectives
If your students are studying the True Grime genre, this is the perfect VR lesson to immerse them in a virtual crime scene. As they explore the apartment, different stations will show the forensic roles and processes of a crime scene. The self-marking quiz at the end, will give them automatic feedback!
- Explore a virtual crime scene in a CSI environment
- Identify the roles and processes of forensic scientists when examining a crime scene
- Understand how forensic techniques (e.g., dusting for prints, DNA testing, blood spatter analysis) are applied
- Test their knowledge through a self-marking quiz to consolidate learning.
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Flight in Skellig
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Come and explore the symbolic power of flight in Skellig by David Almond! Students will delve into how flight represents freedom, transformation, and hope while analysing the emotional journey of Michael, Skellig, and Mina during the flight scene. Activities include dramatic readings, freeze frames, symbolic movement exercises and more!
- To explore the symbolic meaning of flight in the scene from Skellig where Michael, Skellig, and Mina fly
- To examine the emotional journey of the characters and how the author uses flight as a metaphor for freedom, transformation, and hope
- To develop students' skills in performing a symbolic scene with a focus on emotional expression and physical movement.
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Ancient Greek Theatre
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Explore the world of Ancient Greek theatre! Exploring the ampitheatre, stage, costumes, masks, mechanisms and performances of this pivotal cultural period, students will understand the key features of Greek theatre and its lasting influence on modern performance.
- Understand the key features of Ancient Greek theatre.
- Explore the influence of Ancient Greek theatre on modern culture and performance.
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Medieval Theatre
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Explore the key features and history of theatre in the medieval period! Investigate staging techniques, the role of the Church and town in performances, and special effects. Through interactive discovery questions, learn about elements like trapdoors, sponsors, and performance spaces.
- Understand the key features of medieval theatre.
- Explore the role of the Church and town in performances.
- Investigate staging techniques and special effects.
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DNA (Dennis Kelly) Leah's Monologue
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
This highly immersive theatre space allows students to take a deep dive into the stage setup and stage effects. The starter and plenary will create moments for reflection, guiding students through a holistic understanding. They can perform Leah's monologue and experiment with a selection of lighting effects, sound effects and backing tracks.
- Recognise and understand how theatrical choices are used by theatre makers to create impact.
- Understand how the meaning of a text can be interpreted and communicated to an audience.
- Develop subject-specific terminology as a performer, director, and designer.
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Rise of Socialism
English
KS4, KS5
Description
Lesson objectives
In this VR lesson, students will explore the harsh conditions of women working in 1912 factories and the divide between workers and factory owners. Students will connect these themes to J.B. Priestley’s An Inspector Calls, exploring class struggle, social responsibility, and inequality. There is even the option of speaking to JB Priestley AI, to get an author's perspective on key topics!
- To experience the working conditions of a 1912 factory and develop an empathetic understanding of the working-class struggles
- To identify key socialist and capitalist attitudes in action
- To link contextual knowledge with An Inspector Calls, understanding J.B. Priestley’s message
- To practise analytical writing, consolidating contextual understanding for exam responses.
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Text Museum
English
KS2, KS3, KS4
Description
Lesson objectives
Explore the differences between fiction and non-fiction texts using virtual tools. Students will recall prior knowledge with a sticky note memory task, analyse book covers and extracts, and take on the role of detectives to identify the genre, audience, and purpose (GAP) of various texts. Through engaging discussions and a TV studio presentation, students will deepen their understanding of how different texts are structured and why they are written.
- Recall the key differences between fiction and non-fiction texts.
- Analyse book covers and text extracts to determine whether a book is fiction or non-fiction.
- Identify the Genre, Audience and Purpose (GAP) of different texts.
- Present findings in a TV studio setting.
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English Country Restaurant
English
KS2, KS3, KS4
Description
Lesson objectives
In this interactive VR lesson, students will practise ordering food and drinks in a traditional English restaurant. They will engage in a role-play experience where they take on the roles of a customer and waiting staff, using polite phrases and correct restaurant etiquette. Students will explore a virtual menu featuring typical English dishes and drinks, choose their meal, and interact with their peers to place their order, request the bill, and ask about payment options.
- To practise ordering food and drinks in a restaurant setting, using polite phrases and correct etiquette.
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The Magic of Books
English
KS2, KS3
Description
Lesson objectives
In this immersive and magical library forest, students explore incredible libraries around the world, reflect on their favourite, and take a fun quiz to test their knowledge. They then go on a scavenger hunt for famous book-related objects and collaboratively create a story in a mystical forest setting. The lesson ends with an exciting simulation where students decide which book they’d save in a disaster scenario.
- To explore exciting libraries from around the world
- To tell a whole-class story
- To complete a scavenger hunt for items related to famous children’s books
- To reflect on a favourite book and give reasoning for why it should be saved from a disaster
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Conversations in Town
English
KS3, KS4
Description
Lesson objectives
In our virtual town, students practise real-life conversations in shops and service settings. They build confidence using polite questions and responses through guided role-play. Each role play is provided at three different difficulty levels, depending on age and confidence. The lesson ends with a simple colour-coded RAG sticky note task, to help students identify their next steps.
- To understand and use polite questions and responses in everyday service situations
- To practise speaking in role-play using set phrases in context
- To recognise and reflect on areas for improvement using a RAG plenary
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Fortune Teller
Spanish
KS2, KS3, KS4, KS5
Description
Practising their future tense structures, students visit this bespoke oracle space in order to communicate with their peers and practise key language skills.
Lesson objectives
- Demonstrate knowledge of future tense
- Ask and answer questions in the future tense
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Burger Restaurant
Spanish
KS2, KS3, KS4, KS5
Description
Come to our burger restaurant to test students' knowledge of the ingredients required for building their meal! This interactivity allows both the waiting staff and the customers to be active participants, where communication and comprehension are key.
Lesson objectives
- Perform a real-life role-play scenario in a restaurant setting
- Order food and drinks in French from a menu
- Demonstrate comprehension of food ingredients and common drinks.
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Vocab Grammar Escape Room DP1
Spanish
KS2, KS3, KS4, KS5
Description
Interactive escape room activity encouraging collaborative solving of 10 multiple-choice questions covering different aspects of Spanish revision.
Lesson objectives
- Be able to demonstrate vocab and grammar knowledge
- Be able to demonstrate comprehension of vocab and grammar questions written in Spanish.
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Vocab Grammar Escape Room DP2
Spanish
KS2, KS3, KS4, KS5
Description
Interactive escape room activity encouraging collaborative solving of 10 multiple-choice questions covering different aspects of Spanish revision.
Lesson objectives
- Be able to demonstrate vocab and grammar knowledge
- Be able to demonstrate comprehension of vocab and grammar questions written in Spanish.
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Courtroom
Spanish
KS5
Description
Lesson objectives
Gain first-hand experience of a Spanish court room, its procedures and the dynamics between different participants, within the context of the novel, 'Crónica de una muerte anunciada' (Chronicle of a Death Foretold).
- Gain insight into the dynamics and procedures of a Spanish courtroom
- Analyze the characters and events from Crónica de una muerte anunciada within a judicial context
- Develop language skills by participating in a role-play as courtroom participants in Spanish
- Formulate and express arguments to determine the guilt or innocence of Pedro and Pablo Vicario.
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Job Interviews
Spanish
KS2, KS3, KS4, KS5
Description
Lesson objectives
A series of minature office spaces designed for interview and world of work role play acitivies, in Spanish and for broader learning purposes.
- Demonstrate the ability to answer job interview questions in Spanish
- Apply relevant vocabulary and expressions related to employment and interviews
- Develop confidence in speaking Spanish in a formal setting.
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Travel Agency
Spanish
KS2, KS3, KS4, KS5
Description
Booking a holiday with a travel agent is a staple task in language learning. With our purpose-built space, you can bring the scenario to life and take students directly to the travel agency. Screens can play any YouTube video for added effect!
Lesson objectives
- To build confidence answering key holiday questions
- To express opinions and preferences
- To demonstrate use of different time frames
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TV Debate
Spanish
KS2, KS3, KS4, KS5
Description
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
Lesson objectives
- Demonstrate knowledge of topic-specific vocabulary
- Argue for and/or against a current affairs issue
- Defend and contradict arguments spontaneously in target language.
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School Consolidation
Spanish
KS2, KS3, KS4
Description
A trio of tasks to consolidate the school topic! A scavenger hunt with a vocab sort, a conversation jigsaw and a 'hot seat' throne where the class can ask volunteers questions of their choosing at the end of the lesson!
Lesson objectives
- Consolidate the topic of school
- Recognise school vocabulary and categorise the word types correctly
- Match questions to likely answers and create a conversation with alternative words.
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Describing Hair and Eyes
Spanish
KS2, KS3, KS4, KS5
Description
Lesson objectives
Listening starter task and reading main task to consolidate physical descriptions of family members. Assign points to make the reading task a group 1 vs group 2 competition!
- To classify physical descriptions as true or false when listening
- To match written physical descriptions to people
- CHALLENGE: To add further details to written physical descriptions. To demonstrate comprehension of descriptions by drawing a person.
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Tapas Restaurant
Spanish
KS2, KS3, KS4, KS5
Description
Lesson objectives
An authentic Spanish restaurant in our Metaverse Spanish Town! Students can be customers ordering from a delicious menu, while students playing the role of waiting staff will need to find the correct foods that the customers order. Students have the option of using a script clipboard as support for the role play. The script clipboard is even double-sided (English translation on only one side) to support or challenge students!
- Practise Spanish vocabulary and phrases related to ordering food and customer service in a real-life context
- Role-play as both customer and waiting staff in a simulated restaurant environment
- Develop listening and speaking skills with an emphasis on accuracy and fluency.
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Telling the Time
Spanish
KS2, KS3, KS4, KS5
Description
A virtual hall of clocks which is ideal for consolidating how to tell the time! Students can place the hands on the analogue clock or use the 3D pen to write the time on the digital clock. Posters around the room provide vocabulary support and the raised teacher stage facilitates easy demonstration and viewing of student work.
Lesson objectives
- To demonstrate comprehension of clock times
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Describing Cities to Aliens
Spanish
KS2, KS3, KS4, KS5
Description
Take your class to the moon, to meet our inquisitive aliens who are keen to learn what they will find in cities when they visit Planet Earth! First, teach the aliens how to say places in town and then describe the cities the aliens have crafted in space pods, so they can hear the vocabulary used in sentences. We're certain your students will not only love but also remember their trip to the moon!
Lesson objectives
- Learn and practice Spanish vocabulary for places in a town or city (la biblioteca, el parque, la estación de tren, el museo, etc.)
- Form descriptive sentences about cities using the new vocabulary
- Engage in imaginative communication by describing cities to "aliens."
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Home Types Escape Room
Spanish
KS2, KS3, KS4, KS5
Description
A highly engaging combination of VR exploration, memory recall, Genially escape room and our golden Hot Seat plenary! Students open their Genially escape room and navigate round the VR space to engage in active memory retrieval. There's an additional memory game for early finishers and even our golden Hot Seat by the side of the lake, to check whole-class progress. Watch the preview below!
Lesson objectives
- Review and consolidate vocabulary related to different types of homes in Spanish
- Develop navigation skills in a virtual environment while practising language comprehension.
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Tapas Food Festival
Spanish
KS2, KS3, KS4, KS5
Description
Lesson objectives
The ideal starter task before you head to the Tapas Restaurant! Students go round the eight food stalls to learn the vocabulary for the trickier foods on the tapas menu. At each stall they find 3D models of each dish, an audio button, a large poster with the Spanish phrase, English translation and also pictures of the main ingredients in each dish. They can even walk down Memory Lane where they find the same tapas posters with the English removed.
- To build confidence in recognizing and pronouncing eight traditional tapas dishes in Spanish
- To prepare students for further immersion in the Spanish Tapas Restaurant lesson.
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Supermarket Shopping
Spanish
KS2, KS3, KS4, KS5
Description
Welcome to the Inspired Supermarket! This VR lesson is the full package: memory retrieval quiz, simple starter identifying shop items, a purpose-built main activity where students 'go shopping' for 10 avatars and even an 'Uber Eats'-style plenary, where students will take it in turns to ride a motorbike to the supermarket. The food items have been built in so that the students can pick them up without the option of resizing, for a more comfortable experience!
Lesson objectives
- To demonstrate comprehension of food (or other supermarket items) vocabulary.
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Great Spanish Authors
Spanish
KS2, KS3, KS4, KS5
Description
Our literary salon is the perfect place to introduce your students to some of the great authors of Spanish literature: Cervantes, Lorca, Becquer, Quevedo, Machado and Unamuno. Listen to the AI authors introduce themselves, label their books with the correct author and guide students through the timeline before they decide who goes where!
Lesson objectives
- Gain an introduction to some of Spain’s great authors
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Don Quijote Escape Room
Spanish
KS2, KS3, KS4, KS5
Description
This one-of-a-kind lesson will challenge and intrigue your students! Our Genially escape room will guide students around the Suburban Street and lead them through a highly engaging consolidation lesson on the epic novel, Don Quijote.
Lesson objectives
- To review key concepts from Don Quijote by working collaboratively to escape the escape room and save Sancho Panza who is lost in a neighbourhood in the future!
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Don Quijote Consolidation
Spanish
KS2, KS3, KS4, KS5
Description
This lesson is designed for encouraging student collaboration and engagement while consolidating core elements of the wonderful Don Quijote: character description, reality vs imagination and Don Quijote's adventures throughout the novel. The four tasks built into the lesson will keep your students working together to review their literary learning.
Lesson objectives
- Review character descriptions, imagery, and key facts about Don Quijote
- Differentiate between real and imaginary elements in the story
- Develop comprehension and grammar skills through interactive tasks.
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La Casa de Bernarda Alba
Spanish
KS2, KS3, KS4, KS5
Description
The stage is set and ready for your students to perform an act from La Casa de Bernarda Alba, under Bernarda's watchful eye of course. The script (in Spanish) is hidden behind the curtains and can also be picked up and brought onto the stage as needed.
Lesson objectives
- Perform selected scenes from La Casa de Bernarda Alba on a realistic stage set
- Enhance understanding of the play's themes, characters, and cultural context.
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Bodas de Sangre
Spanish
KS2, KS3, KS4, KS5
Description
The stage is set and ready for your students to perform an act from Bodas de Sangre. The script (in Spanish) is hidden behind the curtains and can also be picked up and brought onto the stage as needed.
Lesson objectives
- Perform selected scenes from La Casa de Bernarda Alba on a realistic stage set
- Enhance understanding of the play's themes, characters, and cultural context.
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La Magia de los Libros
Spanish
KS2, KS3
Description
In this immersive and magical library forest, students explore incredible libraries around the world, reflect on their favourite, and take a fun quiz to test their knowledge. They then go on a scavenger hunt for famous book-related objects and collaboratively create a story in a mystical forest setting. The lesson ends with an exciting simulation where students decide which book they’d save in a disaster scenario.
Lesson objectives
- To explore exciting libraries from around the world
- To tell a whole-class story
- To complete a scavenger hunt for items related to famous children’s books
- To reflect on a favourite book and give reasoning for why it should be saved from a disaster
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Hospital
Spanish
KS3, KS4, KS5
Description
At our virtual hospital, students will have four choices of starter task, five scripts to use and even three surprise scenarios to encourage spontaneity! The self-marking quiz at the end, with built in feedback, serves as the ideal review at the end of the lesson.
Lesson objectives
- To review healthcare vocabulary
- To demonstrate knowledge of healthcare vocabulary in a real-life situation
- To respond to surprise situations using spontaneity and growth mindset!
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AI Conversation Assistant Demo
Spanish
KS4, KS5
Description
Ever wished as a teacher there were more of you in the room? In this lesson, students are guided through a demo of how to hold a successful conversation in Spanish before moving around the Expo hall to practise with 12 duplicate AI conversation assistants. Each interaction focuses on describing where they live, using support phrases to keep the conversation flowing and build confidence in spoken Spanish.
Lesson objectives
- Practise speaking Spanish in a real conversational setting.
- Build confidence using phrases to describe home towns, cities, and villages.
- Learn how to keep a conversation going with strategies for when you don’t understand.
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Courtroom
French
KS2, KS3, KS4, KS5
Description
Bring the court room to life in our bespoke VR space, specifically designed for students to argue a pre-prepared case. Vocab and sentence starters are provided on the tablet and clipboard 3D models to keep the case flowing, while maintaining the aesthetic of the environment.
Lesson objectives
- Use French legal vocabulary in a courtroom context
- Respond spontaneously to arguments and contributions from other roles in a courtroom setting.
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Family Identities
French
KS4, KS5
Description
Lesson objectives
Exploration of different types of families with prompt questions for discussion, for students to expore and discuss whilst practising their key vocab.
- Discuss how family structure impacts roles and responsibilities
- Analyze cultural and societal influences on different family types
- Evaluate the positives and potential challenges that various family types may face.
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Culture Escape Room Quiz
French
KS2, KS3, KS4, KS5
Description
Lesson objectives
Interactive escape room activity encouraging collaborative solving of 10 multiple-choice questions covering different aspects of French culture.
- Be able to demonstrate cultural knowledge of France.
- Be able to demonstrate comprehension of culture-related questions written in French.
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Burger Restaurant
French
KS2, KS3, KS4, KS5
Description
Come to our burger restaurant to test students' knowledge of the ingredients required for building their meal! This interactivity allows both the waiting staff and the customers to be active participants, where communication and comprehension are key.
Lesson objectives
- Perform a real-life role-play scenario in a restaurant setting
- Order food and drinks in French from a menu
- Demonstrate comprehension of food ingredients and common drinks.
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Doctor's Office
French
KS3, KS4, KS5
Description
Lesson objectives
Bring the doctor's office role play to life, by taking students to the location where the role play becomes a natural and spontaneous conversation. Vocabulary prompts on the wall provide language support and act as a springboard for spontaneous talk.
- Engage in real-life role play scenarios as a patient, demonstrating appropriate vocabulary use
- Act as a doctor, demonstrating understanding of key patient details and responding appropriately.
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Travel Agency
French
KS2, KS3, KS4, KS5
Description
Booking a holiday with a travel agent is a staple task in language learning. With our purpose-built space, you can bring the scenario to life and take students directly to the travel agency. Screens can play any YouTube video for added effect!
Lesson objectives
- To build confidence answering key holiday questions
- To express opinions and preferences
- To demonstrate use of different time frames
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Two Faces of Paris
French
KS5
Description
Lesson objectives
Demonstrate the two faces of Paris and raise awareness of key differences between its cultural side and Les Banlieues.
- Ab Initio: Raise awareness of key differences between the cultural side of Paris and Les Banlieues
- French B: Enhance understanding of the contrasts between Paris's cultural centers and Les Banlieues through a guided virtual tour in French.
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TV Debate
French
KS2, KS3, KS4, KS5
Description
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
Lesson objectives
- Demonstrate knowledge of topic-specific vocabulary
- Argue for and/or against a current affairs issue
- Defend and contradict arguments spontaneously in target language.
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Technology Generations
French
KS5
Description
Technology debates between generations will often take place in the home. In this experience, students play the role of student or parent, both for and against the use of technology. Scripts are provided on tablet and newspaper 3D models, with plenty of opportunities for spontaneous talk.
Lesson objectives
- Articulate arguments for and against the use of technology in daily life in French
- Recall and utilize technology-related vocabulary spontaneously.
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Restaurant Role Play
French
KS2, KS3, KS4, KS5
Description
Grab a menu and take a seat in our thematic French restaurant! Here students can practise ordering food and taking food orders in an authentic environment. Please note, there are no food 3D objects for the role play.
Lesson objectives
- Order food and drink from a menu, playing the role of the customer
- Take and demonstrate comprehension of menu orders, playing the role of the waiting staff.
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Interactive Restaurant
French
KS2, KS3, KS4, KS5
Description
Take students to a French restaurant where they can order foods from a French menu. There is a restaurant script and menu created as 3D objects, which allow students to pick them up for ease of use. The foods are also provided, so the waiting staff will need to make sure they're listening carefully to the food and drink order...
Lesson objectives
- Order food and drink from a menu, playing the role of the customer
- Take and demonstrate comprehension of menu orders, playing the role of the waiting staff.
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French Symbols Scavenger Hunt
French
KS2, KS3
Description
Lesson objectives
In the setting of a sunny city park, students are challenged with finding as many French symbols (pictures and text labels in French) as they can. Can they also work as an effective team to match them all up at the end?
- Consolidate vocabulary related to French symbols and culture
- Demonstrate understanding by matching symbols to their corresponding French vocabulary
- Develop teamwork and collaboration skills while engaging in a fun and immersive activity.
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Explore the new version here!
Paris Sightseeing
French
KS2, KS3, KS4, KS5
Description
Take students to the main sights of Paris after taking a quick ride on the Metro! Sights include: Sacre Coeur, Eiffel Tower, Louvre, Parc des Princes and more.
Lesson objectives
- Learn and use vocabulary related to Parisian landmarks
- Explore key sights of Paris virtually and connect their cultural significance.
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French Cinema
French
KS2, KS3, KS4, KS5
Description
Every French learner covers the topic of TV, film and or cinema. Now you can deliver your lesson in our virtual cinema! Read the lesson plan below to get inspired for how you'll use this fantastic space, or get in touch if you have an even better concept for us to build you!
Lesson objectives
- Suitable for various objectives.
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Food Shopping
French, Languages
KS2, KS3, KS4, KS5
Description
Welcome to the Inspired Supermarket, where everything costs €1! Whether your students have been learning food and drink, pencil case items, packing for a holiday or healthy and unhealthy lifestyles vocabulary - our supermarket has (or can have!) it all. Give your students their shopping list in Spanish and let the virtual supermarket sweep begin!
Lesson objectives
- To demonstrate comprehension of food (or other supermarket items) vocabulary.
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French Authors
French
KS2, KS3, KS4, KS5
Description
Our literary salon is the perfect place to introduce your students to some of the great authors of French literature: Delphine de Vigan, Faïza Guène, Éric-Emmanuel Schmitt, M. De Voltaire, Jean De La Fontaine, Albert Camus, Jean Paul Sartre and Charles Baudelaire. Plan tasks to structure students' experience of the information on the walls, label their books with the correct author and guide students through the timeline before they decide who goes where!
Lesson objectives
- Gain an introduction to some of France’s great authors and their contributions to literature
- Develop the ability to associate key facts, literary works, and historical periods with these authors.
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French Authors Guess Who
French
KS2, KS3, KS4, KS5
Description
The perfect plenary or stand-alone activity to follow on from our French Authors lesson! The students have cards for the following authors: Delphine de Vigan, Faïza Guène, Éric-Emmanuel Schmitt, M. De Voltaire, Jean De La Fontaine, Albert Camus, Jean Paul Sartre and Charles Baudelaire. A student from one team reads a statement from their author card, while the teacher keeps a tally of how many statements are needed before the other team guesses correctly. The team with the lowest final score wins!
Lesson objectives
- Review key facts about notable French authors
- Enhance students' knowledge of French literary history
- Foster collaborative learning through interactive activities.
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Doctor's Office Interactive
French
KS4, KS5
Description
Bring the doctor's office role play to life, by taking students to the location where the role play becomes a natural and spontaneous conversation. This interactive version features script buttons that bring up three versions of the same script, with differing support levels. Skeleton 3D models, euros to pay the doctor fee and giving patient 'contact detils' present new challenges in this interactive version!
Lesson objectives
- Participate in a real-life role-play scenario set in a French doctor's office
- Actively seek opportunities for spontaneous speech in French.
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Halloween Escape Room
French
KS3, KS4, KS5
Description
Lesson objectives
Our spooky setting provides the perfect backdrop for consolidating and challenging your students on Halloween-themed vocabulary. The teacher has their own secret button, which shows only them the way through the labyrinth. Play a YouTube video during the game, to add mysterious music to the experience! Alors... des bonbons, ou un sort?
- Consolidate Halloween-themed vocabulary
- Apply vocabulary knowledge to solve a series of challenges.
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Hotel Room Booking
French
KS3, KS4, KS5
Description
In our virtual hotel, students will have the perfect environment to practise booking a stay at a hotel. The button provides vocabulary and role play support through the web browser. The lift will even transport you to your booked room! A great lesson for practising holiday reservations and giving directions to rooms, too!
Lesson objectives
- Practise French vocabulary for booking a hotel stay
- Understand and give directions in French
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Traditions and Customs
French
KS3, KS4, KS5
Description
A wonderful celebration of French traditions and customs! Explore our miniature-village-style museum of many of the traditions and customs that France is famous for. Take students on a highly immersive guided tour they won't forget!
Lesson objectives
- Explore French traditions and customs
- Reflect on the importance of traditions and customs in society.
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Places in Town
French
KS2, KS3, KS4, KS5
Description
Bienvenue à notre ville virtuelle! Here students can learn the names of buildings in a town: the audios play correct pronunciation and the teacher can load AND remove the shop signs and audios to guage progress. The teacher can also load a progress check (spin the wheel!) and a self-marking quiz with immediate feedback.
Lesson objectives
- Recognise places in town vocabulary
- Demonstrate knowledge of places in town vocabulary.
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Crêpes Kitchen
French
KS2, KS3, KS4, KS5
Lesson objectives
Description
Our interactive kitchen will not only allow your students to make crêpes, but also has built-in vocabulary activities! Whether you want a multiple-choice quiz to test the ingredients vocab, a self-differentiated plenary with different levels of challenge or even a 'Beat the Chef' vocab challenge - this kitchen really does have it all.
- To review and boost confidence in food vocabulary
- To use food vocabulary in a real-life context
- To experience making crêpes.
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Directions in Town
French
KS3, KS4
Lesson objectives
Description
The ideal consolidation lesson at the end of a Town unit! Here you will find a self-marking quiz, two starter task options, the main activity where students ask where something is and follow directions and a translation plenary, where students can write or draw their understanding of more complex sentences.
- To review key vocabulary for saying what is/isn’t in town and for directions
- To ask for and follow directions
- To translate sentences saying what there is in town and what you can do there
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A Day in Paris
French
KS3, KS4
Lesson objectives
Description
Welcome to our immersive, mini Paris! Students will explore elements of Paris as tourists and experience interactive tasks not possible in the classroom: discussions with AI characters, mini sight tours, role plays in context and a scavenger hunt. Bon voyage!
- Explore elements of Paris as a tourist through mini sight tours
- Converse with AI characters - chef, tourist, Paris tourism expert - to deepen cultural knowledge
- Apply vocabulary knowledge in role play scenarios
- Demonstrate comprehension of target language prompts in a scavenger hunt
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Night at the Pizzeria
Italian
KS2, KS3, KS4, KS5
Description
Come along to our rooftop pizzeria, a beautiful setting for practising role plays about making plans to go out. This space features a vocab button that gives example role play structures on the web browser. We also have avatars that start a conversation about going out - can your students continue the invitation and respond to it? Usciamo!
Lesson objectives
- Practice conversational skills in Italian, focusing on making plans to go out
- Use key vocabulary and sentence structures for role-playing invitations and responses.
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Il Giornalino di Gianburrasca
Italian
KS2, KS3, KS4, KS5
Description
Lesson objectives
Join a grown-up Gianburrasca as he reflects on this many adventures from his youth! Diary extracts, both written and spoken in Italian, will spark conversations and highlight some of Gianburrasca's many escapades!
- Understand and analyse Gianburrasca's character traits and motivations
- Create diary entries in the style of Il Giornalino di Gianburrasca.
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TV Debate
Italian
KS2, KS3, KS4, KS5
Description
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
Lesson objectives
- Demonstrate knowledge of topic-specific vocabulary
- Argue for and/or against a current affairs issue
- Defend and contradict arguments spontaneously in target language.
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La Trappola Per Topi (The Mousetrap)
Italian
KS3, KS4
Description
Step into the story and explore the setting and characters of 'The Mousetrap' by Agatha Christie. Here, students can reflect on how 'The Mousetrap' is a great example of murder mystery, and how its setting, character and story each contribute to the play.
Lesson objectives
- Explore the setting and characters of 'The Mousetrap' by Agatha Christie
- Reflect on how 'The Mousetrap' is a great example of murder mystery story.
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Conversations in Rome
Italian
KS3
Description
Students explore a Rome-style apartment, observe the people inside, and walk through a generic city. Using Italian question prompts, they describe rooms, daily activities, and ask for or understand directions. The goal is to build confidence in describing places, people, and giving instructions in Italian.
Lesson objectives
- Describe people and their actions in Italian.
- Discuss Rome as a class and with an AI expert.
- Ask for and give directions in a city setting.
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Food Shopping
Portuguese, Languages
KS2, KS3, KS4, KS5
Description
Welcome to the Inspired Supermarket, where everything costs €1! Whether your students have been learning food and drink, pencil case items, packing for a holiday or healthy and unhealthy lifestyles vocabulary - our supermarket has (or can have!) it all. Give your students their shopping list in Spanish and let the virtual supermarket sweep begin!
Lesson objectives
- To demonstrate comprehension of food (or other supermarket items) vocabulary.
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Fernando Pessoa AI
Portuguese
KS3, KS4, KS5
Description
In a recreation of Pessoa’s house, where he compiled much of his work, students are able to speak to an AI-powered Fernando Pessoa who is capable of answering their verbal questions with accurate and succinct responses.
Lesson objectives
- To interact with Portuguese poet Fernando Pessoa.
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TV Debate
Portuguese
KS2, KS3, KS4, KS5
Description
Lesson objectives
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
- Demonstrate knowledge of topic-specific vocabulary
- Argue for and/or against a current affairs issue
- Defend and contradict arguments spontaneously in target language.
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Charlie and the Chocolate Factory
Portuguese
KS2, KS3
Description
For students who have read Charlie and the Chocolate Factory, this is the perfect Escape Room-style activity! The students complete tasks to collect hidden letters, which they need to complete the Golden Ticket at the end...
Lesson objectives
- Demonstrate knowledge of Charlie and the Chocolate Factory themes and characters
- To collaborate successfully with others.
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Baltasar and Blimunda: The Passarola Flight
Portuguese
KS5
Description
Lesson objectives
Step into the world of Baltasar and Blimunda and witness the impossible: a flying machine rising on human will. In this immersive VR journey, you’ll fly with the crew, visit key sites from the novel, and read haunting lines at each flight point. Experience Saramago’s vision like never before—inside the Passarola itself.
- Follow and describe the fictional flight path of the Passarola using key quotes and locations.
- Interpret the symbolic meaning of the flight, characters, and selected scenes from Baltasar and Blimunda.
- Compare the VR simulation with the novel’s tone and narrative, recognising creative differences and emotional impact.
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Telling the Time
German
KS2, KS3, KS4, KS5
Description
Updated August 2025 - now includes German metro station activity! A virtual hall of clocks which is ideal for consolidating how to tell the time! Students can place the hands on the analogue clock or use the 3D pen to write the time on the digital clock. Posters around the room provide vocabulary support and the raised teacher stage facilitates easy demonstration and viewing of student work.
Lesson objectives
- To demonstrate comprehension of clock times
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TV Debate
German, Languages
KS2, KS3, KS4, KS5
Description
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
Lesson objectives
- Demonstrate knowledge of topic-specific vocabulary
- Argue for and/or against a current affairs issue
- Defend and contradict arguments spontaneously in target language.
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360 Mini Berlin Tour
German
KS2, KS3, KS4, KS5
Description
Our 360 video room allows us to immerse students in quick city tours. Next stop: Berlin! The tour is narrated in English and takes students around the key sights of Berlin in under 2 minutes or under 5 minutes, depending on which tour is chosen.
Lesson objectives
- To explore the key sights of Berlin
- To discuss points of interest in an immersive setting.
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Ramon Llull and Catalan Language
Catalan
KS3, KS4
Description
Investigate the life of Ramon Llull and analyze the importance of his person in the creation of the Catalan language. Hear a first-hand account of Llull's life and works, before engaging with the works themselves to examine the scope of his' influence and achievements.
Lesson objectives
- Investigate the life of Ramon Llull
- Analyze the importance of Ramon Llull in the creation of the Catalan language.
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South Africa Adventure
Afrikaans
KS3
Description
Lesson objectives
Discover the basics of Afrikaans through real-world listening practice, focusing on travel and geography vocabulary. Learn to respond to simple questions in full sentences while gaining insight into South African culture and geography.
- Understand and interpret basic spoken Afrikaans in a real-world context (Luisterbegrip).
- Recognise and use new vocabulary related to travel and geography.
- Respond to simple questions in Afrikaans using complete sentences.
- Demonstrate awareness of South African culture and geography.
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Mammoths
History
KS2, KS3, KS4, KS5
Description
Entering this to-scale dioramma, students can investigate the true size of woolly mammoths and consider how climate changes may have caused their species to become extinct.
Lesson objectives
- Investigate the physical characteristics and habitat of woolly mammoths.
- Analyze the impact of climate change on species extinction.
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Enlightenment London
History
KS4, KS5
Description
Lesson objectives
Visiting a slice of Enlightenment-era London, students can examine how the city is changing. From architecture, to education, to an increasingly apparent class system, there is much to discover.
- Investigate societal and urban changes during the Enlightenment in London.
- Analyze the impact of Enlightenment ideas on architecture, education, and social structures.
- Reflect on how these changes influenced the development of modern society.
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Enlightenment Key Thinkers
History
KS4, KS5
Description
In the Hall of Mirrors, at the Palace of Versailles, students can interact with key thinkers from the Enlightenment period and discuss their viewpoints.
Lesson objectives
- Analyze the ideas of key Enlightenment thinkers and their impact on society.
- Compare differing philosophical viewpoints from the Enlightenment period.
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Artefact Examination and Determination
History, ToK
KS2, KS3, KS4, KS5
Description
Lesson objectives
Presented with a studio filled with artefacts and artworks, students must investigate their origins, relationships, cultures, religions and more.
- Develop skills in analyzing and interpreting artifacts and artworks.
- Understand the cultural, religious, and historical contexts of various artifacts.
- Enhance critical thinking and inquiry-based learning through artifact examination.
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Ancient Egypt Museum
History
KS2, KS3, KS4, KS5
Lesson objectives
Description
Transported to the Inspired Metaverse School, students can examine famous artefacts from Ancient Egypt and learn their unique histories.
- Examine key artefacts from Ancient Egypt and their historical significance.
- Analyze the cultural, religious, and social aspects of Ancient Egyptian society.
- Reflect on the methods historians and archaeologists use to study ancient civilizations.
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Types of Castles
History
KS2, KS3
Description
In this lesson, students can visit and explore two different types of castle, identifying their key features and differences to gain a better, experiential understanding.
Lesson objectives
- Identify and describe the key features of two different types of castles.
- Compare and contrast the architectural designs and purposes of these castles.
- Understand the historical context and evolution of castle building.
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Shopping for Mao Evidence
History
KS4, KS5
Description
Turn an essay skills lesson into a supermarket sweep! Welcome to the 'supermaoket', where students must find only the very best evidence for an essay on Chairman Mao.
Lesson objectives
- Critically evaluate evidence to determine its relevance and applicability to an exam-style question.
- Use prior knowledge to explain and justify decision-making when selecting evidence.
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Victorian Classroom
History
KS2, KS3, KS4, KS5
Description
Lesson objectives
Travel back in time to the Victorian age! Immerse students in a thematic classroom that allows for effective comparison between then and now.
- Experience and analyze the structure, practices, and atmosphere of a Victorian classroom.
- Compare and contrast Victorian educational practices with those of today.
- Reflect on how societal values influenced education in the Victorian period.
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Modern Classroom
History
KS2, KS3, KS4, KS5
Description
Historically contrasting spaces within the Inspired Metaverse School setting where students can compare modern and Victorian classrooms.
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Interwar Art
History, Art
KS4, KS5
Description
An immersive art gallery, dedicated to Interwar art. Students explore and discuss the artworks presented in the virtual gallery, adding context to the visuals based on their prior knowledge and learning.
Lesson objectives
- Analyze and interpret artworks from the Interwar period.
- Contextualize visual elements within the socio-political and cultural climate of the Interwar years.
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WW1 Source Analysis
History
KS4, KS5
Description
Lesson objectives
Visit our historical source museum, purpose-built for a deep dive into WW1 source analysis.
- Analyze and interpret historical sources to extract information and evaluate perspectives on World War I.
- Assess the reliability, utility, and limitations of different types of sources.
- Develop arguments supported by evidence derived from the sources.
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WW1 Trenches
History
MYP4
Description
Lesson objectives
Three-in-one experience! Start in the trenches in the daytime gallery; travel to the trenches at night for a sensory experience; finish in the Palace of Versailles for reflection.
- Facilitate students' understanding of the harshness of war.
- Enhance the experience of night at the trenches during attack (reminder of the Christmas Truce)
- (As we are at the end of this unit), recall factual data to transfer conceptual learning for the next unit of inquiry (World War II).
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Treaty of Versailles
History
KS4, KS5
Lesson objectives
Description
Challenging content warning (depictions of Nazi symbology and propaganda).In the room where it was signed, students can examine evidence and hear from signators on the impacts of the Treaty of Versailles on Germany.
- Examine the political, economic, and social impacts of the Treaty of Versailles.
- Critically evaluate the efficacy and fairness of the Treaty based on multiple perspectives.
- Analyze the long-term consequences of the Treaty on Germany and the world stage.
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Early 1920s Germany
Film, History
KS5
Description
Lesson objectives
What was life like in Germany after WW1? What struggles were the German people experiencing in everyday life, which led to the film movement German Expressionism? Take a visit to this immersion space to find out!
- Explore the social and economic conditions in Germany after WWI.
- Understand how historical context influenced the rise of German Expressionism in film.
- Analyze key themes and stylistic elements of German Expressionist cinema.
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WW2 German Propaganda
Explore the new version here!
History
KS4, KS5
Description
Challenging content warning (depictions of Nazi symbology and propaganda).Students can investigate the effectiveness of Nazi propaganda in situ, before and during the Great Depression.
Lesson objectives
- Critically evaluate the effectiveness of Nazi propaganda pre- and post-Great Depression.
- Explain, with evidence, why Nazi propaganda and Hitler’s policies resonated with the German people during the Great Depression
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1920s Jazz Bar
History, VR Events
KS2, KS3, KS4, KS5
Description
Drop in to the VR jazz establishment to catch some '20s jazz fever! This space encapsulates the feel of the speakeasy establishment, with authentic imagery and interactive elements to bring the experience to life.
Lesson objectives
- Immerse in the culture and atmosphere of a 1920s jazz bar.
- Explore the significance of jazz in the 1920s and its impact on society.
- Reflect on the cultural and historical context of the Jazz Age.
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Vikings
History
KS2, KS3, KS4, KS5
Lesson objectives
Description
Odin, King of the Norse Gods, welcomes you to the land of the vikings and their lives, beliefs and craftmanship. Travel back in time to find out the true story of the Vikings in a highly immersive environment.
- Understand the role and significance of Norse gods in Viking culture.
- Investigate Viking craftsmanship and design, particularly focusing on the iconic longship.
- Identify the origins of the Vikings, their reasons for raiding Britain, and their impact on history.
- Gain insight into the daily life and customs of Vikings.
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Medieval Town
History
KS2, KS3, KS4, KS5
Description
Welcome to a true juxtaposition of past and future, as students travel to visit key areas of a Medieval Town at the click of a button! Whether it's a windmill, market, church or castle kitchen, our medieval avatars have a story to tell. The 5-point challenge will focus students on a self-differentiated task, that encourages them to gather Point-Evidence-Explain evidence throughout their virtual journey!
Lesson objectives
- To gather evidence to answer the question: “Life in medieval times was very different to life now”
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Victorian Town Children in the Industrial Revolution
History
KS2, KS3, KS4, KS5
Lesson objectives
Description
Where better to learn about the lives of children during the Industrial Revolution, than in Victorian London? A powerful combination of imagery, avatars with audio stories to tell and a bespoke VR location will show students what life was like for children who worked at this time.
- Understand the experiences and challenges faced by children during the Industrial Revolution.
- Explore the social and economic factors influencing child labour in Victorian London.
- Analyse the impact of the Industrial
- Revolution on society, especially on the lives of working children.
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Vietnam and USA Combat
History
KS4, KS5
Lesson objectives
Description
Bring your students to a highly interactive and unforgettable jungle, where the contrasting fighting styles of Vietnam and USA are displayed. Careful consideration has been taken, to ensure that teachers have the power to introduce separate elements - starter, audio avatars, main, plenary - at key moments in the lesson. The pièce de résistance is, of course, the teacher's expertise, as they guide their students around the jungle.
- Identify and compare the fighting styles and tactics used by the Viet Cong and U.S. forces during the Vietnam War.
- Analyse how the jungle environment influenced military strategy and combat effectiveness.
- Understand the historical and environmental factors impacting both sides' combat approaches.
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Ancient Egypt
History
KS2, KS3, KS4, KS5
Description
Bayek, a priest of Ra, has been given the duty of introducing you and your students to Ancient Egypt. This VR lesson has been designed for exploratory learning; students choose their own paths and will learn about many different aspects of life in Ancient Egypt.
Lesson objectives
- Explore and understand various aspects of daily life, culture, and beliefs in Ancient Egypt.
- Identify and analyse similarities and differences between Ancient Egyptian civilization and modern life.
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The Black Death
History
KS3, KS4, KS5
Description
Lesson objectives
In this stunning, immersive environment, students can freely explore a snapshot in time, to learn about the impact of the plague on different parts of society, the economy and more.
- Understand the causes of the Black Death and how it spread across Europe.
- Explore the social, economic, and religious consequences of the Black Death.
- Develop critical thinking skills by evaluating how the Black Death reshaped medieval society.
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Stories from the trenches
History
KS2, KS3, KS4
Description
This lesson takes students through three locations – a trench warfare planning room away from the battles themselves, a British trench containing authentic diaries from British soldiers, and a German trench with stories from German soldiers. Listening to the stories in the different settings, students should understand how context and perspective shape the expression of personal experiences during WW1, and compare and contrast soldiers' experiences on the front line from different alliances.
Lesson objectives
- Understand how context and perspective shape the expression of personal experiences during WW1.
- Compare and contrast soldiers' experiences on the front line from different alliances.
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The Berlin Wall
History
KS3, KS4
Description
Lesson objectives
In this activity, students are immersed in a stylised Berlin Wall checkpoint location, showing both the Allied and Soviet sides as they may have been during the time of the wall’s enforcement. Around the space, students can find contextual buttons which highlight key facts, information, maps and photography from the history of the Berlin Wall, including political, structural and human information about the structure and its impacts on Germany at the time.
- Understand the construction, structure, and purpose of the Berlin Wall.
- Gain insight into life in divided Berlin during the Wall's existence.
- Analyze the political, structural, and human impacts of the Berlin Wall on Germany.
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Anglo Saxon Village
History
KS2
Description
Students are able to freely explore the Anglo Saxon village, experiencing some of the people, activities and architecture of the period. Students can also use interactive elements to discover new information about people’s roles in village life at the time.
Lesson objectives
- Explore and experience village life in the Anglo Saxon period.
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Gothic Cathedrals
History
KS2, KS3, KS4, KS5
Description
In this immersive VR lesson, students step inside a towering Gothic cathedral to explore its stunning architecture, stained glass windows, and historical significance. Guided by an AI cathedral expert and a virtual tour of Notre-Dame, they uncover how these buildings reflected medieval beliefs and society. The experience ends with creative reflection using sticky notes and 3D pens to reinforce their discoveries.
Lesson objectives
- Identify key architectural features of Gothic cathedrals.
- Explain the religious and social significance of cathedrals in medieval Europe.
- Use virtual tools to explore and gather information about Gothic design and symbolism.
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Acropolis
History
KS2, KS3, KS4, KS5
Description
In this VR lesson, students journey to the heart of Ancient Athens to explore the majestic Acropolis and the Temple of Athena. With the help of Pericles himself, they uncover the political power, artistic brilliance, and religious devotion that shaped classical Greece. Through interactive tools, stunning visuals, and personal reflection, history comes vividly to life above the Athenian skyline.
Lesson objectives
- Describe the historical significance of the Acropolis and its key buildings.
- Explain the role of religion, politics, and identity in ancient Athens.
- Explore and interpret historical artefacts and architecture using immersive VR tools.
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Early Christianity (English/Spanish)
History
KS2, KS3, KS4, KS5
Description
Available in English or Spanish! Step into the ancient world as students explore the roots of early Christianity through immersive virtual environments. With guided tasks at historical sites like the Colosseum and Mount Sinai, learners engage with powerful questions about faith, persecution, and shared sacred spaces. Along the way, they meet an AI version of Paul the Apostle and reflect on the enduring impact of religious ideas across time and cultures.
Lesson objectives
- Understand key events in the emergence of early Christianity
- Explore the historical context and impact of persecution and sacred spaces
- Reflect on ethical and spiritual questions raised by religious traditions
- Consider how places and beliefs influence individuals and communities
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Ancient Rome
History
KS2, KS3
Description
Students will enter the virtual City of Rome and explore daily life through interactive scenes, an AI-guided character, and immersive activities. They will visit important landmarks like the Colosseum and Catacombs, meet figures such as gladiators, and use quizzes to test their knowledge. Teacher-only controls guide the experience, including video content, quiz launches, and scene modifications for different age levels.
Lesson objectives
- To explore and understand various aspects of daily life, culture, and beliefs in Ancient Rome.
- To identify and analyse similarities and differences between Ancient Roman civilisation and modern life.
- To engage with virtual environments and interactive tools to support historical learning.
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Mayan Civilisation
History
KS2, KS3
Description
Pupils begin their journey at Teotihuacan where an avatar explains the site's connection to the Maya. They then explore 3D spheres representing four key Maya cities—Chichén Itzá, Tikal, Copán, and Palenque—each filled with objects and information about a specific achievement: Maths, Astronomy and Writing. The lesson ends with a class quiz to reinforce learning and reflect on how Maya discoveries still affect us today.
Lesson objectives
- Understand how the Maya used writing, maths, and astronomy in daily life and religion.
- Explore how different Mayan cities contributed to science and knowledge.
- Make connections between ancient Mayan innovations and the modern world.
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Segregation Laws
History
KS4, KS5
Lesson objectives
Description
Students explore life under segregation in the 1930s American South, guided by AI characters including Atticus Finch, Mary McLeod Bethune, and Rosa Parks. They visit a divided town, segregated schools, and a courtroom during the trial of Tom Robinson, experiencing the realities of Jim Crow laws firsthand. Through observation, interaction, and reflection, students connect historical injustice to themes in To Kill a Mockingbird and the broader Civil Rights Movement.
- Understand how segregation shaped daily life in the 1930s American South.
- Recognise the impact of unequal education under Jim Crow laws.
- Reflect on the emotional and psychological effects of systemic exclusion.
- Connect fictional narratives (To Kill a Mockingbird) to real historical injustices.
- Explore the roots of resistance through figures like Rosa Parks.
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Anne Frank
History
KS2, KS3, KS4, KS5
Lesson objectives
Description
Our Anne Frank experience takes students from the landing where the bookcase led to a secret annexe, through to the most important rooms in that were found within: the attic, Otto's room, the living area, Anne's room and finally a reflection gallery. In the gallery, students will read a selection of quotes from Anne Frank's diary and reflect on the emotion behind them, their relevance today and how we might respond to them.
- To explore Anne Frank’s house and the secret annexe.
- To build confidence in an emotional understanding of each visited room.
- To reflect on quotes from Anne Frank’s diary, specifically how she was feeling, why the quote still matters today and how we might respond to these quotes.
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Propaganda, Power and Choice
History
KS4, KS5
Lesson objectives
Description
Step into the streets of 1930s Germany, where every wall speaks and every poster has a purpose. Students will uncover the hidden techniques behind Nazi propaganda, hear personal testimonies from AI-generated characters, and view history through the eyes of citizens, teachers, and youth. Through guided exploration and reflection, they’ll gain a deeper understanding of how persuasive messaging shaped a nation.
- To identify key features and techniques of Nazi propaganda.
- To explore how propaganda influenced different members of German society.
- To develop empathy and critical awareness through role perspective and testimony.
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Hampton Court Palace
History
KS3
Lesson objectives
Description
Feast your eyes on a royal adventure where symbols, secrets, and sumptuous banquets bring Hampton Court Palace to life. From decoding Henry VIII’s crest to solving a kitchen crisis that could ruin a feast, students step into the roles of historians, detectives, and royal advisors. Along the way, they’ll explore how power, style, and even ghost stories shaped life in one of England’s most iconic palaces.
- To understand the changing role and design of Hampton Court Palace from Tudor to Baroque periods.
- To explore key features and facts about the Great Hall, Kitchens, William III’s Apartments, and the palace exterior.
- To use historical knowledge to complete interactive challenges.
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WW1 Trenches (Spanish)
History
KS3, KS4, KS5
Lesson objectives
Description
Now students can go directly to the WW1 Trenches and start to gain a deeper understanding of what life was like at the time. This experience provides additional information in Spanish and is an excellent precursor to our Night Trenches experience.
- To facilitate students' understanding of the harshness of war.
- To enhance the experience of night trenches during attack (reminder of the Christmas Truce).
- To recall factual data to transfer conceptual learning for then learning about WW2.
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Ancient Greek Society
History
KS2, KS3, KS4, KS5
Lesson objectives
Description
Students journey through Ancient Athens and Sparta, exploring landmarks such as the Parthenon and Agora while comparing democratic ideals with Spartan discipline. Guided activities encourage them to record quotes, religious observations, and societal comparisons. The lesson concludes with reflection and debate on how beliefs and customs shaped daily life in these contrasting city-states.
- To understand how democracy functioned in ancient Athens and how it differed from life in Sparta.
- To explore the religious beliefs, daily customs and societal structures of Ancient Greek City States.
- To engage with key cultural and political landmarks, such as the Parthenon, to contextualise learning.
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Segregation Laws
English
KS4, KS5
Lesson objectives
Description
Students explore life under segregation in the 1930s American South, guided by AI characters including Atticus Finch, Mary McLeod Bethune, and Rosa Parks. They visit a divided town, segregated schools, and a courtroom during the trial of Tom Robinson, experiencing the realities of Jim Crow laws firsthand. Through observation, interaction, and reflection, students connect historical injustice to themes in To Kill a Mockingbird and the broader Civil Rights Movement.
- Understand how segregation shaped daily life in the 1930s American South.
- Recognise the impact of unequal education under Jim Crow laws.
- Reflect on the emotional and psychological effects of systemic exclusion.
- Connect fictional narratives (To Kill a Mockingbird) to real historical injustices.
- Explore the roots of resistance through figures like Rosa Parks.
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A History of Alice's Adventures in Wonderland
English
KS2, KS3
Lesson objectives
Description
In the Queen's Garden, pupils explore the world of Alice in Wonderland through iconic scenes, posters, and illustrations from different adaptations. Using interactive galleries and themed environments, they examine how characters and settings have been reimagined over time. Through visual analysis, creative questioning, a themed quiz, and a dramatic hot seat activity, pupils develop their understanding of storytelling, character interpretation, and artistic style. You may even fall down the rabbit hole...
- Explore how different versions of Alice in Wonderland present characters and scenes
- Identify how illustrations and designs affect tone and mood
- Compare adaptations across time and artistic style
- Express opinions and questions about character interpretation
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Animal Farm Persuasive Techniques
English
KS3, KS4, KS5
Lesson objectives
Description
Ever wondered how a speech can inspire an entire rebellion? In this immersive VR lesson set on a farmyard, students explore Old Major’s powerful speech from Animal Farm, uncover key persuasive techniques through a scavenger hunt, analyse famous quotes, and craft their own speeches—bringing the story and its themes to life like never before.
- Understand the purpose of Old Major’s speech.
- Identify key persuasive techniques.
- Analyse persuasive language in the speech.
- Plan and write your own persuasive speech.
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English Supermarket
English
KS3, KS4
Lesson objectives
Description
Our English supermarket presents an ideal scenario-based learning experience for students learning English. Whether shopping with a shopping list or recipe, playing the role of shopper or cashier, the students will demonstrate comprehension in a real-life scenario. The AI Creative Chef is available for those who would like further inspiration - and can even load handy photos or sticky notes, as well as answer questions!
- Apply knowledge of food vocabulary in a shopping scenario
- Demonstrate comprehension of vocabulary in shopping lists and recipes
- Converse with peers and the AI chef to create new recipes and shopping lists
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Percy Jackson The Lightning Thief
English
KS2
Lesson objectives
Description
Step inside the magical world of Percy Jackson and walk through the legendary grounds of Camp Half-Blood. Students explore mythological cabins, meet gods and characters, and uncover the secrets behind their powers and stories. Through guided questions and discovery, they deepen their understanding of The Lightning Thief and the world of demigods.
- Recognise Greek gods and their cabins
- Understand how Camp Half-Blood is inspired by mythology
- Explain the role of key characters in the story
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The Highwayman
English
KS2, KS3, KS4, KS5
Lesson objectives
Description
Beneath the silver moonlight, students step into the haunting world of The Highwayman, where stormy winds and ghostly galleons bring the poem to life. They explore the VR setting to uncover how poetic language paints atmosphere, emotion, and character. Finally, they craft their own stanza, weaving imagery and figurative language into their writing.
- Understand and visualise the setting of a narrative poem
- Explore how poetic language creates atmosphere and character
- Make connections between descriptive language and visual experience
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Rock Types
Geography, Geology, ESS
KS2, KS3
Description
Lesson objectives
Collaborative activity utilising prior knowledge to identify different rock types and their characteristics.
- Identify the three main types of rocks: igneous, sedimentary, and metamorphic.
- Describe the characteristics and formation processes of each rock type
- Classify rocks based on their observable features.
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Bronze Age Settlements
Geography
KS2
Description
Lesson objectives
Explorative learning activity; students can identify reasons why this may be an ideal location for a settlement, before finding archaeological evidence that it may have been the site of a Bronze Age village.
- Identify key geographical and environmental factors for choosing settlement locations
- Explore the characteristics of Bronze Age settlements
- Develop reasoning and critical thinking skills by evaluating settlement suitability.
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Global Environmental Challenges
ESS, Geography
KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of some of the key global issues of our time. Now with a Global Challenges AI expert, ready to answer your environmental questions!
- Identify and explain the causes and consequences of global environmental issues, including plastic use, population growth, air pollution, air travel, food production, oil spills, and smartphone manufacturing
- Analyse the interconnections between human activity and environmental challenges
- Propose actionable solutions to mitigate the impacts of selected global issues.
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Biome Building
Geography, ESS, Biology
KS4, KS5
Description
In this lesson, students will engage in a hands-on activity where they select species adapted to different biomes, considering abiotic and biotic factors. They will justify their choices and discuss their reasoning. At the end, students can revisit initial choices and discuss their validity, along with additional, challenging questioning on the impact of global warming on biome species and ethical implications.
Lesson objectives
- Recall the abiotic and biotic factors of different biomes
- Justify the suitability of different species inhabiting a range of biomes
- Evaluate how biomes may change as a result of global warming.
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Sampling Techniques
Maths, Geography
KS4, KS5
Description
A three-in-one lesson to evaluate different sampling techniques:- Random sampling on the underground train- Quota/Convenience sampling in a 3D maze- Systematic sampling at an airport
Lesson objectives
- Apply prior learning on sampling techniques in real-life contexts
- Identify and evaluate the pros and cons of different sampling methods.
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Predators and Prey
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Collaborative and demonstrative learning activity; group the predator and prey pairs while giving justifications for the pairings.
- Identify and group predator and prey pairs based on biological relationships
- Understand the ecological roles of predators and prey in ecosystems
- Develop reasoning skills by justifying predator-prey pairings.
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Build a Sustainable City
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Would you like students to be able to 'build' a sustainable city? In this lesson, students have a variety of choices of what to include in the city. Students will plan and justify each choice, while applying their knowledge of environmental indicators.
- Understand key environmental indicators and their role in sustainable development
- Apply knowledge of sustainability to design a functional, eco-friendly city
- Justify planning decisions based on environmental, economic, and social factors.
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Informal Settlements
Economics, Geography
KS3, KS4, KS5
Lesson objectives
Description
Welcome to our purpose-built village in a developing country, where students can see the differences in infrastructure, types of business, transportation between developed and developing countries.
- Understand the differences in infrastructure, types of businesses, and transportation between developed and developing countries
- Analyze the socio-economic challenges faced by communities in informal settlements
- Develop solutions to improve living conditions in a developing country context.
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Freshwater Ecosystems
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of a thriving freshwater ecosystem, that is undamaged by water pollution.
- Understand the characteristics of a thriving freshwater ecosystem
- Identify key features and species of freshwater ecosystems
- Recognize the impact of water pollution on freshwater environments.
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Polluted Water Ecosystems
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of a polluted water ecosystem. Agricultural runoff, urban runoff, industrial discharge and sewerage outflow all contribute to the various symptoms found in the polluted ecosystem.
- Experience and analyze a polluted freshwater ecosystem
- Identify sources of pollution such as agricultural runoff, urban runoff, industrial discharge, and sewage outflow
- Understand the ecological impacts of various pollutants on freshwater ecosystems.
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Sampling Techniques Beach
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Following the transect set out for students within the activity, they will take periodic samples of species from sea, to beach, to grass, and into more vegetated land to identify and explain how and why these species change across this course.
- To understand environmental sampling techniques and apply these to investigating ecosystems
- Investigate and record species distribution across different ecosystems
- Analyze how and why species composition changes across a transect from sea to vegetation.
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Introduction to Volcanoes
Geography
KS2
Description
Explore our inactive volcano, with Katia Krafft AI to accompany you along the way. The volcano can be explored from the outside, at the top and even inside. The research centre allows visitors to find out some of the key facts they will need to know, for an overview of volcanoes.
Lesson objectives
- To understand key information about volcanoes
- To explore information on key active volcanoes worldwide
- To experience a simulated volcanic eruption and discuss its impacts.
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Erupting Volcano
Geography
KS2, KS3, KS4, KS5
Description
Lesson objectives
Updated June 2025 with News Reporter task, Photo Challenge and AI expert! Our custom-built, erupting volcano will allow an up-close-and-personal tour of an otherwise impossible experience! This highly dynamic experience simulates not only the lava, but also the sounds and overall feeling of an erupting volcano! Students can walk along a 'safe walkway' for a birdseye view or teleport to the bottom or top of the volcano, for an even closer look...
- To understand the stages of a volcanic eruption and its effects
- To observe the movement of lava and the dangers of eruptions
- To discuss the real-world impacts of volcanic activity on humans and the environment.
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Volcanoes, Fossils and Rock Types
Geography
KS3, KS4
Description
Within the labs located at this volcano site, students are able to exp-lore different types of fossils, rocks and volcanoes and better understand how each of these is formed. Students are also able to travel to the summit of the volcano to examine the vent, as well as inside a former volcano to examine the rock structures inside.
Lesson objectives
- Examine different types of rocks and fossils and explore how they are formed
- Explore volcanoes, how they are formed, and why they occur.
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Megacities
Geography
KS3, KS4
Description
Lesson objectives
Through multimedia resources, virtual sticky notes, and discussion activities, students analyse population data, identify push and pull factors, and evaluate the social, economic, and environmental impacts of urban growth. The lesson fosters critical thinking, vocabulary development, and verbal reasoning skills in an immersive learning environment.
- Understand the characteristics and significance of megacities
- Analyse population data and identify key trends in urbanisation
- Evaluate push and pull factors influencing migration to megacities.
- Assess the social, economic, and environmental impacts of urban growth.
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Sustainable and Unsustainable City
Geography
KS3, KS4
Description
Lesson objectives
Explore the differences between sustainable and unsustainable cities. Analyse environmental data, identify key urban challenges, and evaluate sustainability solutions. Through a hands-on urban planning activity, students will apply their knowledge to design a more sustainable city while managing economic and environmental factors.
- Understand the factors contributing to urban sustainability and unsustainability
- Analyse environmental data to identify challenges and solutions
- Evaluate strategies for sustainable urban planning
- Develop decision-making skills through an interactive planning activity.
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Deforestation in Amazon Rainforest
Geography
KS2
Description
Lesson objectives
Step into the beating heart of the Amazon Rainforest and witness its breathtaking beauty — and the threats it faces. In this immersive VR lesson, pupils will explore both a thriving rainforest and discussions around deforestation, meeting virtual characters with real-world viewpoints. Through videos, a quiz and a powerful encounter with a Talking Tree, students will discover the importance of protecting this vital ecosystem.
- To understand what deforestation is and its impact on the Amazon Rainforest.
- To explore different viewpoints about how the rainforest should be used.
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Rocks and Landscapes
Geography
KS3
Description
Lesson objectives
At the sandy beach, students explore a dynamic virtual coastline to investigate how erosion shapes coastal landscapes. Guided by an AI geologist, they observe real-time landform changes, interact with labelled diagrams, and respond to prompts using sticky notes, whiteboards, and sketch tools. Through hands-on tasks and visual experiences, students build a deep understanding of erosion, weathering, and the formation of features like headlands, bays, arches, stacks, and wave-cut platforms.
- Understand the processes of erosion and weathering in coastal landscapes.
- Explain the formation and evolution of features such as headlands, bays, caves, arches, stacks, and wave-cut platforms.
- Interpret coastal landforms using observation, diagrams, and correct terminology.
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Desert Survival
Geography
KS2, KS3
Description
Lesson objectives
This lesson offers an experience only possible in VR — a fully immersive survival challenge set in a scorching desert environment. Students interact with extreme conditions, make real-time decisions, and explore how to stay alive using survival strategies like shelter-building, water-finding, and hazard response. Through photo-based reflection, they evaluate their choices and justify the most important actions for desert survival.
- To understand and apply key survival strategies for extreme desert environments, including shelter, hydration, and protection from hazards such as sandstorms.
- To make informed survival decisions by exploring desert conditions, testing actions, and evaluating outcomes using immersive VR experiences.
- To reflect on and justify choices by selecting and sequencing survival photos in order of importance, explaining the reasoning behind each decision.
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Fossil Exploration
Geography
KS2, KS3
Description
Lesson objectives
Step into the shadows of time and wander through caves where the echoes of our earliest ancestors still linger. Along the walls, ancient skulls wait to share their stories, from tiny-brained Australopithecus to fire-making Homo erectus. As you explore, you’ll uncover how fossils reveal the long journey of human evolution.
- Understand what fossils are and how they form
- Explore different types of fossils
- Experience a simulated fossil dig and classify discoveries
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Business Revision Escape Room
Business
KS3, KS4, KS5
Description
Updated September 2025! Interactive escape room activity encouraging collaborative solving of 10 multiple-choice questions covering some of the fundamentals of business studies. Now in a new Escape Room location, further teacher control functions and an AI character extension task at the end.
Lesson objectives
- Recall and demonstrate an understanding of key business concepts.
- Apply knowledge to answer questions under time constraints.
- Enhance collaborative problem-solving skills.
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Variable and Fixed Costs
Business
KS3, KS4, KS5
Description
Students can explore this purpose-built warehouse environment, working together to identify the nature of the business and the fixed and variable costs associated with its running.
Lesson objectives
- Identify examples of fixed and variable costs in a given business.
- Describe examples of fixed and variable costs in a given business.
- Explain how a given business must balance fixed and variable costs.
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Supply and Demand
Economics, Business
KS4, KS5
Description
Working literally "in the field", students will work to understand the relationship between cows, burgers and fast food resturants in the context of supply, demand and prices.
Lesson objectives
- Comprehend the relationship between supply, demand, and pricing within the beef and fast-food sectors.
- Analyze how changes in supply or demand at one stage of production can impact the entire supply chain.
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Market Failure
Economics, Business
KS4, KS5
Description
Lesson objectives
Comparing two different farms, students must ascertain the reason why one business has failed whilst another has succeeded, and the subsequent impacts on their common market.
- Identify and evaluate factors leading to the success or failure of agricultural businesses.
- Understand the concept of market failure and its manifestations in the agricultural sector.
- Assess the broader economic and social impacts of individual business outcomes on the common market.
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Competitive Markets
Economics, Business
KS4, KS5
Description
Lesson objectives
In a snapshot of London, students must identify different business types competing for space and custom within the same location, and how locations develop based on local needs/demands.
- Identify and describe the relevance of specific stakeholders to a business scenario.
- Determine and explain the relative importance and influence of specific stakeholders in a business scenario.
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Stakeholder Influence
Economics, Business
KS3, KS4, KS5
Description
Lesson objectives
On the virtual oil rig, students are challenged to consider and sort different stakeholders in order of influence and promience in decision making.
- Identify and categorize different types of businesses operating within the same geographical area in London.
- Understand how local needs and demands influence the development and clustering of businesses.
- Analyze the competitive dynamics and how locations develop based on local needs/demands.
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Macroeconomic Theory
Economics, Business
KS4, KS5
Description
Lesson objectives
Following the competetive markets lesson, this area of London has been redeveloped to suit a younger, gentrified population. A currency X is also present, representing the globalised population.
- Analyze the macroeconomic effects of gentrification on urban areas
- Understand the role and impact of local currencies in promoting economic activity within a community.
- Evaluate the interplay between gentrification and the implementation of a local currency in a globalized urban setting.
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Variable and Fixed Costs Coffee Shop
Business
KS3, KS4, KS5
Description
Lesson objectives
Students can explore this purpose-built coffee shop, working together to identify the fixed and variable costs associated with its running.
- Identify and differentiate between fixed and variable costs in the operation of a coffee shop.
- Understand how these costs affect the profitability and financial planning of a business.
- Develop teamwork and critical thinking skills while analyzing a real-world business scenario.
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Advertisements in Context
Business, English
KS3, KS4, KS5
Description
Lesson objectives
Students can explore this purpose-built cOn a city street, students can examine adverts in context. This includes rearranging the adverts and comparing/contrasting their messaging. Includes 4D advertising powered by VR.offee shop, working together to identify the fixed and variable costs associated with its running.
- Analyze the purpose, audience, and messaging of advertisements in their real-world context
- Evaluate how placement and visual techniques affect the impact of advertising
- Compare and contrast different advertising strategies and their effectiveness.
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Informal Settlements
Business, Geography
KS3, KS4, KS5
Lesson objectives
Description
Welcome to our purpose-built village in a developing country, where students can see the differences in infrastructure, types of business, transportation between developed and developing countries.
- Understand the differences in infrastructure, types of businesses, and transportation between developed and developing countries.
- Analyze the socio-economic challenges faced by communities in informal settlements.
- Develop solutions to improve living conditions in a developing country context
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Exchange Rates Supermarket
Economics, Maths
KS4, KS5
Description
Lesson objectives
Step inside the Global Trader Supermarket and give students a realistic experience of the impact of changing exchange rates on their purchasing powers. Give the students a budget in GBP and allow them to shop for items of their choice from different countries and currencies, calculating their overall spend in GBP. What will they still be able to afford when the exchange rates change?
- Understand how exchange rates affect the cost of goods and services
- Calculate currency conversions and analyze the impact of fluctuating exchange rates on purchasing power
- Develop budgeting skills in a global economic context.
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Calculating Business Costs
Business
KS4, KS5
Description
Lesson objectives
In this iteration of our Fixed and Variable Costs lesson, students can use documents like the lease agreement, the staff wages information and more, to calculate the business costs of running the VR coffee shop!
- Analyze and use provided documents to calculate both fixed and variable costs for a coffee shop
- Understand the total daily and monthly costs of running a business.
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Hertzberg's Theory
Business
KS3, KS4, KS5
Description
Lesson objectives
The VR experience immerses students in two contrasting workplace scenarios to explore how conditions influence motivation. In the first scenario, students perform mundane tasks in a poor work environment, with intentionally tedious and monotonous tasks. In the second scenario, students work in a positive, engaging environment with written instructions provided on-screen.
- Describe the principles of Herzberg's motivation theory
- Analyse how specific workplace conditions and task characteristics impact employee motivation and satisfaction
- Explain how changes in workplace factors can improve employee engagement and productivity.
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Taylor's Theory
Economics
KS4, KS5
Description
Lesson objectives
Faced with the mundane task of moving boxes into different zones, repeating the process in the hope of finding new efficiencies, students should apply their prior classroom knowledge of Taylor's Scientific Management Theory to the activity in order to expand upon their classroom knowledge.
- Uncover Taylor's Scientific Management Theory that focuses on motivating workers by being efficient and productive.
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Common Pool Resources
Economics
KS4, KS5
Description
Lesson objectives
This immersive VR experience helps students understand the impact of overusing common pool resources and the role of government intervention. Through interactive scenes, they see the effects of resource depletion and how regulations promote sustainability. Discussions encourage critical thinking on policy effectiveness, fostering appreciation for responsible resource management.
- Understand the concept of common pool resources and the consequences of their overuse on society and the environment
- Analyse the role of government intervention in managing public resources to reduce negative externalities
- Evaluate the effectiveness of regulatory measures in promoting sustainable use of shared resources.
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Poverty Cycle
Economics
KS4, KS5
Lesson objectives
Description
This VR experience explores the poverty cycle through the story of a protagonist in a low-income home. The teacher loads each scene, guiding students through key struggles: childhood in cramped conditions, loss of a family member, barriers to education, and financial hardship.
- Identify and analyse the key factors that contribute to the cycle of poverty by examining the protagonist’s experiences in the VR simulation
- Evaluate the long-term consequences of limited access to education, healthcare, and financial stability, discussing how each challenge reinforces generational poverty
- Propose and justify potential solutions or policies that could help break the cycle of poverty, applying critical thinking to real-world economic and social interventions.
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Free Exchange in 19th Century
Economics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Set in a bustling market location near the docks of London, students can explore the wares on offer and speak directly to bespoke AI characters representing a spices trader, textiles trader and dockmaster.
- Understand the concept of free exchange and how it impacted global trade in the 19th century
- Explore how trade practices contributed to the economic expansion of European empires
- Compare historical theories of free trade and protectionism through role-based interaction
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Finance Appropriateness
Business
KS5
Description
Lesson objectives
Faced with a variety of business scenarios, students must analyse, discuss and determine the most appropriate source of finance for each case based on the specific requirements presented.
- Identify different sources of finance available to businesses
- Analyse business scenarios to determine the most appropriate source(s) of finance
- Justify their recommendations based on key factors such as cost, risk, and control
- Reflect on the selection of finance options and the decision-making process.
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UN Security Council Case Study
Politics
KS4, KS5
Lesson objectives
Description
Tour our VR United Nations, where students can discuss the issues of the mechanism of the UN and problems which are caused by the veto using a case study.
- Understand and experience the workings of the UNSC.
- Analyze the structural and procedural challenges of the UNSC using a case study.
- Reflect critically on the international challenges of security and the role of intergovernmental organizations (IGOs).
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The Cause of Rosa Luxembourg
Politics
KS4, KS5
Lesson objectives
Description
Here students explore an interactive museum room dedicated to Rosa Luxemburg’s life, ideology, and revolutionary work. Through timelines, quotes, and AI interaction, they investigate how her political beliefs shaped her actions and ultimate fate. The experience encourages empathy and critical reflection on political conviction, personal sacrifice, and historical impact.
- Empathise with the cause, struggles, and personal sacrifices of Rosa Luxemburg.
- Analyse how Luxemburg’s socialist ideologies shaped her personal choices, political alliances, and ultimate fate.
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The Garden of Earthly Delights
TOK, Art, Visual Arts
KS4, KS5
Lesson objectives
Description
Explorative learning activity; students can walk on, around and through the Garden of Earthly Delights to experience it like never before!
- Analyze The Garden of Earthly Delights through an interactive and immersive experience.
- Explore the themes, symbolism, and interpretations of Bosch’s work.
- Reflect on the relationship between art, perception, and meaning.
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Ekphrasis
TOK
KS4, KS5
Lesson objectives
Description
Students enter five micro-galleries, each containing a poetry reader and a specific work of art. First exploring the artwork in silence, then with the poetry reading in the background, students are asked to determine whether, and to what extent, poetry changes the experience of art. Is the experience changed, enhance, or entirely new?
- Understand the concept of ekphrasis and its role in literature and art.
- Analyze how poetry can influence the perception and interpretation of visual art.
- Critically assess whether poetry changes, enhances, or creates a new experience of art.
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Artefact Examination and Determination
TOK, Art, Visual Arts
KS4, KS5
Lesson objectives
Description
Presented with a studio filled with artefacts and artworks, students must investigate their origins, relationships, cultures, religions and more.
- Develop skills in analyzing and interpreting artifacts and artworks.
- Understand the cultural, religious, and historical contexts of various artifacts.
- Enhance critical thinking and inquiry-based learning through artifact examination.
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Loftus and Palmer Experiment
Psychology
KS5
Lesson objectives
Description
Give students the opportunity to be active participants in an immersive equivalent of the Loftus and Palmer study. Students will have to watch various clips of car crashes and complete a digital survey after each one. Will the results align with those of the original study?
- Be able to gain first-hand experience of a Psychology experiment as an active participant
- Be able to gain insight into the process of Loftus and Palmer's car crash experiment.
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Animal Brains
Psychology
KS4, KS5
Lesson objectives
Description
Take students to our brains museum! Here they can discover and explore 3D models of different animal brains: sheep, snake, bird, T-Rex and more.
- Understand key differences in brain structures across species
- Relate brain structure to function and behavioural complexity
- Develop observational and comparative analysis skills.
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Brain Museum
Psychology
KS3, KS4, KS5
Lesson objectives
Description
- To consolidate students' understanding of the structure and functions of the human brain by conducting a learning walk through the inside and outside of the brain
- To test students' knowledge on the functions of the brain by completing a range of interactive group tasks and collaborating with each other to discuss their responses.
Take students to our human brain museum! Here they can discover and explore 3D models of the human brain, find out fascinating facts about the brain and become active participants in various follow-up activities, to reinforce memory retention.
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Multi-Store Memory Model Case Studies
Psychology
KS3, KS4, KS5
Lesson objectives
Description
Immerse students in a personal insight into three cases studies, that support the multi-store model of memory. Visit three virtual houses where our patients KF, CW and HM are waiting to tell their stories. Discuss and evaluate whether the cases support the multi-store model of memory.
- Understand key differences in brain structures across species
- Relate brain structure to function and behavioural complexity
- Develop observational and comparative analysis skills.
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The Strange Situation
Psychology
KS3, KS4, KS5
Description
Lesson objectives
Welcome to the Inspired Metaverse VR Psychology Research Centre! Inside are a series of controlled rooms set up for role play groups of students, to replicate an observation from the well-known experiment by Mary Ainsworth in the 1970s. Now available with a teacher control panel and videos of the experiment in action.
- Understand the methodology of the Strange Situation experiment
- Identify attachment behaviours (secure, avoidant, resistant, disorganised)
- Develop observational and note-taking skills.
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Wellbeing Island
Psychology
KS3, KS4, KS5
Lesson objectives
Description
Our wellbeing island has been built to serve as a virtual haven! Wellbeing resources include: the meditation zone, a paint-by-numbers tent, a reflective 'message in a bottle' activity, a hot air balloon, a campfire communal area and various individual spaces.
- Understand and explore different mindfulness techniques for emotional well-being
- Reflect on personal stressors and develop strategies for managing them
- Engage in relaxation and self-expression activities to promote mental well-being.
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Brain Dissection
Psychology
KS4, KS5
Lesson objectives
Description
This is our virtual Psychology Research Centre once again, with two key tasks that are inaccessible in the traditional classroom! First, student will identify the different lobes from the outside of the brain. Second, students will dissect a human brain to explore many of its parts and functions.
- Identify and label the main parts of the brain
- Dissect a 3D brain model to explore its components
- Explain the functions of brain parts withoutrelying on diagrams.
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Freeman et al. (2003)
Psychology
KS5
Description
Students explore how cognitive biases influence social perception. Walking through a virtual library, they observe neutral avatars but may interpret their behaviours in a personal way—replicating real-world attribution biases. Students reflect on concepts like the Hostile Attribution Bias and the Fundamental Attribution Error. Through discussion and analysis, they connect their experiences to key psychological theories, enhancing their understanding of perception and social cognition.
Lesson objectives
- Understand how cognitive biases influence perception of social interactions
- Explore how attributions shape our understanding of others' behaviour
- Apply psychological concepts to a virtual simulation, reflecting on real-world implications.
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Seated Artwork
Art, Visual Arts
KS2, KS3, KS4, KS5
Description
Transported to the Inspired Metaverse School, students can examine famous artworks from around the world in staggering, brush-stroke-accurate detail and with dynamic lighting effects.
Lesson objectives
- Analyze famous artworks from around the world with attention to detail, style, and historical context
- Reflect on the techniques and materials used by artists and their influence on the art world
- Develop critical thinking skills by interpreting artistic themes, emotions, and messages.
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Collaborative Art Interpretation
Art, Visual Arts
KS5
Description
Complete Venn diagrams to highlight similarities and differences between artwork pairs where one is acknowledging or referencing the other.
Lesson objectives
- Analyze and interpret pairs of artworks that share themes or techniques
- Compare and contrast artistic elements, styles, and messages using structured methods
- Develop collaborative skills through discussion and shared analysis.
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Interwar Art
History, Art
KS4, KS5
Description
An immersive art gallery, dedicated to Interwar art. Students explore and discuss the artworks presented in the virtual gallery, adding context to the visuals based on their prior knowledge and learning.
Lesson objectives
- Analyze and interpret artworks from the Interwar period.
- Contextualize visual elements within the socio-political and cultural climate of the Interwar years.
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The Garden of Earthly Delights
TOK, Art, Visual Arts
KS4, KS5
Lesson objectives
Description
Explorative learning activity; students can walk on, around and through the Garden of Earthly Delights to experience it like never before!
- Analyze The Garden of Earthly Delights through an interactive and immersive experience.
- Explore the themes, symbolism, and interpretations of Bosch’s work.
- Reflect on the relationship between art, perception, and meaning.
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Introduction to Pottery
Art, Visual Arts
KS2, KS3, KS4, KS5
Lesson objectives
Description
This virtual pottery gallery will allow you and your students to explore the concept of pottery, the tools used for it and examples of pottery pieces. The screen built by the pottery station will allow you to share videos of your choice of any preferred pottery techniques.
- Discuss the historical and cultural significance of pottery
- Identify key pottery techniques and tools
- Recognise the essential elements of pottery design
- Reflect on the artistic and functional purposes of ceramics.
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Spanish Artists
Art, Visual Arts
KS3, KS4, KS5
Lesson objectives
Description
In our virtual gallery, students will explore the lives and works of three influential artists: Francisco Goya, Fernando Botero, and Pablo Picasso. Through guided questions, virtual exhibits, and AI character interactions, students will examine artistic style, historical context, and emotional impact. The session encourages curiosity, discussion, and critical thinking in a unique virtual gallery setting.
- Explore and describe the styles and themes of Goya, Botero, and Picasso.
- Interpret how each artist used art to express emotion or respond to their time.
- Engage critically with artworks by asking thoughtful questions and comparing different approaches.
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Cat Maze
Art, Visual Arts
KS2, KS3
Lesson objectives
Description
In this imaginative VR lesson, students explore a mystical cat-themed maze by solving riddles and collecting letters to reveal a secret phrase, “CURIOSITY LED YOU”. After completing the hunt, they are transported to an igloo displaying all the cat images, where they use a 3D pen to create their own artistic interpretations. This engaging activity develops problem-solving skills, creativity, and confidence in navigating virtual environments.
- Follow and interpret riddles through a VR maze
- Recognise and sequence clues to solve a word puzzle
- Use creativity to produce personal interpretations of artistic cat designs with a 3D pen
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Emoji Scavenger Hunt
Art, Visual Arts
KS2, KS3
Lesson objectives
Description
A colourful trail of emojis is scattered across the virtual school, each one hiding a question and a creative challenge. Students hunt them down, responding with drawings and notes to show how they interpret each face. The class gathers in the Hall of Fame to share, compare, and reflect on their creations.
- Recognise how emojis can show different emotions, personalities, and ideas.
- Express their own interpretations of visual symbols.
- Create new or adapted emoji designs using digital tools.
- Collaborate and reflect on the variety of ways people can read the same image.
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Pre- And Post-Apartheid Art
Art, Visual Arts
KS2, KS3, KS4, KS5
Lesson objectives
Description
Step into a gallery where every painting and sculpture tells the story of South Africa’s struggle, resilience, and rebirth. Students journey through pre- and post-apartheid artworks, uncovering how history shaped artistic voices. Along the way, they question a virtual art expert and compare how themes of resistance and freedom are expressed across eras.
- Identify key South African artists and artworks from both pre- and post-apartheid eras.
- Analyse how political and social contexts shaped artistic expression.
- Engage critically with visual art through questioning, discussion, and interpretation.
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Vincent Van Gogh
Art, Visual Arts
KS2, KS3, KS4, KS5
Lesson objectives
Description
Step inside the colourful world of Vincent van Gogh and meet the artist himself as he shares his inspirations and struggles. Wander through a 3D recreation of his famous bedroom and uncover the stories behind his iconic works. Then take up your own easel and experiment with colour and expression, creating art in the spirit of Van Gogh.
- Learn about the life and work of Vincent van Gogh.
- Explore key features of Van Gogh’s art style and inspirations.
- Engage in creative expression by producing artwork inspired by his techniques.
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Main Film Studio
Film
KS5
Lesson objectives
Description
Plan, prepare and perform in the main film studio! Around the set are meeting booths with spotlights, to allow for team collaboration and multi-functional use of this superb space.
- Collaborate in teams to plan, prepare, and perform a short film scene
- Understand the roles involved in film production, including directing, acting, cinematography, and set design
- Utilize a professional studio setup for hands-on experience in film production.
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History of Film Innovation and Technology
Film
KS5
Lesson objectives
Description
Take a walk through time from 1895 to the present and discover how film innovation and technology has evolved over time. After the sixteen booths, you arrive at the director's booth, where you can review how much information has been retained! Then through the portal you go to the cinema location...
- Understand key technological advancements in film from 1895 to today
- Analyze how innovations such as sound, color, and digital effects have shaped storytelling in cinema
- Apply knowledge by engaging in an interactive review and discussion.
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Early 1920s Germany
Film, History
KS5
Description
Lesson objectives
What was life like in Germany after WW1? What struggles were the German people experiencing in everyday life, which led to the film movement German Expressionism? Take a visit to this immersion space to find out!
- Explore the social and economic conditions in Germany after WWI.
- Understand how historical context influenced the rise of German Expressionism in film.
- Analyze key themes and stylistic elements of German Expressionist cinema.
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The Cabinet of Dr. Caligari
Film
KS5
Lesson objectives
Description
Immerse students in a scene from The Cabinet of Dr. Caligari, the popular German Expressionist film. Then take a seat and explore the film itself while surrounded by the walls within!
- Analyze the visual and thematic elements of The Cabinet of Dr. Caligari
- Understand how German Expressionism reflects the historical and psychological context of 1920s Germany
- Evaluate how mise-en-scène, lighting, and set design contribute to storytelling.
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Movie Set and Music Production
Music, Film
KS3, KS4, KS5
Lesson objectives
Description
This is a truly amazing space for students learning about music production in films! Students are able to explore a movie set with an attached sound studio, in order to better understand the roles of different members of a production team during the creation of a film.
- Understand the role of film composers and their collaboration with the production team
- Analyze how music and sound design impact the storytelling and emotional depth of a film
- Explore a virtual movie set and sound studio to experience different aspects of film production.
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Film Screening
Film
KS3, KS4, KS5
Lesson objectives
Description
In this immersive IB Film Studies lesson, students watch and analyse a film scene within a virtual reality cinema using Engage VR. They explore key elements of film language—such as cinematography, sound, and mise-en-scène—through guided discussion and critical questioning. The lesson concludes with a reflective activity where students consider how the VR experience shapes their interpretation of the film.
- Identify and analyse key elements of film language, including mise-en-scène, cinematography, editing, and sound.
- Respond critically to a film scene using appropriate IB Film Studies terminology.
- Reflect on how the immersive experience of VR affects film viewing and interpretation.
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Skeletal Systems
Physical Education
KS2, KS3, KS4, KS5
Description
Lesson objectives
If you want students to observe skeletons in action and check their recognition of different bone types - look no further! This lesson contains a self-marking bone recognition task, animated skeletons and even a VR camera, allowing you to show the bones in greater detail.
- Recognize and identify different bone types within the human skeletal system.
- Understand the role of bones during movement and physical activity.
- Utilize VR tools to observe and analyze skeletal structures in greater detail.
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Roles and Responsibilities
Physical Education
KS2, KS3, KS4, KS5
Description
Lesson objectives
Come to the VR sports hall, where students can identify referee signals, roles and responsibilities for different roles, identify and explain fouls and create legal and illegal play scenarios for themselves using the interactive basketballs!
- Identify and describe the roles and responsibilities of referees, players, and coaches in basketball.
- Recognize and interpret common referee signals.
- Analyze gameplay to identify fouls and their implications.
- Create and demonstrate legal and illegal play scenarios.
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Burger Kitchen Calories
Biology, Sports Science
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students are challenged to build burgers using ingredients which total as close as possible to a given calorie count, with consideration for the nutrition of these meals.
- Identify and compare the calorie content of various common food ingredients
- Calculate the total calorie count for different combinations of food items
- Explain the factors influencing calorie content in foods and their implications for energy intake and health.
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Origin of the Blues
Music
KS3, KS4, KS5
Description
Lesson objectives
Our reflective environment allows students to listen to individuals reflecting on their time working on a cotton plantation. They can explore a plantation cabin, walk through the cotton fields and spot clues suggesting the hardship that was endured. An 'ideas board' can be used for Blues lyric writing and more!
- To learn how the creation of Blues music was influenced by the lifestyle of African Slaves who were brought to the USA in the 1800s.
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Music Production for Films
Music, Film
KS3, KS4, KS5
Lesson objectives
Description
This is a truly amazing space for students learning about music production in films! Students are able to explore a movie set with an attached sound studio, in order to better understand the roles of different members of a production team during the creation of a film.
- Understand the role of film composers and their collaboration with the production team.
- Analyze how music and sound design impact the storytelling and emotional depth of a film.
- Explore a virtual movie set and sound studio to experience different aspects of film production.
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Tiny Homes
Design
KS3
Lesson objectives
Description
- Understand the basic principles of tiny home design, space optimization, and sustainability.
- Explore various styles of tiny homes, such as mobile homes, container homes, and eco-friendly designs.
- Apply problem-solving skills to design their own tiny home in virtual space.
- Develop an understanding of the balance between function, comfort, and space limitations.
Students are able to explore several tiny homes on display. Some are focussed on size and efficiency, others on smart storage and some on sustainability. Using the IFX tab in the menu, students can also select and place different objects to create their own tiny home spaces using the structures provied.
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Bridges
Design
KS3, KS4, KS5
Lesson objectives
Description
- To explore famous bridges from around the world.
- To identify key design features and materials used in bridge construction.
- To reflect on how form and function influence bridge design.
In this lesson, students explore iconic bridges using VR to observe their design and scale. They share their thoughts through a visual sticky note reflection. The activity supports understanding of how engineering and aesthetics come together in real-world structures.
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A Streetcar Named Desire
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
In this 1:1 recreation of a Broadway set from the titular play, students are able to recreate scenes in the surroudnings of professional actors, in a fully-functional theatre setting (with lights, curtains and more).
- Explore the role of setting and stage design in shaping the tone and themes of the play
- Perform and analyze key scenes with a focus on character development, dialogue delivery, and staging choices
- Develop an understanding of dramatic techniques such as movement, voice, and lighting to convey meaning.
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Anthony and Cleopatra
Thematic versus Original Stage Setttings
English, Drama
KS4, KS5
Description
Lesson objectives
On a grand, thematic stage in the desert of Egypt, and the original setting of The Globe, students can perform scenes and compare/contrast the impact of context.
- Perform and analyse key scenes from Anthony and Cleopatra in both a thematic and original stage setting
- Evaluate how setting and staging influence audience interpretation of themes, characters, and tone
- Compare and contrast the dramatic impact of The Globe's traditional staging versus the thematic desert setting.
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A Christmas Carol
English, Drama
KS2, KS3, KS4, KS5
Description
Taking to the stage in an interactive theatre setting, students are able to perform scenes on four sets from Charles Dickens’ “A Christmas Carol”. The available sets include: Scrooge and Marley Exterior, Scrooge and Marley Interior, Scrooge’s Bedroom, Cratchit’s Dining Room.
Lesson objectives
- Develop performance skills by enacting scenes from A Christmas Carol
- Understand the significance of setting, character interaction, and mood in storytelling
- Utilize stage design elements (sets, lighting) to enhance dramatic expression.
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Blake Stage Reading
English, Drama
KS4, KS5
Description
Lesson objectives
Welcome to the Theatre in the Round, which is ready and waiting for you and your class to perform a reading of Blake on stage!
- Analyze the themes, language, and tone of selected works by William Blake
- Develop confidence and expressive skills through dramatic reading
- Reflect on how performance influences interpretation and understanding of poetry.
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Globe Theatre and Shakespeare AI
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
An absolute must-have for your Shakespeare curriculum! This experience is a 3-in-1 VR lesson: tour the globe theatre, speak to Shakespeare AI and perform some of his most important works.
- Develop an understanding of the historical and architectural significance of the Globe Theatre
- Engage in interactive dialogue with an AI representation of William Shakespeare to gain insights into his life and works.
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Flight in Skellig
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Come and explore the symbolic power of flight in Skellig by David Almond! Students will delve into how flight represents freedom, transformation, and hope while analysing the emotional journey of Michael, Skellig, and Mina during the flight scene. Activities include dramatic readings, freeze frames, symbolic movement exercises and more!
- To explore the symbolic meaning of flight in the scene from Skellig where Michael, Skellig, and Mina fly
- To examine the emotional journey of the characters and how the author uses flight as a metaphor for freedom, transformation, and hope
- To develop students' skills in performing a symbolic scene with a focus on emotional expression and physical movement.
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Ancient Greek Theatre
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Explore the world of Ancient Greek theatre! Exploring the ampitheatre, stage, costumes, masks, mechanisms and performances of this pivotal cultural period, students will understand the key features of Greek theatre and its lasting influence on modern performance.
- Understand the key features of Ancient Greek theatre.
- Explore the influence of Ancient Greek theatre on modern culture and performance.
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Medieval Theatre
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Explore the key features and history of theatre in the medieval period! Investigate staging techniques, the role of the Church and town in performances, and special effects. Through interactive discovery questions, learn about elements like trapdoors, sponsors, and performance spaces.
- Understand the key features of medieval theatre.
- Explore the role of the Church and town in performances.
- Investigate staging techniques and special effects.
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DNA (Dennis Kelly) Leah's Monologue
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
This highly immersive theatre space allows students to take a deep dive into the stage setup and stage effects. The starter and plenary will create moments for reflection, guiding students through a holistic understanding. They can perform Leah's monologue and experiment with a selection of lighting effects, sound effects and backing tracks.
- Recognise and understand how theatrical choices are used by theatre makers to create impact.
- Understand how the meaning of a text can be interpreted and communicated to an audience.
- Develop subject-specific terminology as a performer, director, and designer.
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Hospital Work Shadowing
Careers
KS5
Description
Lesson objectives
Students will explore hospital roles that are normally difficult to job shadow, by interacting with AI medical professionals, watching “day in the life” videos, and exploring information points around the hospital. They will investigate the benefits of job shadowing and research company policies before practising a mock interview with a partner. This engaging session helps students compare their expectations with the realities of healthcare careers in a safe and immersive environment.
- Explore hospital roles and responsibilities
- Identify benefits of job shadowing
- Practise interview skills
- Compare career expectations with workplace realities
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Microscopes
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this experiment, students practise all of the skills involved in the use of microscopes. This includes preparing cells using solution, focusing the microscope and interpreting the elements which they observe.
- Demonstrate the correct method for preparing cell samples using a solution
- Develop skills in focusing a microscope to achieve a clear view of the specimen
- Accurately identify and interpret the elements observed under the microscope.
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Exercise
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students will explore how the respiratory and cardiovascular systems function individually and together during exercise. They will monitor changes in heart rate, blood pressure, and oxygen levels, analyse system interactions under increased physical demands, and make real-time adjustments to maintain optimal physiological function.
- Understand how the respiratory and cardiovascular systems function individually and together during physical activity
- Monitor and interpret changes in heart rate, blood pressure, and oxygen levels during exercise
- Analyze how the respiratory and cardiovascular systems collaborate to meet the body's increased demands during exercise.
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Enzymes
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this experiment, students investigate the presence of enzymes in liver by detecting the oxygen gas produced when hydrogen peroxide decomposes. All of the preparatory steps must be correctly completed, practising key lab skills.
- Investigate the presence of enzymes in the liver by observing the oxygen gas produced during the decomposition of hydrogen peroxide
- Demonstrate proper laboratory techniques, including preparing the experiment and safely handling materials
- Analyze the reaction to understand the role of enzymes in biochemical processes.
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Osmosis
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
This experiment expedites the classic experiment to observe osmosis in potatoes. Students must prepare potato for the experiment, including slicing, drying and weighing, observing the results of osmosis in different dilutions of water.
- Define osmosis and explain how it affects cells
- Observe the effects of osmosis in plant cells using a potato experiment
- Analyze data to understand how different solute concentrations impact osmosis.
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Acid Lab
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this simple experiment, students practise the key skill of measuring the pH of an unknown substance using both litmus paper and more modern digital measurement approaches.
- Learn how to measure the pH of unknown substances using litmus paper and digital tools.
- Compare the accuracy and ease of traditional and modern measurement techniques.
- Develop practical lab skills, including accurate observation and data recording.
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PH Lab
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
The purpose of the pH lab experiment is to determine the concentration (pH) of a substance by reacting that substance with another substance of known concentration. Students can use multiple lab methods to measure the pH, practising key skills.
- Understand the purpose and process of titration in determining substance concentration.
- Practice accurate pH measurement techniques in a VR environment, including using burettes, indicators, and digital pH meters.
- Analyze and interpret results to calculate the concentration of an unknown solution.
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Voltaic Lab
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
Using different chemicals, students are able to test the best combinations in order to generate power in a traditional voltaic cell. A guided tour of how a cell works can also enhance students' understanding of the topic.
- Investigate the chemical reactions involved in a voltaic cell.
- Test different chemical combinations to determine which generates the most power.
- Understand the components and processes that make a voltaic cell work.
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Kinetics
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this lab, students are able to observe the rates of different chemical reactions with access to key lab equipment.
- Explore factors affecting reaction rates (concentration, temperature, surface area, catalysts).
- Observe and analyse reaction rate changes in a virtual lab setting.
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Lithium Reactions
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
This lab provides students with four mystery metals, a Bunsen burner, a container of water, and the scientific details of reactions which may be observed. Using this equipment, students are tasked with identifying each metal by its reaction.
- Observe and compare the reactivity of lithium and other alkali metals.
- Use experimental observations to identify unknown metals.
- Understand the properties of alkali metals and their reactions with water and heat.
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Titration
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
This virtual lab allows students to carry out an acid–base titration in a safe and interactive environment. Using virtual equipment, they add alkali, indicator, and acid step by step, watching for the colour change that shows neutralisation. The simulation helps students understand the titration process and practise identifying the endpoint accurately.
- Describe what a titration is and why it is used.
- Follow steps to carry out a titration in a virtual lab.
- Identify the endpoint using an indicator and pH strip.
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Bouncing Balls
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Based on real-world recorded data, students can drop rubber and tennis balls onto different surfaces from heights from 1-15m, recording data on how different materials can impact the momentum loss of the balls dropped from varying heights.
- Investigate how different surfaces affect the momentum loss of balls.
- Analyse how varying drop heights impact the bounce and energy transfer.
- Record and interpret real-world data on ball rebound behaviour.
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Circular Motion
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Using a known mass and string length, students can swing a weight above their head and to observe the impacts of mass and length on circular motion.
- Understand the relationship between mass, string length, and rotational speed in circular motion.
- Explore how changes in mass and string length affect the motion of a rotating object.
- Investigate the principles of centripetal force and rotational motion.
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Radioactivity
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
This virtual experiment will allow students to use the Geiger counter listen to the beeps and watch the counter tick up, to determine what each materials radioactive element is in each room (Alpha, Gamma or Beta or even a combination of the three).
- Understand the different types of radioactive emissions (Alpha, Beta, Gamma) and their properties.
- Use a Geiger counter to detect radioactive emissions from various materials.
- Identify which materials emit which type of radiation and understand the safety measures involved in working with radioactive materials.
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Newton's Laws
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
A highly interactive, collaborative and informative experiment! This will allow students to understand Newton's 1st law by exploring the effect of friction on the motion of object. They will understand Newton's 2nd law by interacting with objects of masses. Finally, students will understand Newton's 3rd law by interacting with different objects in the absence of gravity.
- Understand and apply Newton’s 1st Law of Motion (inertia and the effect of friction on motion).
- Explore Newton’s 2nd Law of Motion (relationship between force, mass, and acceleration).
- Investigate Newton’s 3rd Law of Motion (action-reaction pairs) in a simulated zero-gravity environment.
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Series and Parallel Circuits
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
In our Virtual Lab, students can test series and parallel circuits and the differences between them. With the series circuit, if a broken unit is on the circuit then the whole circuit breaks - the power is also shared. With the parallel circuit, if a broken unit is on the circuit then the others still work - the power will allow for full brightness.
- Compare and contrast series and parallel circuits.
- Observe how electrical flow is affected by circuit design.
- Analyze the impact of broken components on each type of circuit.
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Resistivity
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
In our Virtual Lab, students will adjust the resistance of the capacitor to see how that changes the voltage and the brightness of the bulb. Then, they can write the data and create a graph based off the voltage and resistivity.
- Understand how resistance affects voltage and current in a circuit.
- Observe and analyze the impact of resistivity on a light bulb’s brightness.
- Collect and graph data to interpret trends in electrical resistance.
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Pendulum
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Using a known mass and varying lengths of string, students are able to observe and record data on the momentum loss of a simple pendulum released in controlled conditions, determining how length changes the outcome of the experiment.
- Understand how the length of a pendulum affects its period.
- Observe and record data on the motion of a pendulum.
- Analyze momentum loss and factors affecting energy transfer.
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Waves Lab
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students are able to dynamically alter the wave speed, frequency and wavelength of a given wave, observing how these changes impact the shape and motion of the wave in real-time.
- Manipulate wave properties (frequency, amplitude, and speed) in a virtual environment and observe how each affects wave shape and motion.
- Record and explain the effects of changing wave properties using diagrams and descriptive notes.
- Connect their observations to real-world examples of waves (e.g., sound, light, water) and reflect on the most significant factors influencing wave behaviour.
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Electromagnetic Fields
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this lesson, students will explore how electric currents generate magnetic fields using a virtual reality simulation. They will observe field patterns around straight wires and solenoids, adjust current strength and direction, and apply the right-hand rule to explain their observations.
- Visualise magnetic fields around straight wires and solenoids.
- Understand how electric current generates a magnetic field.
- Apply the right-hand rule to determine the direction of magnetic fields.
- Investigate how changing current affects field strength and direction.
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Training Island - First VR Lesson
VR Training
KS2, KS3, KS4, KS5
Description
Our tranquil, tropical, training island is a bespoke experience made to teach students the basics of using Engage in VR: moving, teleporting, using 3D pen and sticky notes and using 3D objects. Each skill includes a follow-on activity to measure student progress. The session host can even start a boat ride, hot air balloon ride and celebratory fireworks at the end... when they think all students have learnt the skills they need!
Lesson objectives
- To gain confidence in key VR user skills in Engage: moving, teleporting, using the sticky notes and 3D pen and using 3D objects (IFX)
- To celebrate successes and reflect on areas for development.
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Moon Base Level 4
VR Training
Teachers
Description
Step into the Moon Base and launch your teaching presence to the next level. This session helps you adapt your classroom identity for virtual reality, with practical strategies to boost engagement, structure behaviour, and personalise your impact. Through role play, real classroom examples, and purposeful movement, you'll leave ready to lead even more confidently in VR.
Lesson objectives
- To build confidence in adapting your teacher identity and presence for VR learning environments
- To practise managing student engagement and behaviour during interactive VR experiences
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Digital Bookshelf
Graduation Celebration
VR Events
KS2, KS3, KS4, KS5
Description
Welcome to the graduation celebration space! Here you can host your event virtually, with a presentation space, stage screens and interactive activities upstairs!
Lesson objectives
- To celebrate student graduation in a bespoke VR environment
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Requested by
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
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About the author
Burger Kitchen
French
All
Description
Demonstrate comprehension of food vocabulary, while building burgers with your chef partner, without the need for any real-life ingredients! There are six burgers to build on this ticket and each one is different. Be careful of the notes in red - we want to keep our customers happy and healthy!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
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Lesson plan
Victorian Classroom
History
KS2, KS3, KS4, KS5
Description
Travel back in time to the Victorian age! Immerse students in a thematic classroom that allows for effective comparison between then and now.
Availability
Content available
Need some support?
LESSON PLAN
Book a call, lesson support session, or class preparation session.
PREVIEW
Shakespeare
Drama // English
All
Description
Examine a model of the Globe Theatre and speak to AI Shakespeare (Note: School of AI doesn't YET work in MR).
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Engage Locations
Teacher Tools
ALL
Description
After signing into the Engage app and starting a session, you will see all of the Engage locations available to us for building your next VR adventure!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
Treaty of Versailles
History
KS4, KS5
Description
Challenging content warning (depictions of Nazi symbology and propaganda). In the room where it was signed, students can examine evidence and hear from signators on the impacts of the Treaty of Versailles on Germany.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Ancient Egypt Museum
History
KS2, KS3, KS4, KS5
Description
Updated April 2025! Transported to the Inspired Metaverse School, students can examine famous artefacts from Ancient Egypt and learn their unique histories. The AI Ancient Egypt expert is also on hand, to add further insight to the artefacts, with suggested questions.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Food Chains
Mixed Reality
All
Description
Bring the animal kingdom to the real-life classroom, as students identify connections between predators, prey and different consumer groups. Crucially, explanations must be given to engage higher-order thinking skills - what happens to the chain if there's a missing link?
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Artefact Examination & Determination
History, ToK
KS2, KS3, KS4, KS5
Description
Presented with a studio filled with artefacts and artworks, students must investigate their origins, relationships, cultures, religions and more.
Availability
Content available
Need some support?
LESSON PLAN
Book a call, lesson support session, or class preparation session.
PREVIEW
WW1 Trenches
History
KS2, KS3, KS4, KS5
Description
Three-in-one experience! Start in the trenches in the daytime gallery; travel to the trenches at night for a sensory experience; finish in the Palace of Versailles for reflection.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Escape Room Exit Route
Teacher Tools
Staff
Description
Are you using the escape room for a VR lesson? Request the exit route snapshot, so you can practise beforehand and get to know the labyrinth. It could also be used as a last resort if students can't find their way out!
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Escape Room Level 1 Recap
VR Training
Teachers who completed Inspired Metaverse School Level 1
Description
Review the key steps for setting your lesson up in Engage, by trying our escape room quiz! The 10 questions will encourage you to reflect on the safeguarding steps we demonstrate in the Level 1 demonstration. You can try each question as many times as you like, but the escape room will... let you know... if you make a mistake!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Painting VR
Art
All
Description
Let your imagination run wild and create a masterpiece, without spilling a drop of paint or getting your hands dirty! This virtual painter's studio app will give you all of the tools you need to experiment with, create, develop and display your artistic works.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Four Corner Debate
Teacher Tools
Staff
Description
Availability
Host an in-class debate and customise our grid with your own arguments, scales or text of choice using sticky notes!
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Sticky Note Wall Plenary
Teacher Tools
KS2, KS3, KS4
Description
A traffic light plenary to review students' learning at the end of their VR lesson. 1 Students think of questions they should be able to answer and write these on an orange sticky note. 2 Students write answers to the questions on yellow sticky notes. 3 Students vote for the best answers with green sticky notes.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
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Catamaran Celebration
VR Events
Teachers only
Description
The perfect VR location for teacher social or first experience of what VR is like! Here teachers can relax, socialise, play and discover some AI characters from our favourite VR lessons. There's a teambuilding game, photo booth with a how-to video for taking selfies and even virtual champagne by the jacuzzi!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Engage VR Training Room
Teacher Tools
Staff and students
Description
Where shall we train staff and students to use VR? In the Engage VR training room of course! Please contact us for the accompanying videos and powerpoint slides for this training.
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Inspired Metaverse Staff Room
Teacher Tools
Staff
Description
Connect with colleagues from Inspired Metaverse Schools. Our staff room is always open!
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
2D and 3D Shapes (MR)
Maths
All
Description
This lesson gives you everything you need, to not only identify, but also explain relationships between both 2D and 3D shapes. The power of mixed reality will allow you to extend the skill application beyond the virtual elements, to items in your real-life surroundings.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Grime Dice
Maths
KS2, KS3, KS4, KS5
Description
Instead of having the usual values from 1 to 6, the grime dice in this lab display various, unusual values. This allows students to explore concepts of probability and predictability in a dynamic and collaborative lab space.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
WW1 Source Analysis
History
KS4, KS5
Description
Updated April 2025! Visit our historical source museum, purpose-built for a deep dive into WW1 source analysis. The AI historian will be happy to add further insight into your analytical endeavours!
Availability
Content available
Need some support?
LESSON PLAN
Book a call, lesson support session, or class preparation session.
PREVIEW
Telling the Time (MR)
Spanish
All
Description
Demonstrate comprehension of clock times in Spanish using Mixed Reality! Start with the reading task included in the MR kit and then use real-life times (on a mobile phone, written on the board, spoken times given by the teacher...). Remove the support poster when enough confidence allows!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Training Island Level 3
VR Training
Attendees of Inspired Metaverse School Level 3
Description
Join us for level 3 VR training, on a beautifully tranquil island that will build your VR confidence. We will support you by reviewing the basics of using a VR headset in Engage: how to move, to how teleport, how to use the wrist controls and much more!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Modern Classroom
History
KS2, KS3, KS4, KS5
Description
Historically contrasting spaces within the Inspired Metaverse School setting where students can compare modern and Victorian classrooms.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Food Chains (MR)
Mixed Reality
All
Description
Bring the animal kingdom to the real-life classroom, as students identify connections between predators, prey and different consumer groups. Crucially, explanations must be given to engage higher-order thinking skills - what happens to the chain if there's a missing link?
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Exchange Rates Supermarket
Economics, Maths
KS4, KS5
Description
Step inside the Global Trader Supermarket and give students a realistic experience of the impact of changing exchange rates on their purchasing powers. Give the students a budget in GBP and allow them to shop for items of their choice from different countries and currencies, calculating their overall spend in GBP. What will they still be able to afford when the exchange rates change?
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Kinematics
Maths
KS2, KS3, KS4, KS5
Description
Using pendulums, springs and other dynamic devices, this lab equips students to observe physics in action, making key mathematical recordings of their observations using live, dynamic graphing for use outside of the VR lab.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Spring Break
VR Events
KS2, KS3, KS4, KS5
Description
Where better than the beach to celebrate the beginning of Spring Break?! A sunny, purpose-built space full of interactive activities for students, while they meet and greet friends old and new!
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Reddam House, Berkshire
Teacher Tools
Staff
Description
Host your lesson at Reddam House, Berkshire, one of our UK Inspired Schools. This location has an expansive outdoor area, reception desk, fireplace lobby and two empty classroom spaces.
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Hot Seat Plenary
Teacher Tools
KS2, KS3, KS4, KS5
Description
Why not let students run the plenary to review their own learning? Students take it in turns to sit in the hot seat, while others ask them questions about what they have learnt from their VR lesson!
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
UN Summit
VR Events
KS2, KS3, KS4, KS5
Description
The perfect VR location for a virtual UN Summit! Fully customisable if your students need their scripts loaded onto the desks.
Availability
Content available
PREVIEW
Need some support?
Book a call, lesson support session, or class preparation session.
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Types of Castles
History
KS2, KS3
Description
In this lesson, students can visit and explore two different types of castle, identifying their key features and differences to gain a better, experiential understanding.
Availability
Content available
Need some support?
LESSON PLAN
Book a call, lesson support session, or class preparation session.
PREVIEW
Shopping for Mao Evidence
History
KS4, KS5
Description
Turn an essay skills lesson into a supermarket sweep! Welcome to the 'supermaoket', where students must find only the very best evidence for an essay on Chairman Mao.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Paradiddle
Music
All
Description
The Paradiddle app unlocks the door to a world of drumming from complete beginners onwards! Tutorials will allow you to build a set of key skills that are then applied when you learn songs of your choice. The virtual drums can even be spatially anchored to a real-life drum kit for an even more authentic experience.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Piano Vision
Music
All
Description
The Piano Vision app brings the keys to your fingers, without the need for a real piano! Whether you choose to play in Mixed Reality or in the virtual concert hall, you will be guided through an unforgettable and meaningful learning journey. You can even link a real keyboard for an enhanced experience. Are you ready to become a virtual piano virtuoso?
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Heart Exploration
Science
Description
An extrapolation of the existing heart exploration lesson in MR with the additional enhancement of bringing the experience into your unique surroundings. At both real-world and giant scale, students have a unique ability to examine the human heart in great detail, enhancing their understanding.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Spectrum Sort
Teacher Tools
Staff
Description
A highly versatile plenary or progress check task, allowing the teacher to determine student opinion and understanding within moments!
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Telling the Time
Spanish
All
Description
Demonstrate comprehension of clock times in Spanish using Mixed Reality! Start with the reading task included in the MR kit and then use real-life times (on a mobile phone, written on the board, spoken times given by the teacher...). Remove the support poster when enough confidence allows!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Brain Dissection (MR)
Psychology
All
Description
Combine the tactile experience of using any physical resources you have at hand in the classroom with MR by using our mixed reality lesson kit! First, student will identify the different lobes from the outside of the brain. Second, students will dissect a human brain to explore many of its parts and functions.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Inspired Metaverse Masterclass
VR Events
KS2, KS3, KS4, KS5
Description
This space, complete with stage and Meet and Greet area, is an ideal location for introducing and training students in the use of the Engage platform.
Availability
Content available
Need some support?
LESSON PLAN
Book a call, lesson support session, or class preparation session.
PREVIEW
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Falling Object
Physics
KS2, KS3, KS4, KS5
Description
Using a hammer, apple and feather, students can drop objects from heights between 1-15m on Earth, the moon, and in space, in order to observe the different rates of gravity and speeds of falling in different environments.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Halloween Escape Room
VR Events
KS2, KS3, KS4, KS5
Description
Can you escape the labyrinth by answering 10 Halloween-themed questions and finding your way through the maze? Request our Escape Room escape route if you'd like to learn the route before hosting the event!
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Easter Social
VR Events
KS2, KS3, KS4, KS5
Description
Whether you want an Easter egg hunt, an Easter jukebox disco or an egg and spoon race, we've got you covered!
Availability
Content available
PREVIEW
Need some support?
Book a call, lesson support session, or class preparation session.
Pass The Ball Plenary
Teacher Tools
KS2, KS3, KS4, KS5
Description
A great review task to allow students to demonstrate their progress at the end of your VR lesson. Students sit in a circle while the teacher (or a student!) stands in the middle, passing the ball to others who have to ask questions based on their lesson...
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Brain Dissection
Psychology
All
Description
Combine the tactile experience of using any physical resources you have at hand in the classroom with MR by using our mixed reality lesson kit! First, student will identify the different lobes from the outside of the brain. Second, students will dissect a human brain to explore many of its parts and functions.
Availability
Content available
Need some support?
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Jazz Bar
VR Events, History
KS2, KS3, KS4, KS5
Description
Drop in to the VR jazz establishment to catch some '20s jazz fever! This space encapsulates the feel of the speakeasy establishment, with authentic imagery and interactive elements to bring the experience to life.
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Early 1920s Germany
Film, History
KS5
Description
What was life like in Germany after WW1? What struggles were the German people experiencing in everyday life, which led to the film movement German Expressionism? Take a visit to this immersion space to find out!
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Computer Components
Computer Science
All
Description
Combine the tactile experience of passing real-life computer components round the classroom with MR by using our mixed reality lesson kit! With the 3D models in front of you, the virtual possibilities will allow students to enlarge up-to-date components in front of them and even compare these with the real ones provided by the teacher.
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Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Heart Exploration (MR)
Science
Description
An extrapolation of the existing heart exploration lesson in MR with the additional enhancement of bringing the experience into your unique surroundings. At both real-world and giant scale, students have a unique ability to examine the human heart in great detail, enhancing their understanding.
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2D and 3D Shapes
Maths
All
Description
This lesson gives you everything you need, to not only identify, but also explain relationships between both 2D and 3D shapes. The power of mixed reality will allow you to extend the skill application beyond the virtual elements, to items in your real-life surroundings.
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Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Computer Components (MR)
Computer Science
All
Description
Combine the tactile experience of passing real-life computer components round the classroom with MR by using our mixed reality lesson kit! With the 3D models in front of you, the virtual possibilities will allow students to enlarge up-to-date components in front of them and even compare these with the real ones provided by the teacher.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
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Lesson plan
Burger Kitchen (MR)
French
All
Description
Demonstrate comprehension of food vocabulary, while building burgers with your chef partner, without the need for any real-life ingredients! There are six burgers to build on this ticket and each one is different. Be careful of the notes in red - we want to keep our customers happy and healthy!
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Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Interwar Art
History, Art
KS4, KS5
Description
An immersive art gallery, dedicated to Interwar art. Students explore and discuss the artworks presented in the virtual gallery, adding context to the visuals based on their prior knowledge and learning.
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Content available
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LESSON PLAN
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Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Planets
Science
All
Description
Explore the scaled-down planets of our solar system in your very own classroom. Mixed reality will allow students to place the virtual objects in the real world, so this activity could be done outside!
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Lesson plan
Winter Village
VR Events
KS2, KS3, KS4, KS5
Description
Give your students a treat to remember this Winter! Our VR Winter Village is absolutely full of activities, including: -Interactive snowballs -Decorate the snow people and the Christmas trees -Twelve Days of Christmas Scavenger Hunt -Twelve Days of Christmas singalong ...and so much more!
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Planets (MR)
Science
All
Description
Explore the scaled-down planets of our solar system in your very own classroom. Mixed reality will allow students to place the virtual objects in the real world, so this activity could be done outside!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
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Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity/Animation/Creativity/Wow effect/Magic/Awesome Interactivity/Design
Get it
About the author
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Shakespeare (MR)
Drama // English
All
Description
Examine a model of the Globe Theatre and speak to AI Shakespeare (Note: School of AI doesn't YET work in MR).
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Lesson plan
Metaverse LIBRARY
Joana de Almeida Sim
Created on September 2, 2023
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Beyond the Classroom, Into the Metaverse: Guided by Teachers, Experienced by Inspired Students
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Maths
Virtual Lab: Biology
english
Languages
history
geography
Economics Business
Politics
Osmosis
Exercise
Enzymes
Microscopes
TOK
PSYCHOLOGY
ART
Film Studies
PE
Music
Virtual Lab
Teacher tools
TRAINING & Events
Sciences
Metaverse LIBRARY
Maths
Virtual Lab: Chemistry
english
Languages
history
geography
Economics Business
Titration
Lithium Reactions
Politics
Voltaic Lab
Acid Lab
pH Lab
Kinetics
TOK
PSYCHOLOGY
ART
Film Studies
PE
Music
Virtual Lab
Teacher tools
TRAINING & Events
Sciences
Metaverse LIBRARY
Maths
Virtual Lab: Physics
english
Languages
history
geography
Economics Business
Politics
Series and Parallel Circuits
Bouncing Balls
Newton's Laws
Circular Motion
Resistivity
Radioactivity
TOK
PSYCHOLOGY
ART
Film Studies
PE
Music
Waves Lab
Pendulum
Electromagnetic Fields
Falling Object
Virtual Lab
Teacher tools
TRAINING & Events
Sciences
Metaverse LIBRARY
Metaverse LIBRARY
Metaverse LIBRARY
Maths
Virtual Lab: Maths
english
Languages
history
geography
Economics Business
Vector Equations of Lines
Politics
Grime Dice
TOK
PSYCHOLOGY
ART
Film Studies
PE
Music
Virtual Lab
Kinematics
Teacher tools
TRAINING & Events
Metaverse LIBRARY
Sciences
Maths
Teacher Tools: VR Events and Training
english
Languages
history
UN Summit
Catamaran Celebration
Winter Village
Easter Social
1920s Jazz Bar
Graduation Celebration
Halloween Escape room
Spring Break
geography
Events for all age groups
Economics Business
Politics
TOK
PSYCHOLOGY
Escape Room Level 1 Recap
Training Island Level 3
Inspired Metaverse Masterclass
Student VR Training Island
Moon Base Level 4
Engage VR Training Room
ART
Training
Film Studies
PE
Music
Virtual Lab
Teacher tools
TRAINING & Events
Sciences
Metaverse LIBRARY
Maths
Teacher Tools: Plenaries, Locations, Support
english
Languages
history
geography
Economics Business
Politics
Hot Seat Plenary
Pass the Ball Plenary
Escape Room Exit Route
Spectrum Sort
Four Corner Debate
Sticky Note Wall Plenary
TOK
PSYCHOLOGY
ART
Film Studies
PE
Music
Virtual Lab
Engage Locations
Reddam House, Berkshire
Inspired Metaverse Staff Room
Teacher tools
Locations | Plenaries | Support
TRAINING & Events
Sciences
Metaverse LIBRARY
Maths
Mixed Reality: Activities
english
Languages
history
geography
Economics Business
Politics
Brain Dissection (MR)
Computer Components (MR)
Heart Investigation (MR)
Exploring Shakespeare (MR)
2D and 3D Shapes (MR)
TOK
Food Chains (MR)
PSYCHOLOGY
ART
Film Studies
PE
Music
Planets (MR)
Telling the Time (MR)
Burger Kitchen (MR)
STEMRobotics (MR)
Virtual Lab
Teacher tools
TRAINING & Events
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Cell Ultra Structures
Science, Biology
KS3, KS4, KS5
Description
Digital Bookshelf
Lesson objectives
Updated August 2025! Students can investigate accurate 3D models of cells at an enhanced size, gaining a greater understanding of a traditionally-micro biology. Now contains AI expert that can answer questions and provide answers, seat (un)locking and 3D models that remain the same size.
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Heart Lab
Science, Biology
KS2, KS3, KS4, KS5
Description
Updated April 2025! At both real-world and giant scale, students have a unique ability to examine the human heart in great detail, enhancing their understanding. Now includes built-in video button, AI cardiologist and a button that loads the hearts, which can be picked up but not re-sized!
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Aquarium
Science, Geography, Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
This interactive and immersive aquarium experience allows students to step underwater and interact with a vairety of sealife.
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Burger Kitchen Calories
Biology, Sports Science
KS2, KS3, KS4
Description
Lesson objectives
Students are challenged to build burgers using ingredients which total as close as possible to a given calorie count, with consideration for the nutrition of these meals.
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Sampling Ecology
Biology, ESS, Geography
KS2, KS3, KS4, KS5
Lesson objectives
Description
Applying prior knowledge, students can use this environment and the equipment included to sample zones of the ecosystem presented and analyse the reasons behind differences in ecology.
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Equilibrium Food Chains
Biology, ESS, Geography
KS2, KS3, KS4, KS5
Description
Description
Lesson objectives
Brought directly to the grounds of the school, students can interact with and maniuplate the biomes presented to better understand relationships, eqilibirum and food chains in context.
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Identifying Organs
Sience, Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
Updated June 2025! At real-world scale, students have a unique ability to examine and place organs in skeletons, enhancing their understanding.
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Biome Building
Geography, ESS, Biology
KS4, KS5
Description
In this lesson, students will engage in a hands-on activity where they select species adapted to different biomes, considering abiotic and biotic factors. They will justify their choices and discuss their reasoning. At the end, students can revisit initial choices and discuss their validity, along with additional, challenging questioning on the impact of global warming on biome species and ethical implications.
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Mitosis
Biology
KS4, KS5
Description
Our Mitosis lesson incorporates enlarged scale, to give students the chance of exploring cells in an impactful way. This 5-in-1 experience allows students to review the different stages of Mitosis and see it in action. Additionally, there is a GCSE and A-Level task where students can label the key parts of a plant cell and an animal cell.
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Lungs and Respiration
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
Step inside the human body and explore the lungs in our highly interactive VR lesson! From the practical starter task, to our built-in AI Pulmonologist, to guided tasks on Respiration and Exercise and Viruses and Bacteria - this lesson has it all. There's even a button which will teleport everyone up into the lungs, for an 'Explore and Explain' plenary.
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Lungs and Smoking
Biology
KS3, KS4, KS5
Description
Lesson objectives
In this VR lesson, students explore how the lungs function and how smoking and environmental factors impact gas exchange. A VR science teacher introduces each topic with a short explanation, followed by interactive visuals, animations, and models. The lesson begins with a quiz to assess prior knowledge and ends with the same quiz, allowing students to see their improvement.
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Genetics and Evolution
Biology
KS3, KS4, KS5
Description
Lesson objectives
Updated August 2025! Welcomed by Darwin to the island, students can explore fossils, species of flora and fauna, and learn about key figures in our modern understanding of evolution and genetics. Students can explore the Galapagos island and identify different species which contributed to Darwin’s studies on evolution. Each species has an interactive bubble which provides contextual information to students. Now includes AI expert and 5-question quiz.
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Recombinant DNA Technology
Biology
KS5
Description
Lesson objectives
In this interactive science lesson, students explore the basics of DNA and genetic engineering through an immersive VR experience. Students modify DNA sequences at three virtual stations to see how genetic changes affect traits in apples, crops, and humans. Students learn key terms like recombinant DNA and gene editing while discovering how DNA influences traits, disease risk, and agricultural performance. The lesson ends with a quiz and class discussion to reflect on how genetic technology is used in the real world.
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Central Nervous System
Biology
KS3, KS4
Description
Lesson objectives
In this VR lesson, students explore the structure and function of the central nervous system through interactive 3D brain models and a virtual dissection. They begin by sharing prior knowledge using sticky notes, then watch a short video and complete a quiz to check understanding. The session ends with a reflective activity to consolidate new learning.
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The Human Eye
Biology
KS3, KS4
Description
Lesson objectives
In this VR lesson, students investigate the anatomy and function of the human eye using interactive tools and 3D models. They start by sharing prior knowledge with sticky notes, then watch a video and explore how light travels through the eye. The lesson concludes with a reflective task to reinforce learning.
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Plant and Animal Cells
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR lesson, students explore giant models of plant and animal cells to identify key organelles and compare their structures. Through interactive challenges and virtual sticky notes, they describe organelle functions and predict the impact of cell failure on the organism. The session ends with a fast-paced review linking organelles to real-life biological processes.
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Lifecycle of a Virus
Biology
KS3, KS4
Description
Lesson objectives
Inside a giant cell, students explore the structure and function of viruses and compare the lytic and lysogenic replication cycles. Through simulations, sequencing tasks, and group challenges, they evaluate viral strategies and justify their choices. The lesson ends with a collaborative plenary to consolidate understanding and address misconceptions.
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BioLab: HUMAN BRAIN
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR BioLab, students explore the anatomy and function of the human brain through interactive 3D models. They will engage with guided tours, hands-on exploration, and gamified quizzes to reinforce key knowledge. The session is designed to build spatial awareness and deepen understanding through active learning.
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BioLab: HUMAN HEART
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR BioLab, students explore the human heart as a 3D interactive model to understand its structure and function. The session guides them through the heart’s chambers, valves, and blood flow using labelled visuals, voiceover narration, and games. Students will reinforce their learning through exploration and application-based activities.
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BioLab: HUMAN EYE
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR BioLab, students explore the structure and function of the human eye through an interactive 3D model. They’ll be guided through key parts such as the cornea, lens, retina, and optic nerve using labelled visuals, narration, and immersive tools. Games and hands-on exploration help consolidate their understanding of how the eye enables vision.
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BioLab: HUMAN KIDNEY
Biology
KS3, KS4
Description
Lesson objectives
In this immersive VR BioLab, students explore the structure and function of the human kidneys using an interactive 3D model. Through guided tours, free exploration, and educational games, they’ll learn how the kidneys filter blood, maintain water balance, and remove waste. The session combines visual, auditory, and kinesthetic learning to reinforce key content in a memorable way.
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Apollo Launchpad
Science, Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students can explore rocketry and observe in awe the incredible scale of the Apollo launchpad and rocket in this exciting, immersive location.
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Sustainable vehicles
Science, Physics, Geography
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students can explore vehicles from the past, present and future within the context of sustainability.
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Solar System
Science, Physics
KS2, KS3, KS4, KS5
Description
Description
Lesson objectives
Updated April 2025! Explore the scaled-down planets within the grounds of Reddam House, Berkshire! New activities include: AI Carl Sagan who will answer students' questions, planet 3D models that remain at the correct scale, solar system video and a 'teleport to space' button for that very purpose!
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Lobby
Science, Location
KS2, KS3, KS4, KS5
Description
Lesson objectives
Host a small tutorial or debate in the beautiful and historic building of Reddam House, Berkshire!
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Lunar Phases
Science, Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Take a dynamic approach to learning about lunar phases. Students stand where Earth is and they can rotate modelling the rotation of Earth on its axis. The dynamic lighting in this lesson allows students to see how the light changes and impacts the lunar phase.
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Planetary Exploration Lab
Science, Physics
KS2, KS3, KS4, KS5
Description
In this lab, students are able to explore the planets in the solar system in a hands-on and interactive manner. Select planets, pick them up and scan to explore each one at a larger scale. Students can even eject into space to explore space walking!
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Newton's Apple
Science, Physics
KS2, KS3
Description
Ever wondered why apples fall to the ground, or why astronauts bounce on the Moon? In this interactive VR lesson, students meet Isaac Newton, watch apples fall in different environments, and test predictions with feathers, hammers, and planets. Through simple demonstrations and Newton’s own explanations, learners uncover how gravity works across the universe.
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Atomic Models
Science, Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
Updated August 2025! Build and explore atomic models, while also learning about the actual scale of models, relative to each other. All you need to do is look out the window... Now includes built in balls and bonds that remain the same size, AI Chemistry expert and more!
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Atoms, Elements & Molecules
Science, Chemistry
KS2, KS3, KS4
Description
Lesson objectives
From atoms, to elements, to molecules - this VR lesson provides ten built-in activities to choose from! Whether it's discovering the history of the periodic table or how to read it, drawing atomic structures, knowing the element symbols, sorting metals from non-metals, making molecules or distinguising between atoms, elements, molecules and compounds - this VR lesson has it all!
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History of Atoms
Science, Chemistry
KS2, KS3, KS4
Description
Lesson objectives
Students explore how scientific ideas about the atom developed from Dalton’s solid sphere to Schrödinger’s quantum model. They meet the scientists as AI avatars, build the different models in a virtual lab, and test evidence through the Crookes tube experiment. The lesson shows how new discoveries changed scientific thinking and shaped our current understanding of atomic structure.
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Rock Types
Geography, Geology, ESS
KS2, KS3
Description
Lesson objectives
Collaborative activity utilising prior knowledge to identify different rock types and their characteristics.
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Sampling Ecology
Biology, ESS, Geography
KS2, KS3, KS4, KS5
Lesson objectives
Description
Applying prior knowledge, students can use this environment and the equipment included to sample zones of the ecosystem presented and analyse the reasons behind differences in ecology.
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Hot and Cold Climate Adaptations
Science, ESS
KS2, KS3, KS4, KS5
Lesson objectives
Description
The grounds of Reddam House, Berkshire, contain a range of species adapted to hot or cold environments. Students write sticky notes describing the adaptations and explaining function. Biome pictures allow students to suggest where each animal could best survive.
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Global Environmental Challenges
ESS, Geography
KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of some of the key global issues of our time. Now with a Global Challenges AI expert, ready to answer your environmental questions!
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Predators and Prey
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Collaborative and demonstrative learning activity; group the predator and prey pairs while giving justifications for the pairings.
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Build a Sustainable City
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Would you like students to be able to 'build' a sustainable city? In this lesson, students have a variety of choices of what to include in the city. Students will plan and justify each choice, while applying their knowledge of environmental indicators.
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Freshwater Ecosystems
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of a thriving freshwater ecosystem, that is undamaged by water pollution.
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Polluted Water Ecosystems
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of a polluted water ecosystem. Agricultural runoff, urban runoff, industrial discharge and sewerage outflow all contribute to the various symptoms found in the polluted ecosystem.
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Sampling Techniques Beach
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Following the transect set out for students within the activity, they will take periodic samples of species from sea, to beach, to grass, and into more vegetated land to identify and explain how and why these species change across this course.
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Natural Resources
ESS, Biology
KS3, KS4, KS5
Description
Lesson objectives
Exploring a series of diverse biomes, students will identify the natural resources present, utilising their key vocab. They will use the questions and information presented, to summarise the resources in that location, compared to the others they will see in a variety of Biomes.
- Identify the natural resources present in a series of different biomes
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Atmosphere Exploration
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explore an interactive experience which takes students through the different layers of Earth's atmosphere, with visual cues and key information on each layer alongside the opportunity for collaborative and interactive conversations and tasks.
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Biodiversity Hotspots
ESS
KS3, KS4, KS5
Description
Updated August 2025! Students will explore some of Earth's most biodiverse regions through virtual tours, interactive species identification, and ecosystem mapping. The regions include: Amazon Rainforest, Coral Triangle and Madagascar. AI experts are ready to answer questions in each location.
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Causes of Extinction
ESS, Geography
KS3, KS4, KS5
Description
Travelling through the key extinction events of history, students will learn about the causes and impacts of these cataclysms to gain a better understanding of how life on Earth today has been sharped through history, and how today's extinction threats may impact the planet's future.
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Animal Testing
ESS
KS2, KS3
Description
In this interactive VR lesson, students will explore the science and ethics of animal testing. They will visit a virtual lab, read informative posters, and engage with an AI expert. Through a quiz, a sticky note reflection, and a class discussion, students will develop their own informed opinions on whether animal testing should continue, be limited, or be banned.
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Climate Change Solutions
ESS
KS4, KS5
Description
Students explore climate change solutions from around the world by visiting virtual zones in the Netherlands, Morocco, Tanzania, and Singapore. They investigate real-world examples of adaptation and mitigation strategies, documenting their findings through an interactive photo-taking task. Students end the lesson by reflecting on which global solution could be used locally and why.
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David Attenborough Biomes
ESS
KS2
Description
This unique sphere location is ideal for quick trips to different biomes! In each one, students will watch a David Attenborough mini video. The Reading Study will allow students to do their own research of choice and Richard Attenborough AI will answer any topical questions! Four different documenting areas allow students to collect their evidence in different ways: verbally (or video recording), with photos, sticky notes and whiteboards.
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Water Management & Conservation Strategies
ESS
KS5
Description
Students explore three global water management strategies: desalination, rainwater harvesting, and water recycling. They interact with AI experts, examine key infrastructure, and reflect on environmental impacts, sustainability, and scalability. The experience builds critical thinking around real-world solutions to water scarcity and supports IB ESS objectives.
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Journey of Lithium
ESS
KS5
Description
From the salt flats of Bolivia to the echoing halls of a recycling warehouse, students step inside the hidden life of lithium. They explore each stage of its journey—mining, processing, manufacturing, and recycling—while uncovering the human and environmental stories behind it. Guided by an AI expert alongside the teacher, learners reflect on the trade-offs of a world powered by batteries.
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Darwin's Finches & Natural Selection
ESS
KS3, KS4, KS5
Description
Students step aboard Darwin’s ship and set sail for the Galápagos, where AI Darwin guides them through the finches and their unique island environments. By traveling between islands, they compare beak adaptations to available food sources and uncover how natural selection shapes survival. The journey concludes with reflections on Darwin’s discoveries and the lasting impact of environmental change on evolutionary history.
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Making Paper
ESS
KS2, KS3
Description
Students explore the journey of paper from forest to factory, discovering how raw materials are transformed into finished products. Along the way they measure tree growth, operate machines, and converse with AI experts to deepend their understanding. The experience ends with students creating and saving their own digital drawing on a freshly made sheet of paper.
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Computer Compontents
Computing, Computer Science
KS3, KS4, KS5
Description
Lesson objectives
Updated April 2025! Exploded to a massive scale, this museum allows students to get close-up, hands-on and explore in great detail the different components in a computer system. Now includes starter quiz and AI Computer Components Expert!
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OOP Rules and Instructions
Computer Science, Computing
KS2, KS3, KS4, KS5
Description
Lesson objectives
Updated April 2025! Demonstrate the importance of rules when programming computers, in order for the output to be successful. Our new version now includes a starter quiz with built-in feedback, AI Computer Science expert and plenary task.
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Prototyping
Computer Science, Computing
KS4, KS5
Description
In this prototyping workshop, students demonstrate a working understanding of the need for specific instructions when prototyping a product for an end user. The thematic setting and provided equipment allows for a real-world-like process of computational thinking, problem solving and prototyping as a working team.
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Internal Hardware Revision
Computer Science, Computing
KS4, KS5
Description
This is the perfect follow-up lesson to revisit material covered in the computer components lesson. Students will identify the names and purposes of the different components, ask and answer questions, discuss function and interdependency and finally practise exam questions related to internal hardwear.
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STEM Robotics
Mixed Reality, Computing
ALL
Description
This MR activity allows students to get hands-on with enlarged robotics components utilising the Quest headsets. In addition to exploring each component, students may be tasked with labelling components correctly, using sticky notes to label the purpose of each component, or discussing the pros/cons of components with similar purposes.
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STEM Robotics
Computing
ALL
Description
Updated April 2025! In this VR lesson, students will explore a virtual robotics lab to identify and understand key electronic components. They will label items such as motors, sensors, and circuit elements, discuss their functions, and consider real-world applications. Through hands-on VR activities and group discussions, students will develop a deeper understanding of how these components work together in robotics and engineering.
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History of Computing
Computing
ALL
Description
In this immersive VR lesson, students travel through time to explore the history of computing, from ancient tools to AI. Guided by posters, virtual AI figures, and hands-on tasks, students build a timeline of understanding through play, discussion, and creativity. It’s an engaging way to meet pioneers like Turing, Hopper, and Jobs while connecting historical technology with today’s digital world.
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Python Robot
Computing
KS3
Description
Code your way to victory as you guide a robot through a star-collecting challenge using real Python-style commands. Pupils explore correct syntax, logic, and conditionals through interactive tasks, visual comparisons, and expert guidance. The lesson builds coding confidence while encouraging precision, problem-solving, and efficient thinking.
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Logic Gates Escape Room
Computing
KS5
Description
Students test, build, and analyse logic circuits in a futuristic escape-room challenge. They progress through puzzles by identifying the correct input combination, constructing complete circuits from truth tables, and filling in missing truth table outputs from a finished circuit. Logical reasoning and circuit knowledge lead them to activate the generator and win their escape.
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Rollercoaster Calculus
Maths
KS4, KS5
Description
Description
Taking complex maths and applying to real world scenarios, a fair ground has arrived at the Inspired Metaverse School for students to investigate curves, graphs and calculus in context.
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Collaborative Functions
Maths
KS4, KS5
Description
In this interactive game, one student picks a secret rule and others are challenged to find functions which follow it, narrowing down the rule which has been picked in order to win!
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Triangulation
Maths
KS4, KS5
Description
Lesson objectives
In this interactive experience, students measure various distances to find the angles of depression and elevation; using triangulation to find the position of objects in the distance.
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Sound Mirrors
Maths
KS4, KS5
Description
Explore the sound mirrors off the south coast of England. Leave the ideas up to the students - "Why would they be on the coast? Who would have used them? Why are they now obselete?" and encourage them to start thinking about the mathematics that can be explored: "What function could the structures follow? How could we model the structures?".
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Sampling Techniques
Maths, Geography
KS4, KS5
Description
A three-in-one lesson to evaluate different sampling techniques:- Random sampling on the underground train- Quota/Convenience sampling in a 3D maze- Systematic sampling at an airport
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Exchange Rates Supermarket
Economics, Maths
KS4, KS5
Description
Lesson objectives
Step inside the Global Trader Supermarket and give students a realistic experience of the impact of changing exchange rates on their purchasing powers. Give the students a budget in GBP and allow them to shop for items of their choice from different countries and currencies, calculating their overall spend in GBP. What will they still be able to afford when the exchange rates change?
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3D Shapes
Maths
KS3, KS4
Description
Lesson objectives
Updated April 2025! After a quick recap video and key vocabulary quiz, students will apply their knowledge of 3D shape properties to complete a topical treasure hunt. Then, they can measure dimensions and calculate surface area of a wide variety of 3D shapes, both solid and wireframe style. The plenary focuses on real-world application and offers a beginners, intermediate and advanced task!
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Supermarket Challenge
Maths
KS3, KS4
Description
Lesson objectives
A lesson for engaging students and reviewing key mathematical skills in a real-life context. There are ten challenges to complete, finishing with a peer questioning plenary. The questions cover: discounts, multiple discounts, clearance sale, budget allocation, spending ratios, unit price comparison, bulk vs. individual purchase and price increase/decrease. Whiteboards, an online calculator and support can be built in if required!
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Equations with X Escape Room
Maths
KS3, KS4
Description
Lesson objectives
Collaborating and navigating a labyrinth-style escape room, students must work together using their prior knowledge of the topic to correctly calculate the answers to a series of multiple-choice questions to progress through the maze.
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Integration Escape Room
Maths
KS5
Description
Lesson objectives
Collaborating and navigating a labyrinth-style escape room, students must work together using their prior knowledge of the topic to correctly calculate the answers to a series of multiple-choice questions to progress through the maze.
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Algebra, Functions, Sequences and More!
Maths
KS5
Description
Collaborating and navigating a labyrinth-style escape room, students must work together using their prior knowledge of the topic to correctly calculate the answers to a series of multiple-choice questions to progress through the maze.
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Voronoi Diagrams, Toxic Waste Problem
Maths
KS5
Description
Lesson objectives
This immersive VR lesson takes students on a dynamic journey to understand the Toxic Dump Waste Problem using Voronoi Diagrams. The lesson is set in a visually rich, interactive environment where students explore the concept of dividing areas based on proximity to specific points.
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Circle Theorems Escape Room
Maths
KS4, KS5
Description
Lesson objectives
Collaborating and navigating a labyrinth-style escape room, students must work together using their prior knowledge of the topic to correctly calculate the answers to a series of multiple-choice questions to progress through the maze.
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Graphic Display Calculator
Maths
KS4, KS5
Description
Lesson objectives
Students embark on a treasure hunt across an island, solving mathematical problems using the Graphic Display Calculator (GDC). They will be given a starting letter and must find the corresponding question, solve it, and use the answer to discover the next letter in a quote. The goal: piece together the secret phrase to complete the hunt!
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Fractions Operations (Italian)
Maths
KS3
Description
Lesson objectives
Take students on an immersive adventure, to review their knowledge of Fractions Operations (questions in Italian)! At the end, the students can complete the Bonus and even Super Bonus questions if they finish early...
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Vector Equations of Lines
Maths
KS5
Description
Lesson objectives
In this interactive VR Maths lesson set at an airport, students explore vector equations of lines by adjusting the paths of planes and vehicles using virtual sliders. They learn how to interpret and construct vector equations in both 2D and 3D contexts, linking mathematical concepts to real-world aviation scenarios. The lesson reinforces understanding through visual exploration, collaborative tasks, and a multiple-choice quiz to check comprehension.
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William Blake in Context
English
KS4, KS5
Description
Examining the works of William Blake in the context in which they were written, in a dirty, dark and poluted extract of London, allows students to see, think and feel as Blake may have in his own time.
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A Streetcar Named Desire
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
In this 1:1 recreation of a Broadway set from the titular play, students are able to recreate scenes in the surroudnings of professional actors, in a fully-functional theatre setting (with lights, curtains and more).
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Anthony and Cleopatra
Thematic versus Original Stage Setttings
English, Drama
KS4, KS5
Description
Lesson objectives
On a grand, thematic stage in the desert of Egypt, and the original setting of The Globe, students can perform scenes and compare/contrast the impact of context.
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Advertisements in Context
English, Business
KS3, KS4, KS5
Description
Lesson objectives
On a city street, students can examine adverts in context. This includes rearranging the adverts and comparing/contrasting their messaging. Includes 4D advertising powered by VR.
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Newspaper Article Examination
English
KS4, KS5
Description
Lesson objectives
Designed as a collaborative exercise, students can examine and annotate newspaper articles from different publications, comparing and contrasting their differing socio-political inclinations.
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Blake Stage Reading
English
KS4, KS5
Description
Lesson objectives
Welcome to the Theatre in the Round, which is ready and waiting for you and your class to perform a reading of Blake on stage!
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Describing Buckingham Palace
English
KS2, KS3, KS4, KS5
Description
Attending the 360 VR cinema room, students are first taken on an immersive tour of the Palace interior. When the tour concludes, students are challenged to take to the Hot Seat as a plenary activity, reflecting on their experience and discussing how they will take their learning forward upon return to the classroom.
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Green Lake Past and Present
English
KS2, KS3, KS4
Description
In this lesson, students will visit two locations. First, the Green Lake Town of the past, where they will examine the events of this period and the location as it once was. Then, in the present, Green Lake Camp, which has replaced the town, and the current events taking place here. Comparing the two, students will uncover the impacts of past events on the present, and better understand the cohesive story written by the author.
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A Christmas Carol
English
KS2, KS3, KS4, KS5
Description
Taking to the stage in an interactive theatre setting, students are able to perform scenes on four sets from Charles Dickens’ “A Christmas Carol”. The available sets include: Scrooge and Marley Exterior, Scrooge and Marley Interior, Scrooge’s Bedroom, Cratchit’s Dining Room.
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Edwardian Society (An Inspector Calls)
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
Explore a recreation of an Edwardian dining room in the style that the Birling family from An Inspector Calls may have inhabited. Students are greeted by a maid before exploring key learning content around the space. This includes information on the characters from the play, as well as insights into Edwardian society and dining.
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Globe Theatre and Shakespeare AI
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
An absolute must-have for your Shakespeare curriculum! This experience is a 3-in-1 VR lesson: tour the globe theatre, speak to Shakespeare AI and perform some of his most important works.
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Crime Scene (True Crime)
English
KS3, KS4, KS5
Description
Lesson objectives
If your students are studying the True Grime genre, this is the perfect VR lesson to immerse them in a virtual crime scene. As they explore the apartment, different stations will show the forensic roles and processes of a crime scene. The self-marking quiz at the end, will give them automatic feedback!
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Flight in Skellig
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Come and explore the symbolic power of flight in Skellig by David Almond! Students will delve into how flight represents freedom, transformation, and hope while analysing the emotional journey of Michael, Skellig, and Mina during the flight scene. Activities include dramatic readings, freeze frames, symbolic movement exercises and more!
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Ancient Greek Theatre
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Explore the world of Ancient Greek theatre! Exploring the ampitheatre, stage, costumes, masks, mechanisms and performances of this pivotal cultural period, students will understand the key features of Greek theatre and its lasting influence on modern performance.
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Medieval Theatre
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Explore the key features and history of theatre in the medieval period! Investigate staging techniques, the role of the Church and town in performances, and special effects. Through interactive discovery questions, learn about elements like trapdoors, sponsors, and performance spaces.
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DNA (Dennis Kelly) Leah's Monologue
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
This highly immersive theatre space allows students to take a deep dive into the stage setup and stage effects. The starter and plenary will create moments for reflection, guiding students through a holistic understanding. They can perform Leah's monologue and experiment with a selection of lighting effects, sound effects and backing tracks.
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Rise of Socialism
English
KS4, KS5
Description
Lesson objectives
In this VR lesson, students will explore the harsh conditions of women working in 1912 factories and the divide between workers and factory owners. Students will connect these themes to J.B. Priestley’s An Inspector Calls, exploring class struggle, social responsibility, and inequality. There is even the option of speaking to JB Priestley AI, to get an author's perspective on key topics!
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Text Museum
English
KS2, KS3, KS4
Description
Lesson objectives
Explore the differences between fiction and non-fiction texts using virtual tools. Students will recall prior knowledge with a sticky note memory task, analyse book covers and extracts, and take on the role of detectives to identify the genre, audience, and purpose (GAP) of various texts. Through engaging discussions and a TV studio presentation, students will deepen their understanding of how different texts are structured and why they are written.
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English Country Restaurant
English
KS2, KS3, KS4
Description
Lesson objectives
In this interactive VR lesson, students will practise ordering food and drinks in a traditional English restaurant. They will engage in a role-play experience where they take on the roles of a customer and waiting staff, using polite phrases and correct restaurant etiquette. Students will explore a virtual menu featuring typical English dishes and drinks, choose their meal, and interact with their peers to place their order, request the bill, and ask about payment options.
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The Magic of Books
English
KS2, KS3
Description
Lesson objectives
In this immersive and magical library forest, students explore incredible libraries around the world, reflect on their favourite, and take a fun quiz to test their knowledge. They then go on a scavenger hunt for famous book-related objects and collaboratively create a story in a mystical forest setting. The lesson ends with an exciting simulation where students decide which book they’d save in a disaster scenario.
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Conversations in Town
English
KS3, KS4
Description
Lesson objectives
In our virtual town, students practise real-life conversations in shops and service settings. They build confidence using polite questions and responses through guided role-play. Each role play is provided at three different difficulty levels, depending on age and confidence. The lesson ends with a simple colour-coded RAG sticky note task, to help students identify their next steps.
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Fortune Teller
Spanish
KS2, KS3, KS4, KS5
Description
Practising their future tense structures, students visit this bespoke oracle space in order to communicate with their peers and practise key language skills.
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Burger Restaurant
Spanish
KS2, KS3, KS4, KS5
Description
Come to our burger restaurant to test students' knowledge of the ingredients required for building their meal! This interactivity allows both the waiting staff and the customers to be active participants, where communication and comprehension are key.
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Vocab Grammar Escape Room DP1
Spanish
KS2, KS3, KS4, KS5
Description
Interactive escape room activity encouraging collaborative solving of 10 multiple-choice questions covering different aspects of Spanish revision.
Lesson objectives
- Be able to demonstrate vocab and grammar knowledge
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Vocab Grammar Escape Room DP2
Spanish
KS2, KS3, KS4, KS5
Description
Interactive escape room activity encouraging collaborative solving of 10 multiple-choice questions covering different aspects of Spanish revision.
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Courtroom
Spanish
KS5
Description
Lesson objectives
Gain first-hand experience of a Spanish court room, its procedures and the dynamics between different participants, within the context of the novel, 'Crónica de una muerte anunciada' (Chronicle of a Death Foretold).
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Job Interviews
Spanish
KS2, KS3, KS4, KS5
Description
Lesson objectives
A series of minature office spaces designed for interview and world of work role play acitivies, in Spanish and for broader learning purposes.
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Travel Agency
Spanish
KS2, KS3, KS4, KS5
Description
Booking a holiday with a travel agent is a staple task in language learning. With our purpose-built space, you can bring the scenario to life and take students directly to the travel agency. Screens can play any YouTube video for added effect!
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TV Debate
Spanish
KS2, KS3, KS4, KS5
Description
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
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School Consolidation
Spanish
KS2, KS3, KS4
Description
A trio of tasks to consolidate the school topic! A scavenger hunt with a vocab sort, a conversation jigsaw and a 'hot seat' throne where the class can ask volunteers questions of their choosing at the end of the lesson!
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Describing Hair and Eyes
Spanish
KS2, KS3, KS4, KS5
Description
Lesson objectives
Listening starter task and reading main task to consolidate physical descriptions of family members. Assign points to make the reading task a group 1 vs group 2 competition!
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Tapas Restaurant
Spanish
KS2, KS3, KS4, KS5
Description
Lesson objectives
An authentic Spanish restaurant in our Metaverse Spanish Town! Students can be customers ordering from a delicious menu, while students playing the role of waiting staff will need to find the correct foods that the customers order. Students have the option of using a script clipboard as support for the role play. The script clipboard is even double-sided (English translation on only one side) to support or challenge students!
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Telling the Time
Spanish
KS2, KS3, KS4, KS5
Description
A virtual hall of clocks which is ideal for consolidating how to tell the time! Students can place the hands on the analogue clock or use the 3D pen to write the time on the digital clock. Posters around the room provide vocabulary support and the raised teacher stage facilitates easy demonstration and viewing of student work.
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Describing Cities to Aliens
Spanish
KS2, KS3, KS4, KS5
Description
Take your class to the moon, to meet our inquisitive aliens who are keen to learn what they will find in cities when they visit Planet Earth! First, teach the aliens how to say places in town and then describe the cities the aliens have crafted in space pods, so they can hear the vocabulary used in sentences. We're certain your students will not only love but also remember their trip to the moon!
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Home Types Escape Room
Spanish
KS2, KS3, KS4, KS5
Description
A highly engaging combination of VR exploration, memory recall, Genially escape room and our golden Hot Seat plenary! Students open their Genially escape room and navigate round the VR space to engage in active memory retrieval. There's an additional memory game for early finishers and even our golden Hot Seat by the side of the lake, to check whole-class progress. Watch the preview below!
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Tapas Food Festival
Spanish
KS2, KS3, KS4, KS5
Description
Lesson objectives
The ideal starter task before you head to the Tapas Restaurant! Students go round the eight food stalls to learn the vocabulary for the trickier foods on the tapas menu. At each stall they find 3D models of each dish, an audio button, a large poster with the Spanish phrase, English translation and also pictures of the main ingredients in each dish. They can even walk down Memory Lane where they find the same tapas posters with the English removed.
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Supermarket Shopping
Spanish
KS2, KS3, KS4, KS5
Description
Welcome to the Inspired Supermarket! This VR lesson is the full package: memory retrieval quiz, simple starter identifying shop items, a purpose-built main activity where students 'go shopping' for 10 avatars and even an 'Uber Eats'-style plenary, where students will take it in turns to ride a motorbike to the supermarket. The food items have been built in so that the students can pick them up without the option of resizing, for a more comfortable experience!
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Great Spanish Authors
Spanish
KS2, KS3, KS4, KS5
Description
Our literary salon is the perfect place to introduce your students to some of the great authors of Spanish literature: Cervantes, Lorca, Becquer, Quevedo, Machado and Unamuno. Listen to the AI authors introduce themselves, label their books with the correct author and guide students through the timeline before they decide who goes where!
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Don Quijote Escape Room
Spanish
KS2, KS3, KS4, KS5
Description
This one-of-a-kind lesson will challenge and intrigue your students! Our Genially escape room will guide students around the Suburban Street and lead them through a highly engaging consolidation lesson on the epic novel, Don Quijote.
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Don Quijote Consolidation
Spanish
KS2, KS3, KS4, KS5
Description
This lesson is designed for encouraging student collaboration and engagement while consolidating core elements of the wonderful Don Quijote: character description, reality vs imagination and Don Quijote's adventures throughout the novel. The four tasks built into the lesson will keep your students working together to review their literary learning.
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La Casa de Bernarda Alba
Spanish
KS2, KS3, KS4, KS5
Description
The stage is set and ready for your students to perform an act from La Casa de Bernarda Alba, under Bernarda's watchful eye of course. The script (in Spanish) is hidden behind the curtains and can also be picked up and brought onto the stage as needed.
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Bodas de Sangre
Spanish
KS2, KS3, KS4, KS5
Description
The stage is set and ready for your students to perform an act from Bodas de Sangre. The script (in Spanish) is hidden behind the curtains and can also be picked up and brought onto the stage as needed.
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La Magia de los Libros
Spanish
KS2, KS3
Description
In this immersive and magical library forest, students explore incredible libraries around the world, reflect on their favourite, and take a fun quiz to test their knowledge. They then go on a scavenger hunt for famous book-related objects and collaboratively create a story in a mystical forest setting. The lesson ends with an exciting simulation where students decide which book they’d save in a disaster scenario.
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Hospital
Spanish
KS3, KS4, KS5
Description
At our virtual hospital, students will have four choices of starter task, five scripts to use and even three surprise scenarios to encourage spontaneity! The self-marking quiz at the end, with built in feedback, serves as the ideal review at the end of the lesson.
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AI Conversation Assistant Demo
Spanish
KS4, KS5
Description
Ever wished as a teacher there were more of you in the room? In this lesson, students are guided through a demo of how to hold a successful conversation in Spanish before moving around the Expo hall to practise with 12 duplicate AI conversation assistants. Each interaction focuses on describing where they live, using support phrases to keep the conversation flowing and build confidence in spoken Spanish.
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Courtroom
French
KS2, KS3, KS4, KS5
Description
Bring the court room to life in our bespoke VR space, specifically designed for students to argue a pre-prepared case. Vocab and sentence starters are provided on the tablet and clipboard 3D models to keep the case flowing, while maintaining the aesthetic of the environment.
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Family Identities
French
KS4, KS5
Description
Lesson objectives
Exploration of different types of families with prompt questions for discussion, for students to expore and discuss whilst practising their key vocab.
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Culture Escape Room Quiz
French
KS2, KS3, KS4, KS5
Description
Lesson objectives
Interactive escape room activity encouraging collaborative solving of 10 multiple-choice questions covering different aspects of French culture.
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Burger Restaurant
French
KS2, KS3, KS4, KS5
Description
Come to our burger restaurant to test students' knowledge of the ingredients required for building their meal! This interactivity allows both the waiting staff and the customers to be active participants, where communication and comprehension are key.
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Doctor's Office
French
KS3, KS4, KS5
Description
Lesson objectives
Bring the doctor's office role play to life, by taking students to the location where the role play becomes a natural and spontaneous conversation. Vocabulary prompts on the wall provide language support and act as a springboard for spontaneous talk.
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Travel Agency
French
KS2, KS3, KS4, KS5
Description
Booking a holiday with a travel agent is a staple task in language learning. With our purpose-built space, you can bring the scenario to life and take students directly to the travel agency. Screens can play any YouTube video for added effect!
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Two Faces of Paris
French
KS5
Description
Lesson objectives
Demonstrate the two faces of Paris and raise awareness of key differences between its cultural side and Les Banlieues.
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TV Debate
French
KS2, KS3, KS4, KS5
Description
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
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Technology Generations
French
KS5
Description
Technology debates between generations will often take place in the home. In this experience, students play the role of student or parent, both for and against the use of technology. Scripts are provided on tablet and newspaper 3D models, with plenty of opportunities for spontaneous talk.
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Restaurant Role Play
French
KS2, KS3, KS4, KS5
Description
Grab a menu and take a seat in our thematic French restaurant! Here students can practise ordering food and taking food orders in an authentic environment. Please note, there are no food 3D objects for the role play.
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Interactive Restaurant
French
KS2, KS3, KS4, KS5
Description
Take students to a French restaurant where they can order foods from a French menu. There is a restaurant script and menu created as 3D objects, which allow students to pick them up for ease of use. The foods are also provided, so the waiting staff will need to make sure they're listening carefully to the food and drink order...
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French Symbols Scavenger Hunt
French
KS2, KS3
Description
Lesson objectives
In the setting of a sunny city park, students are challenged with finding as many French symbols (pictures and text labels in French) as they can. Can they also work as an effective team to match them all up at the end?
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Explore the new version here!
Paris Sightseeing
French
KS2, KS3, KS4, KS5
Description
Take students to the main sights of Paris after taking a quick ride on the Metro! Sights include: Sacre Coeur, Eiffel Tower, Louvre, Parc des Princes and more.
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French Cinema
French
KS2, KS3, KS4, KS5
Description
Every French learner covers the topic of TV, film and or cinema. Now you can deliver your lesson in our virtual cinema! Read the lesson plan below to get inspired for how you'll use this fantastic space, or get in touch if you have an even better concept for us to build you!
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Food Shopping
French, Languages
KS2, KS3, KS4, KS5
Description
Welcome to the Inspired Supermarket, where everything costs €1! Whether your students have been learning food and drink, pencil case items, packing for a holiday or healthy and unhealthy lifestyles vocabulary - our supermarket has (or can have!) it all. Give your students their shopping list in Spanish and let the virtual supermarket sweep begin!
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French Authors
French
KS2, KS3, KS4, KS5
Description
Our literary salon is the perfect place to introduce your students to some of the great authors of French literature: Delphine de Vigan, Faïza Guène, Éric-Emmanuel Schmitt, M. De Voltaire, Jean De La Fontaine, Albert Camus, Jean Paul Sartre and Charles Baudelaire. Plan tasks to structure students' experience of the information on the walls, label their books with the correct author and guide students through the timeline before they decide who goes where!
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French Authors Guess Who
French
KS2, KS3, KS4, KS5
Description
The perfect plenary or stand-alone activity to follow on from our French Authors lesson! The students have cards for the following authors: Delphine de Vigan, Faïza Guène, Éric-Emmanuel Schmitt, M. De Voltaire, Jean De La Fontaine, Albert Camus, Jean Paul Sartre and Charles Baudelaire. A student from one team reads a statement from their author card, while the teacher keeps a tally of how many statements are needed before the other team guesses correctly. The team with the lowest final score wins!
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Doctor's Office Interactive
French
KS4, KS5
Description
Bring the doctor's office role play to life, by taking students to the location where the role play becomes a natural and spontaneous conversation. This interactive version features script buttons that bring up three versions of the same script, with differing support levels. Skeleton 3D models, euros to pay the doctor fee and giving patient 'contact detils' present new challenges in this interactive version!
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Halloween Escape Room
French
KS3, KS4, KS5
Description
Lesson objectives
Our spooky setting provides the perfect backdrop for consolidating and challenging your students on Halloween-themed vocabulary. The teacher has their own secret button, which shows only them the way through the labyrinth. Play a YouTube video during the game, to add mysterious music to the experience! Alors... des bonbons, ou un sort?
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Hotel Room Booking
French
KS3, KS4, KS5
Description
In our virtual hotel, students will have the perfect environment to practise booking a stay at a hotel. The button provides vocabulary and role play support through the web browser. The lift will even transport you to your booked room! A great lesson for practising holiday reservations and giving directions to rooms, too!
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Traditions and Customs
French
KS3, KS4, KS5
Description
A wonderful celebration of French traditions and customs! Explore our miniature-village-style museum of many of the traditions and customs that France is famous for. Take students on a highly immersive guided tour they won't forget!
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Places in Town
French
KS2, KS3, KS4, KS5
Description
Bienvenue à notre ville virtuelle! Here students can learn the names of buildings in a town: the audios play correct pronunciation and the teacher can load AND remove the shop signs and audios to guage progress. The teacher can also load a progress check (spin the wheel!) and a self-marking quiz with immediate feedback.
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Crêpes Kitchen
French
KS2, KS3, KS4, KS5
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Description
Our interactive kitchen will not only allow your students to make crêpes, but also has built-in vocabulary activities! Whether you want a multiple-choice quiz to test the ingredients vocab, a self-differentiated plenary with different levels of challenge or even a 'Beat the Chef' vocab challenge - this kitchen really does have it all.
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Directions in Town
French
KS3, KS4
Lesson objectives
Description
The ideal consolidation lesson at the end of a Town unit! Here you will find a self-marking quiz, two starter task options, the main activity where students ask where something is and follow directions and a translation plenary, where students can write or draw their understanding of more complex sentences.
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A Day in Paris
French
KS3, KS4
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Description
Welcome to our immersive, mini Paris! Students will explore elements of Paris as tourists and experience interactive tasks not possible in the classroom: discussions with AI characters, mini sight tours, role plays in context and a scavenger hunt. Bon voyage!
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Night at the Pizzeria
Italian
KS2, KS3, KS4, KS5
Description
Come along to our rooftop pizzeria, a beautiful setting for practising role plays about making plans to go out. This space features a vocab button that gives example role play structures on the web browser. We also have avatars that start a conversation about going out - can your students continue the invitation and respond to it? Usciamo!
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Il Giornalino di Gianburrasca
Italian
KS2, KS3, KS4, KS5
Description
Lesson objectives
Join a grown-up Gianburrasca as he reflects on this many adventures from his youth! Diary extracts, both written and spoken in Italian, will spark conversations and highlight some of Gianburrasca's many escapades!
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TV Debate
Italian
KS2, KS3, KS4, KS5
Description
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
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La Trappola Per Topi (The Mousetrap)
Italian
KS3, KS4
Description
Step into the story and explore the setting and characters of 'The Mousetrap' by Agatha Christie. Here, students can reflect on how 'The Mousetrap' is a great example of murder mystery, and how its setting, character and story each contribute to the play.
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Conversations in Rome
Italian
KS3
Description
Students explore a Rome-style apartment, observe the people inside, and walk through a generic city. Using Italian question prompts, they describe rooms, daily activities, and ask for or understand directions. The goal is to build confidence in describing places, people, and giving instructions in Italian.
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Food Shopping
Portuguese, Languages
KS2, KS3, KS4, KS5
Description
Welcome to the Inspired Supermarket, where everything costs €1! Whether your students have been learning food and drink, pencil case items, packing for a holiday or healthy and unhealthy lifestyles vocabulary - our supermarket has (or can have!) it all. Give your students their shopping list in Spanish and let the virtual supermarket sweep begin!
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Fernando Pessoa AI
Portuguese
KS3, KS4, KS5
Description
In a recreation of Pessoa’s house, where he compiled much of his work, students are able to speak to an AI-powered Fernando Pessoa who is capable of answering their verbal questions with accurate and succinct responses.
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TV Debate
Portuguese
KS2, KS3, KS4, KS5
Description
Lesson objectives
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
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Charlie and the Chocolate Factory
Portuguese
KS2, KS3
Description
For students who have read Charlie and the Chocolate Factory, this is the perfect Escape Room-style activity! The students complete tasks to collect hidden letters, which they need to complete the Golden Ticket at the end...
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Baltasar and Blimunda: The Passarola Flight
Portuguese
KS5
Description
Lesson objectives
Step into the world of Baltasar and Blimunda and witness the impossible: a flying machine rising on human will. In this immersive VR journey, you’ll fly with the crew, visit key sites from the novel, and read haunting lines at each flight point. Experience Saramago’s vision like never before—inside the Passarola itself.
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Telling the Time
German
KS2, KS3, KS4, KS5
Description
Updated August 2025 - now includes German metro station activity! A virtual hall of clocks which is ideal for consolidating how to tell the time! Students can place the hands on the analogue clock or use the 3D pen to write the time on the digital clock. Posters around the room provide vocabulary support and the raised teacher stage facilitates easy demonstration and viewing of student work.
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TV Debate
German, Languages
KS2, KS3, KS4, KS5
Description
Transport students to our TV debate studio, where they can discuss current affairs topics of your choice. This setting is ideal for bringing the key skill of presenting and countering arguments to life, with any news article that is required! Our newest version of this lesson now includes: TV presenter who introduces the debate in target language, a starter quiz to recap debating vocabulary, an audience applause SFX button and a plenary task, too!
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360 Mini Berlin Tour
German
KS2, KS3, KS4, KS5
Description
Our 360 video room allows us to immerse students in quick city tours. Next stop: Berlin! The tour is narrated in English and takes students around the key sights of Berlin in under 2 minutes or under 5 minutes, depending on which tour is chosen.
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Ramon Llull and Catalan Language
Catalan
KS3, KS4
Description
Investigate the life of Ramon Llull and analyze the importance of his person in the creation of the Catalan language. Hear a first-hand account of Llull's life and works, before engaging with the works themselves to examine the scope of his' influence and achievements.
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South Africa Adventure
Afrikaans
KS3
Description
Lesson objectives
Discover the basics of Afrikaans through real-world listening practice, focusing on travel and geography vocabulary. Learn to respond to simple questions in full sentences while gaining insight into South African culture and geography.
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Mammoths
History
KS2, KS3, KS4, KS5
Description
Entering this to-scale dioramma, students can investigate the true size of woolly mammoths and consider how climate changes may have caused their species to become extinct.
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Enlightenment London
History
KS4, KS5
Description
Lesson objectives
Visiting a slice of Enlightenment-era London, students can examine how the city is changing. From architecture, to education, to an increasingly apparent class system, there is much to discover.
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Enlightenment Key Thinkers
History
KS4, KS5
Description
In the Hall of Mirrors, at the Palace of Versailles, students can interact with key thinkers from the Enlightenment period and discuss their viewpoints.
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Artefact Examination and Determination
History, ToK
KS2, KS3, KS4, KS5
Description
Lesson objectives
Presented with a studio filled with artefacts and artworks, students must investigate their origins, relationships, cultures, religions and more.
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Ancient Egypt Museum
History
KS2, KS3, KS4, KS5
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Description
Transported to the Inspired Metaverse School, students can examine famous artefacts from Ancient Egypt and learn their unique histories.
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Types of Castles
History
KS2, KS3
Description
In this lesson, students can visit and explore two different types of castle, identifying their key features and differences to gain a better, experiential understanding.
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Shopping for Mao Evidence
History
KS4, KS5
Description
Turn an essay skills lesson into a supermarket sweep! Welcome to the 'supermaoket', where students must find only the very best evidence for an essay on Chairman Mao.
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Victorian Classroom
History
KS2, KS3, KS4, KS5
Description
Lesson objectives
Travel back in time to the Victorian age! Immerse students in a thematic classroom that allows for effective comparison between then and now.
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Modern Classroom
History
KS2, KS3, KS4, KS5
Description
Historically contrasting spaces within the Inspired Metaverse School setting where students can compare modern and Victorian classrooms.
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Interwar Art
History, Art
KS4, KS5
Description
An immersive art gallery, dedicated to Interwar art. Students explore and discuss the artworks presented in the virtual gallery, adding context to the visuals based on their prior knowledge and learning.
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WW1 Source Analysis
History
KS4, KS5
Description
Lesson objectives
Visit our historical source museum, purpose-built for a deep dive into WW1 source analysis.
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WW1 Trenches
History
MYP4
Description
Lesson objectives
Three-in-one experience! Start in the trenches in the daytime gallery; travel to the trenches at night for a sensory experience; finish in the Palace of Versailles for reflection.
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Treaty of Versailles
History
KS4, KS5
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Description
Challenging content warning (depictions of Nazi symbology and propaganda).In the room where it was signed, students can examine evidence and hear from signators on the impacts of the Treaty of Versailles on Germany.
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Early 1920s Germany
Film, History
KS5
Description
Lesson objectives
What was life like in Germany after WW1? What struggles were the German people experiencing in everyday life, which led to the film movement German Expressionism? Take a visit to this immersion space to find out!
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WW2 German Propaganda
Explore the new version here!
History
KS4, KS5
Description
Challenging content warning (depictions of Nazi symbology and propaganda).Students can investigate the effectiveness of Nazi propaganda in situ, before and during the Great Depression.
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1920s Jazz Bar
History, VR Events
KS2, KS3, KS4, KS5
Description
Drop in to the VR jazz establishment to catch some '20s jazz fever! This space encapsulates the feel of the speakeasy establishment, with authentic imagery and interactive elements to bring the experience to life.
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Vikings
History
KS2, KS3, KS4, KS5
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Odin, King of the Norse Gods, welcomes you to the land of the vikings and their lives, beliefs and craftmanship. Travel back in time to find out the true story of the Vikings in a highly immersive environment.
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Medieval Town
History
KS2, KS3, KS4, KS5
Description
Welcome to a true juxtaposition of past and future, as students travel to visit key areas of a Medieval Town at the click of a button! Whether it's a windmill, market, church or castle kitchen, our medieval avatars have a story to tell. The 5-point challenge will focus students on a self-differentiated task, that encourages them to gather Point-Evidence-Explain evidence throughout their virtual journey!
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Victorian Town Children in the Industrial Revolution
History
KS2, KS3, KS4, KS5
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Description
Where better to learn about the lives of children during the Industrial Revolution, than in Victorian London? A powerful combination of imagery, avatars with audio stories to tell and a bespoke VR location will show students what life was like for children who worked at this time.
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Vietnam and USA Combat
History
KS4, KS5
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Description
Bring your students to a highly interactive and unforgettable jungle, where the contrasting fighting styles of Vietnam and USA are displayed. Careful consideration has been taken, to ensure that teachers have the power to introduce separate elements - starter, audio avatars, main, plenary - at key moments in the lesson. The pièce de résistance is, of course, the teacher's expertise, as they guide their students around the jungle.
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Ancient Egypt
History
KS2, KS3, KS4, KS5
Description
Bayek, a priest of Ra, has been given the duty of introducing you and your students to Ancient Egypt. This VR lesson has been designed for exploratory learning; students choose their own paths and will learn about many different aspects of life in Ancient Egypt.
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The Black Death
History
KS3, KS4, KS5
Description
Lesson objectives
In this stunning, immersive environment, students can freely explore a snapshot in time, to learn about the impact of the plague on different parts of society, the economy and more.
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Stories from the trenches
History
KS2, KS3, KS4
Description
This lesson takes students through three locations – a trench warfare planning room away from the battles themselves, a British trench containing authentic diaries from British soldiers, and a German trench with stories from German soldiers. Listening to the stories in the different settings, students should understand how context and perspective shape the expression of personal experiences during WW1, and compare and contrast soldiers' experiences on the front line from different alliances.
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The Berlin Wall
History
KS3, KS4
Description
Lesson objectives
In this activity, students are immersed in a stylised Berlin Wall checkpoint location, showing both the Allied and Soviet sides as they may have been during the time of the wall’s enforcement. Around the space, students can find contextual buttons which highlight key facts, information, maps and photography from the history of the Berlin Wall, including political, structural and human information about the structure and its impacts on Germany at the time.
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Anglo Saxon Village
History
KS2
Description
Students are able to freely explore the Anglo Saxon village, experiencing some of the people, activities and architecture of the period. Students can also use interactive elements to discover new information about people’s roles in village life at the time.
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Gothic Cathedrals
History
KS2, KS3, KS4, KS5
Description
In this immersive VR lesson, students step inside a towering Gothic cathedral to explore its stunning architecture, stained glass windows, and historical significance. Guided by an AI cathedral expert and a virtual tour of Notre-Dame, they uncover how these buildings reflected medieval beliefs and society. The experience ends with creative reflection using sticky notes and 3D pens to reinforce their discoveries.
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Acropolis
History
KS2, KS3, KS4, KS5
Description
In this VR lesson, students journey to the heart of Ancient Athens to explore the majestic Acropolis and the Temple of Athena. With the help of Pericles himself, they uncover the political power, artistic brilliance, and religious devotion that shaped classical Greece. Through interactive tools, stunning visuals, and personal reflection, history comes vividly to life above the Athenian skyline.
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Early Christianity (English/Spanish)
History
KS2, KS3, KS4, KS5
Description
Available in English or Spanish! Step into the ancient world as students explore the roots of early Christianity through immersive virtual environments. With guided tasks at historical sites like the Colosseum and Mount Sinai, learners engage with powerful questions about faith, persecution, and shared sacred spaces. Along the way, they meet an AI version of Paul the Apostle and reflect on the enduring impact of religious ideas across time and cultures.
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Ancient Rome
History
KS2, KS3
Description
Students will enter the virtual City of Rome and explore daily life through interactive scenes, an AI-guided character, and immersive activities. They will visit important landmarks like the Colosseum and Catacombs, meet figures such as gladiators, and use quizzes to test their knowledge. Teacher-only controls guide the experience, including video content, quiz launches, and scene modifications for different age levels.
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Mayan Civilisation
History
KS2, KS3
Description
Pupils begin their journey at Teotihuacan where an avatar explains the site's connection to the Maya. They then explore 3D spheres representing four key Maya cities—Chichén Itzá, Tikal, Copán, and Palenque—each filled with objects and information about a specific achievement: Maths, Astronomy and Writing. The lesson ends with a class quiz to reinforce learning and reflect on how Maya discoveries still affect us today.
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Segregation Laws
History
KS4, KS5
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Students explore life under segregation in the 1930s American South, guided by AI characters including Atticus Finch, Mary McLeod Bethune, and Rosa Parks. They visit a divided town, segregated schools, and a courtroom during the trial of Tom Robinson, experiencing the realities of Jim Crow laws firsthand. Through observation, interaction, and reflection, students connect historical injustice to themes in To Kill a Mockingbird and the broader Civil Rights Movement.
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Anne Frank
History
KS2, KS3, KS4, KS5
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Description
Our Anne Frank experience takes students from the landing where the bookcase led to a secret annexe, through to the most important rooms in that were found within: the attic, Otto's room, the living area, Anne's room and finally a reflection gallery. In the gallery, students will read a selection of quotes from Anne Frank's diary and reflect on the emotion behind them, their relevance today and how we might respond to them.
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Propaganda, Power and Choice
History
KS4, KS5
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Description
Step into the streets of 1930s Germany, where every wall speaks and every poster has a purpose. Students will uncover the hidden techniques behind Nazi propaganda, hear personal testimonies from AI-generated characters, and view history through the eyes of citizens, teachers, and youth. Through guided exploration and reflection, they’ll gain a deeper understanding of how persuasive messaging shaped a nation.
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Hampton Court Palace
History
KS3
Lesson objectives
Description
Feast your eyes on a royal adventure where symbols, secrets, and sumptuous banquets bring Hampton Court Palace to life. From decoding Henry VIII’s crest to solving a kitchen crisis that could ruin a feast, students step into the roles of historians, detectives, and royal advisors. Along the way, they’ll explore how power, style, and even ghost stories shaped life in one of England’s most iconic palaces.
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WW1 Trenches (Spanish)
History
KS3, KS4, KS5
Lesson objectives
Description
Now students can go directly to the WW1 Trenches and start to gain a deeper understanding of what life was like at the time. This experience provides additional information in Spanish and is an excellent precursor to our Night Trenches experience.
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Ancient Greek Society
History
KS2, KS3, KS4, KS5
Lesson objectives
Description
Students journey through Ancient Athens and Sparta, exploring landmarks such as the Parthenon and Agora while comparing democratic ideals with Spartan discipline. Guided activities encourage them to record quotes, religious observations, and societal comparisons. The lesson concludes with reflection and debate on how beliefs and customs shaped daily life in these contrasting city-states.
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Segregation Laws
English
KS4, KS5
Lesson objectives
Description
Students explore life under segregation in the 1930s American South, guided by AI characters including Atticus Finch, Mary McLeod Bethune, and Rosa Parks. They visit a divided town, segregated schools, and a courtroom during the trial of Tom Robinson, experiencing the realities of Jim Crow laws firsthand. Through observation, interaction, and reflection, students connect historical injustice to themes in To Kill a Mockingbird and the broader Civil Rights Movement.
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A History of Alice's Adventures in Wonderland
English
KS2, KS3
Lesson objectives
Description
In the Queen's Garden, pupils explore the world of Alice in Wonderland through iconic scenes, posters, and illustrations from different adaptations. Using interactive galleries and themed environments, they examine how characters and settings have been reimagined over time. Through visual analysis, creative questioning, a themed quiz, and a dramatic hot seat activity, pupils develop their understanding of storytelling, character interpretation, and artistic style. You may even fall down the rabbit hole...
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Animal Farm Persuasive Techniques
English
KS3, KS4, KS5
Lesson objectives
Description
Ever wondered how a speech can inspire an entire rebellion? In this immersive VR lesson set on a farmyard, students explore Old Major’s powerful speech from Animal Farm, uncover key persuasive techniques through a scavenger hunt, analyse famous quotes, and craft their own speeches—bringing the story and its themes to life like never before.
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English Supermarket
English
KS3, KS4
Lesson objectives
Description
Our English supermarket presents an ideal scenario-based learning experience for students learning English. Whether shopping with a shopping list or recipe, playing the role of shopper or cashier, the students will demonstrate comprehension in a real-life scenario. The AI Creative Chef is available for those who would like further inspiration - and can even load handy photos or sticky notes, as well as answer questions!
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Percy Jackson The Lightning Thief
English
KS2
Lesson objectives
Description
Step inside the magical world of Percy Jackson and walk through the legendary grounds of Camp Half-Blood. Students explore mythological cabins, meet gods and characters, and uncover the secrets behind their powers and stories. Through guided questions and discovery, they deepen their understanding of The Lightning Thief and the world of demigods.
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The Highwayman
English
KS2, KS3, KS4, KS5
Lesson objectives
Description
Beneath the silver moonlight, students step into the haunting world of The Highwayman, where stormy winds and ghostly galleons bring the poem to life. They explore the VR setting to uncover how poetic language paints atmosphere, emotion, and character. Finally, they craft their own stanza, weaving imagery and figurative language into their writing.
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Rock Types
Geography, Geology, ESS
KS2, KS3
Description
Lesson objectives
Collaborative activity utilising prior knowledge to identify different rock types and their characteristics.
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Bronze Age Settlements
Geography
KS2
Description
Lesson objectives
Explorative learning activity; students can identify reasons why this may be an ideal location for a settlement, before finding archaeological evidence that it may have been the site of a Bronze Age village.
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Global Environmental Challenges
ESS, Geography
KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of some of the key global issues of our time. Now with a Global Challenges AI expert, ready to answer your environmental questions!
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Biome Building
Geography, ESS, Biology
KS4, KS5
Description
In this lesson, students will engage in a hands-on activity where they select species adapted to different biomes, considering abiotic and biotic factors. They will justify their choices and discuss their reasoning. At the end, students can revisit initial choices and discuss their validity, along with additional, challenging questioning on the impact of global warming on biome species and ethical implications.
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Sampling Techniques
Maths, Geography
KS4, KS5
Description
A three-in-one lesson to evaluate different sampling techniques:- Random sampling on the underground train- Quota/Convenience sampling in a 3D maze- Systematic sampling at an airport
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Predators and Prey
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Collaborative and demonstrative learning activity; group the predator and prey pairs while giving justifications for the pairings.
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Build a Sustainable City
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Would you like students to be able to 'build' a sustainable city? In this lesson, students have a variety of choices of what to include in the city. Students will plan and justify each choice, while applying their knowledge of environmental indicators.
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Informal Settlements
Economics, Geography
KS3, KS4, KS5
Lesson objectives
Description
Welcome to our purpose-built village in a developing country, where students can see the differences in infrastructure, types of business, transportation between developed and developing countries.
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Freshwater Ecosystems
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of a thriving freshwater ecosystem, that is undamaged by water pollution.
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Polluted Water Ecosystems
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Explorative learning activity; take students on a tour of a polluted water ecosystem. Agricultural runoff, urban runoff, industrial discharge and sewerage outflow all contribute to the various symptoms found in the polluted ecosystem.
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Sampling Techniques Beach
ESS, Geography
KS3, KS4, KS5
Description
Lesson objectives
Following the transect set out for students within the activity, they will take periodic samples of species from sea, to beach, to grass, and into more vegetated land to identify and explain how and why these species change across this course.
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Introduction to Volcanoes
Geography
KS2
Description
Explore our inactive volcano, with Katia Krafft AI to accompany you along the way. The volcano can be explored from the outside, at the top and even inside. The research centre allows visitors to find out some of the key facts they will need to know, for an overview of volcanoes.
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Erupting Volcano
Geography
KS2, KS3, KS4, KS5
Description
Lesson objectives
Updated June 2025 with News Reporter task, Photo Challenge and AI expert! Our custom-built, erupting volcano will allow an up-close-and-personal tour of an otherwise impossible experience! This highly dynamic experience simulates not only the lava, but also the sounds and overall feeling of an erupting volcano! Students can walk along a 'safe walkway' for a birdseye view or teleport to the bottom or top of the volcano, for an even closer look...
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Volcanoes, Fossils and Rock Types
Geography
KS3, KS4
Description
Within the labs located at this volcano site, students are able to exp-lore different types of fossils, rocks and volcanoes and better understand how each of these is formed. Students are also able to travel to the summit of the volcano to examine the vent, as well as inside a former volcano to examine the rock structures inside.
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Megacities
Geography
KS3, KS4
Description
Lesson objectives
Through multimedia resources, virtual sticky notes, and discussion activities, students analyse population data, identify push and pull factors, and evaluate the social, economic, and environmental impacts of urban growth. The lesson fosters critical thinking, vocabulary development, and verbal reasoning skills in an immersive learning environment.
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Sustainable and Unsustainable City
Geography
KS3, KS4
Description
Lesson objectives
Explore the differences between sustainable and unsustainable cities. Analyse environmental data, identify key urban challenges, and evaluate sustainability solutions. Through a hands-on urban planning activity, students will apply their knowledge to design a more sustainable city while managing economic and environmental factors.
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Deforestation in Amazon Rainforest
Geography
KS2
Description
Lesson objectives
Step into the beating heart of the Amazon Rainforest and witness its breathtaking beauty — and the threats it faces. In this immersive VR lesson, pupils will explore both a thriving rainforest and discussions around deforestation, meeting virtual characters with real-world viewpoints. Through videos, a quiz and a powerful encounter with a Talking Tree, students will discover the importance of protecting this vital ecosystem.
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Rocks and Landscapes
Geography
KS3
Description
Lesson objectives
At the sandy beach, students explore a dynamic virtual coastline to investigate how erosion shapes coastal landscapes. Guided by an AI geologist, they observe real-time landform changes, interact with labelled diagrams, and respond to prompts using sticky notes, whiteboards, and sketch tools. Through hands-on tasks and visual experiences, students build a deep understanding of erosion, weathering, and the formation of features like headlands, bays, arches, stacks, and wave-cut platforms.
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Desert Survival
Geography
KS2, KS3
Description
Lesson objectives
This lesson offers an experience only possible in VR — a fully immersive survival challenge set in a scorching desert environment. Students interact with extreme conditions, make real-time decisions, and explore how to stay alive using survival strategies like shelter-building, water-finding, and hazard response. Through photo-based reflection, they evaluate their choices and justify the most important actions for desert survival.
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Fossil Exploration
Geography
KS2, KS3
Description
Lesson objectives
Step into the shadows of time and wander through caves where the echoes of our earliest ancestors still linger. Along the walls, ancient skulls wait to share their stories, from tiny-brained Australopithecus to fire-making Homo erectus. As you explore, you’ll uncover how fossils reveal the long journey of human evolution.
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Business Revision Escape Room
Business
KS3, KS4, KS5
Description
Updated September 2025! Interactive escape room activity encouraging collaborative solving of 10 multiple-choice questions covering some of the fundamentals of business studies. Now in a new Escape Room location, further teacher control functions and an AI character extension task at the end.
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Variable and Fixed Costs
Business
KS3, KS4, KS5
Description
Students can explore this purpose-built warehouse environment, working together to identify the nature of the business and the fixed and variable costs associated with its running.
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Supply and Demand
Economics, Business
KS4, KS5
Description
Working literally "in the field", students will work to understand the relationship between cows, burgers and fast food resturants in the context of supply, demand and prices.
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Market Failure
Economics, Business
KS4, KS5
Description
Lesson objectives
Comparing two different farms, students must ascertain the reason why one business has failed whilst another has succeeded, and the subsequent impacts on their common market.
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Competitive Markets
Economics, Business
KS4, KS5
Description
Lesson objectives
In a snapshot of London, students must identify different business types competing for space and custom within the same location, and how locations develop based on local needs/demands.
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Stakeholder Influence
Economics, Business
KS3, KS4, KS5
Description
Lesson objectives
On the virtual oil rig, students are challenged to consider and sort different stakeholders in order of influence and promience in decision making.
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Macroeconomic Theory
Economics, Business
KS4, KS5
Description
Lesson objectives
Following the competetive markets lesson, this area of London has been redeveloped to suit a younger, gentrified population. A currency X is also present, representing the globalised population.
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Variable and Fixed Costs Coffee Shop
Business
KS3, KS4, KS5
Description
Lesson objectives
Students can explore this purpose-built coffee shop, working together to identify the fixed and variable costs associated with its running.
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Advertisements in Context
Business, English
KS3, KS4, KS5
Description
Lesson objectives
Students can explore this purpose-built cOn a city street, students can examine adverts in context. This includes rearranging the adverts and comparing/contrasting their messaging. Includes 4D advertising powered by VR.offee shop, working together to identify the fixed and variable costs associated with its running.
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Informal Settlements
Business, Geography
KS3, KS4, KS5
Lesson objectives
Description
Welcome to our purpose-built village in a developing country, where students can see the differences in infrastructure, types of business, transportation between developed and developing countries.
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Exchange Rates Supermarket
Economics, Maths
KS4, KS5
Description
Lesson objectives
Step inside the Global Trader Supermarket and give students a realistic experience of the impact of changing exchange rates on their purchasing powers. Give the students a budget in GBP and allow them to shop for items of their choice from different countries and currencies, calculating their overall spend in GBP. What will they still be able to afford when the exchange rates change?
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Calculating Business Costs
Business
KS4, KS5
Description
Lesson objectives
In this iteration of our Fixed and Variable Costs lesson, students can use documents like the lease agreement, the staff wages information and more, to calculate the business costs of running the VR coffee shop!
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Hertzberg's Theory
Business
KS3, KS4, KS5
Description
Lesson objectives
The VR experience immerses students in two contrasting workplace scenarios to explore how conditions influence motivation. In the first scenario, students perform mundane tasks in a poor work environment, with intentionally tedious and monotonous tasks. In the second scenario, students work in a positive, engaging environment with written instructions provided on-screen.
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Taylor's Theory
Economics
KS4, KS5
Description
Lesson objectives
Faced with the mundane task of moving boxes into different zones, repeating the process in the hope of finding new efficiencies, students should apply their prior classroom knowledge of Taylor's Scientific Management Theory to the activity in order to expand upon their classroom knowledge.
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Common Pool Resources
Economics
KS4, KS5
Description
Lesson objectives
This immersive VR experience helps students understand the impact of overusing common pool resources and the role of government intervention. Through interactive scenes, they see the effects of resource depletion and how regulations promote sustainability. Discussions encourage critical thinking on policy effectiveness, fostering appreciation for responsible resource management.
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Poverty Cycle
Economics
KS4, KS5
Lesson objectives
Description
This VR experience explores the poverty cycle through the story of a protagonist in a low-income home. The teacher loads each scene, guiding students through key struggles: childhood in cramped conditions, loss of a family member, barriers to education, and financial hardship.
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Free Exchange in 19th Century
Economics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Set in a bustling market location near the docks of London, students can explore the wares on offer and speak directly to bespoke AI characters representing a spices trader, textiles trader and dockmaster.
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Finance Appropriateness
Business
KS5
Description
Lesson objectives
Faced with a variety of business scenarios, students must analyse, discuss and determine the most appropriate source of finance for each case based on the specific requirements presented.
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UN Security Council Case Study
Politics
KS4, KS5
Lesson objectives
Description
Tour our VR United Nations, where students can discuss the issues of the mechanism of the UN and problems which are caused by the veto using a case study.
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The Cause of Rosa Luxembourg
Politics
KS4, KS5
Lesson objectives
Description
Here students explore an interactive museum room dedicated to Rosa Luxemburg’s life, ideology, and revolutionary work. Through timelines, quotes, and AI interaction, they investigate how her political beliefs shaped her actions and ultimate fate. The experience encourages empathy and critical reflection on political conviction, personal sacrifice, and historical impact.
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The Garden of Earthly Delights
TOK, Art, Visual Arts
KS4, KS5
Lesson objectives
Description
Explorative learning activity; students can walk on, around and through the Garden of Earthly Delights to experience it like never before!
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Ekphrasis
TOK
KS4, KS5
Lesson objectives
Description
Students enter five micro-galleries, each containing a poetry reader and a specific work of art. First exploring the artwork in silence, then with the poetry reading in the background, students are asked to determine whether, and to what extent, poetry changes the experience of art. Is the experience changed, enhance, or entirely new?
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Artefact Examination and Determination
TOK, Art, Visual Arts
KS4, KS5
Lesson objectives
Description
Presented with a studio filled with artefacts and artworks, students must investigate their origins, relationships, cultures, religions and more.
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Loftus and Palmer Experiment
Psychology
KS5
Lesson objectives
Description
Give students the opportunity to be active participants in an immersive equivalent of the Loftus and Palmer study. Students will have to watch various clips of car crashes and complete a digital survey after each one. Will the results align with those of the original study?
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Animal Brains
Psychology
KS4, KS5
Lesson objectives
Description
Take students to our brains museum! Here they can discover and explore 3D models of different animal brains: sheep, snake, bird, T-Rex and more.
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Brain Museum
Psychology
KS3, KS4, KS5
Lesson objectives
Description
Take students to our human brain museum! Here they can discover and explore 3D models of the human brain, find out fascinating facts about the brain and become active participants in various follow-up activities, to reinforce memory retention.
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Multi-Store Memory Model Case Studies
Psychology
KS3, KS4, KS5
Lesson objectives
Description
Immerse students in a personal insight into three cases studies, that support the multi-store model of memory. Visit three virtual houses where our patients KF, CW and HM are waiting to tell their stories. Discuss and evaluate whether the cases support the multi-store model of memory.
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The Strange Situation
Psychology
KS3, KS4, KS5
Description
Lesson objectives
Welcome to the Inspired Metaverse VR Psychology Research Centre! Inside are a series of controlled rooms set up for role play groups of students, to replicate an observation from the well-known experiment by Mary Ainsworth in the 1970s. Now available with a teacher control panel and videos of the experiment in action.
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Wellbeing Island
Psychology
KS3, KS4, KS5
Lesson objectives
Description
Our wellbeing island has been built to serve as a virtual haven! Wellbeing resources include: the meditation zone, a paint-by-numbers tent, a reflective 'message in a bottle' activity, a hot air balloon, a campfire communal area and various individual spaces.
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Brain Dissection
Psychology
KS4, KS5
Lesson objectives
Description
This is our virtual Psychology Research Centre once again, with two key tasks that are inaccessible in the traditional classroom! First, student will identify the different lobes from the outside of the brain. Second, students will dissect a human brain to explore many of its parts and functions.
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Freeman et al. (2003)
Psychology
KS5
Description
Students explore how cognitive biases influence social perception. Walking through a virtual library, they observe neutral avatars but may interpret their behaviours in a personal way—replicating real-world attribution biases. Students reflect on concepts like the Hostile Attribution Bias and the Fundamental Attribution Error. Through discussion and analysis, they connect their experiences to key psychological theories, enhancing their understanding of perception and social cognition.
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Seated Artwork
Art, Visual Arts
KS2, KS3, KS4, KS5
Description
Transported to the Inspired Metaverse School, students can examine famous artworks from around the world in staggering, brush-stroke-accurate detail and with dynamic lighting effects.
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Collaborative Art Interpretation
Art, Visual Arts
KS5
Description
Complete Venn diagrams to highlight similarities and differences between artwork pairs where one is acknowledging or referencing the other.
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Interwar Art
History, Art
KS4, KS5
Description
An immersive art gallery, dedicated to Interwar art. Students explore and discuss the artworks presented in the virtual gallery, adding context to the visuals based on their prior knowledge and learning.
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The Garden of Earthly Delights
TOK, Art, Visual Arts
KS4, KS5
Lesson objectives
Description
Explorative learning activity; students can walk on, around and through the Garden of Earthly Delights to experience it like never before!
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Introduction to Pottery
Art, Visual Arts
KS2, KS3, KS4, KS5
Lesson objectives
Description
This virtual pottery gallery will allow you and your students to explore the concept of pottery, the tools used for it and examples of pottery pieces. The screen built by the pottery station will allow you to share videos of your choice of any preferred pottery techniques.
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Spanish Artists
Art, Visual Arts
KS3, KS4, KS5
Lesson objectives
Description
In our virtual gallery, students will explore the lives and works of three influential artists: Francisco Goya, Fernando Botero, and Pablo Picasso. Through guided questions, virtual exhibits, and AI character interactions, students will examine artistic style, historical context, and emotional impact. The session encourages curiosity, discussion, and critical thinking in a unique virtual gallery setting.
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Cat Maze
Art, Visual Arts
KS2, KS3
Lesson objectives
Description
In this imaginative VR lesson, students explore a mystical cat-themed maze by solving riddles and collecting letters to reveal a secret phrase, “CURIOSITY LED YOU”. After completing the hunt, they are transported to an igloo displaying all the cat images, where they use a 3D pen to create their own artistic interpretations. This engaging activity develops problem-solving skills, creativity, and confidence in navigating virtual environments.
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Emoji Scavenger Hunt
Art, Visual Arts
KS2, KS3
Lesson objectives
Description
A colourful trail of emojis is scattered across the virtual school, each one hiding a question and a creative challenge. Students hunt them down, responding with drawings and notes to show how they interpret each face. The class gathers in the Hall of Fame to share, compare, and reflect on their creations.
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Pre- And Post-Apartheid Art
Art, Visual Arts
KS2, KS3, KS4, KS5
Lesson objectives
Description
Step into a gallery where every painting and sculpture tells the story of South Africa’s struggle, resilience, and rebirth. Students journey through pre- and post-apartheid artworks, uncovering how history shaped artistic voices. Along the way, they question a virtual art expert and compare how themes of resistance and freedom are expressed across eras.
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Vincent Van Gogh
Art, Visual Arts
KS2, KS3, KS4, KS5
Lesson objectives
Description
Step inside the colourful world of Vincent van Gogh and meet the artist himself as he shares his inspirations and struggles. Wander through a 3D recreation of his famous bedroom and uncover the stories behind his iconic works. Then take up your own easel and experiment with colour and expression, creating art in the spirit of Van Gogh.
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Main Film Studio
Film
KS5
Lesson objectives
Description
Plan, prepare and perform in the main film studio! Around the set are meeting booths with spotlights, to allow for team collaboration and multi-functional use of this superb space.
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History of Film Innovation and Technology
Film
KS5
Lesson objectives
Description
Take a walk through time from 1895 to the present and discover how film innovation and technology has evolved over time. After the sixteen booths, you arrive at the director's booth, where you can review how much information has been retained! Then through the portal you go to the cinema location...
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Early 1920s Germany
Film, History
KS5
Description
Lesson objectives
What was life like in Germany after WW1? What struggles were the German people experiencing in everyday life, which led to the film movement German Expressionism? Take a visit to this immersion space to find out!
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The Cabinet of Dr. Caligari
Film
KS5
Lesson objectives
Description
Immerse students in a scene from The Cabinet of Dr. Caligari, the popular German Expressionist film. Then take a seat and explore the film itself while surrounded by the walls within!
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Movie Set and Music Production
Music, Film
KS3, KS4, KS5
Lesson objectives
Description
This is a truly amazing space for students learning about music production in films! Students are able to explore a movie set with an attached sound studio, in order to better understand the roles of different members of a production team during the creation of a film.
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Film Screening
Film
KS3, KS4, KS5
Lesson objectives
Description
In this immersive IB Film Studies lesson, students watch and analyse a film scene within a virtual reality cinema using Engage VR. They explore key elements of film language—such as cinematography, sound, and mise-en-scène—through guided discussion and critical questioning. The lesson concludes with a reflective activity where students consider how the VR experience shapes their interpretation of the film.
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Skeletal Systems
Physical Education
KS2, KS3, KS4, KS5
Description
Lesson objectives
If you want students to observe skeletons in action and check their recognition of different bone types - look no further! This lesson contains a self-marking bone recognition task, animated skeletons and even a VR camera, allowing you to show the bones in greater detail.
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Roles and Responsibilities
Physical Education
KS2, KS3, KS4, KS5
Description
Lesson objectives
Come to the VR sports hall, where students can identify referee signals, roles and responsibilities for different roles, identify and explain fouls and create legal and illegal play scenarios for themselves using the interactive basketballs!
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Burger Kitchen Calories
Biology, Sports Science
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students are challenged to build burgers using ingredients which total as close as possible to a given calorie count, with consideration for the nutrition of these meals.
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Origin of the Blues
Music
KS3, KS4, KS5
Description
Lesson objectives
Our reflective environment allows students to listen to individuals reflecting on their time working on a cotton plantation. They can explore a plantation cabin, walk through the cotton fields and spot clues suggesting the hardship that was endured. An 'ideas board' can be used for Blues lyric writing and more!
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Music Production for Films
Music, Film
KS3, KS4, KS5
Lesson objectives
Description
This is a truly amazing space for students learning about music production in films! Students are able to explore a movie set with an attached sound studio, in order to better understand the roles of different members of a production team during the creation of a film.
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Tiny Homes
Design
KS3
Lesson objectives
Description
Students are able to explore several tiny homes on display. Some are focussed on size and efficiency, others on smart storage and some on sustainability. Using the IFX tab in the menu, students can also select and place different objects to create their own tiny home spaces using the structures provied.
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Bridges
Design
KS3, KS4, KS5
Lesson objectives
Description
In this lesson, students explore iconic bridges using VR to observe their design and scale. They share their thoughts through a visual sticky note reflection. The activity supports understanding of how engineering and aesthetics come together in real-world structures.
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A Streetcar Named Desire
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
In this 1:1 recreation of a Broadway set from the titular play, students are able to recreate scenes in the surroudnings of professional actors, in a fully-functional theatre setting (with lights, curtains and more).
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Anthony and Cleopatra
Thematic versus Original Stage Setttings
English, Drama
KS4, KS5
Description
Lesson objectives
On a grand, thematic stage in the desert of Egypt, and the original setting of The Globe, students can perform scenes and compare/contrast the impact of context.
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A Christmas Carol
English, Drama
KS2, KS3, KS4, KS5
Description
Taking to the stage in an interactive theatre setting, students are able to perform scenes on four sets from Charles Dickens’ “A Christmas Carol”. The available sets include: Scrooge and Marley Exterior, Scrooge and Marley Interior, Scrooge’s Bedroom, Cratchit’s Dining Room.
Lesson objectives
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Blake Stage Reading
English, Drama
KS4, KS5
Description
Lesson objectives
Welcome to the Theatre in the Round, which is ready and waiting for you and your class to perform a reading of Blake on stage!
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Globe Theatre and Shakespeare AI
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
An absolute must-have for your Shakespeare curriculum! This experience is a 3-in-1 VR lesson: tour the globe theatre, speak to Shakespeare AI and perform some of his most important works.
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Flight in Skellig
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Come and explore the symbolic power of flight in Skellig by David Almond! Students will delve into how flight represents freedom, transformation, and hope while analysing the emotional journey of Michael, Skellig, and Mina during the flight scene. Activities include dramatic readings, freeze frames, symbolic movement exercises and more!
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Ancient Greek Theatre
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Explore the world of Ancient Greek theatre! Exploring the ampitheatre, stage, costumes, masks, mechanisms and performances of this pivotal cultural period, students will understand the key features of Greek theatre and its lasting influence on modern performance.
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Medieval Theatre
Drama, English
KS3, KS4, KS5
Description
Lesson objectives
Explore the key features and history of theatre in the medieval period! Investigate staging techniques, the role of the Church and town in performances, and special effects. Through interactive discovery questions, learn about elements like trapdoors, sponsors, and performance spaces.
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DNA (Dennis Kelly) Leah's Monologue
English, Drama
KS3, KS4, KS5
Description
Lesson objectives
This highly immersive theatre space allows students to take a deep dive into the stage setup and stage effects. The starter and plenary will create moments for reflection, guiding students through a holistic understanding. They can perform Leah's monologue and experiment with a selection of lighting effects, sound effects and backing tracks.
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Hospital Work Shadowing
Careers
KS5
Description
Lesson objectives
Students will explore hospital roles that are normally difficult to job shadow, by interacting with AI medical professionals, watching “day in the life” videos, and exploring information points around the hospital. They will investigate the benefits of job shadowing and research company policies before practising a mock interview with a partner. This engaging session helps students compare their expectations with the realities of healthcare careers in a safe and immersive environment.
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Microscopes
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this experiment, students practise all of the skills involved in the use of microscopes. This includes preparing cells using solution, focusing the microscope and interpreting the elements which they observe.
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Exercise
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students will explore how the respiratory and cardiovascular systems function individually and together during exercise. They will monitor changes in heart rate, blood pressure, and oxygen levels, analyse system interactions under increased physical demands, and make real-time adjustments to maintain optimal physiological function.
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Enzymes
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this experiment, students investigate the presence of enzymes in liver by detecting the oxygen gas produced when hydrogen peroxide decomposes. All of the preparatory steps must be correctly completed, practising key lab skills.
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Osmosis
Biology
KS2, KS3, KS4, KS5
Description
Lesson objectives
This experiment expedites the classic experiment to observe osmosis in potatoes. Students must prepare potato for the experiment, including slicing, drying and weighing, observing the results of osmosis in different dilutions of water.
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Acid Lab
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this simple experiment, students practise the key skill of measuring the pH of an unknown substance using both litmus paper and more modern digital measurement approaches.
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PH Lab
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
The purpose of the pH lab experiment is to determine the concentration (pH) of a substance by reacting that substance with another substance of known concentration. Students can use multiple lab methods to measure the pH, practising key skills.
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Voltaic Lab
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
Using different chemicals, students are able to test the best combinations in order to generate power in a traditional voltaic cell. A guided tour of how a cell works can also enhance students' understanding of the topic.
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Kinetics
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this lab, students are able to observe the rates of different chemical reactions with access to key lab equipment.
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Lithium Reactions
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
This lab provides students with four mystery metals, a Bunsen burner, a container of water, and the scientific details of reactions which may be observed. Using this equipment, students are tasked with identifying each metal by its reaction.
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Titration
Chemistry
KS2, KS3, KS4, KS5
Description
Lesson objectives
This virtual lab allows students to carry out an acid–base titration in a safe and interactive environment. Using virtual equipment, they add alkali, indicator, and acid step by step, watching for the colour change that shows neutralisation. The simulation helps students understand the titration process and practise identifying the endpoint accurately.
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Bouncing Balls
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Based on real-world recorded data, students can drop rubber and tennis balls onto different surfaces from heights from 1-15m, recording data on how different materials can impact the momentum loss of the balls dropped from varying heights.
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Circular Motion
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Using a known mass and string length, students can swing a weight above their head and to observe the impacts of mass and length on circular motion.
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Radioactivity
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
This virtual experiment will allow students to use the Geiger counter listen to the beeps and watch the counter tick up, to determine what each materials radioactive element is in each room (Alpha, Gamma or Beta or even a combination of the three).
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Newton's Laws
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
A highly interactive, collaborative and informative experiment! This will allow students to understand Newton's 1st law by exploring the effect of friction on the motion of object. They will understand Newton's 2nd law by interacting with objects of masses. Finally, students will understand Newton's 3rd law by interacting with different objects in the absence of gravity.
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Series and Parallel Circuits
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
In our Virtual Lab, students can test series and parallel circuits and the differences between them. With the series circuit, if a broken unit is on the circuit then the whole circuit breaks - the power is also shared. With the parallel circuit, if a broken unit is on the circuit then the others still work - the power will allow for full brightness.
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Resistivity
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
In our Virtual Lab, students will adjust the resistance of the capacitor to see how that changes the voltage and the brightness of the bulb. Then, they can write the data and create a graph based off the voltage and resistivity.
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Pendulum
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Using a known mass and varying lengths of string, students are able to observe and record data on the momentum loss of a simple pendulum released in controlled conditions, determining how length changes the outcome of the experiment.
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Waves Lab
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
Students are able to dynamically alter the wave speed, frequency and wavelength of a given wave, observing how these changes impact the shape and motion of the wave in real-time.
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Electromagnetic Fields
Physics
KS2, KS3, KS4, KS5
Description
Lesson objectives
In this lesson, students will explore how electric currents generate magnetic fields using a virtual reality simulation. They will observe field patterns around straight wires and solenoids, adjust current strength and direction, and apply the right-hand rule to explain their observations.
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Training Island - First VR Lesson
VR Training
KS2, KS3, KS4, KS5
Description
Our tranquil, tropical, training island is a bespoke experience made to teach students the basics of using Engage in VR: moving, teleporting, using 3D pen and sticky notes and using 3D objects. Each skill includes a follow-on activity to measure student progress. The session host can even start a boat ride, hot air balloon ride and celebratory fireworks at the end... when they think all students have learnt the skills they need!
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Moon Base Level 4
VR Training
Teachers
Description
Step into the Moon Base and launch your teaching presence to the next level. This session helps you adapt your classroom identity for virtual reality, with practical strategies to boost engagement, structure behaviour, and personalise your impact. Through role play, real classroom examples, and purposeful movement, you'll leave ready to lead even more confidently in VR.
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Graduation Celebration
VR Events
KS2, KS3, KS4, KS5
Description
Welcome to the graduation celebration space! Here you can host your event virtually, with a presentation space, stage screens and interactive activities upstairs!
Lesson objectives
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Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
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xx x xx
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About the author
Burger Kitchen
French
All
Description
Demonstrate comprehension of food vocabulary, while building burgers with your chef partner, without the need for any real-life ingredients! There are six burgers to build on this ticket and each one is different. Be careful of the notes in red - we want to keep our customers happy and healthy!
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Victorian Classroom
History
KS2, KS3, KS4, KS5
Description
Travel back in time to the Victorian age! Immerse students in a thematic classroom that allows for effective comparison between then and now.
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Shakespeare
Drama // English
All
Description
Examine a model of the Globe Theatre and speak to AI Shakespeare (Note: School of AI doesn't YET work in MR).
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Engage Locations
Teacher Tools
ALL
Description
After signing into the Engage app and starting a session, you will see all of the Engage locations available to us for building your next VR adventure!
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Treaty of Versailles
History
KS4, KS5
Description
Challenging content warning (depictions of Nazi symbology and propaganda). In the room where it was signed, students can examine evidence and hear from signators on the impacts of the Treaty of Versailles on Germany.
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Ancient Egypt Museum
History
KS2, KS3, KS4, KS5
Description
Updated April 2025! Transported to the Inspired Metaverse School, students can examine famous artefacts from Ancient Egypt and learn their unique histories. The AI Ancient Egypt expert is also on hand, to add further insight to the artefacts, with suggested questions.
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Food Chains
Mixed Reality
All
Description
Bring the animal kingdom to the real-life classroom, as students identify connections between predators, prey and different consumer groups. Crucially, explanations must be given to engage higher-order thinking skills - what happens to the chain if there's a missing link?
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Artefact Examination & Determination
History, ToK
KS2, KS3, KS4, KS5
Description
Presented with a studio filled with artefacts and artworks, students must investigate their origins, relationships, cultures, religions and more.
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WW1 Trenches
History
KS2, KS3, KS4, KS5
Description
Three-in-one experience! Start in the trenches in the daytime gallery; travel to the trenches at night for a sensory experience; finish in the Palace of Versailles for reflection.
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Escape Room Exit Route
Teacher Tools
Staff
Description
Are you using the escape room for a VR lesson? Request the exit route snapshot, so you can practise beforehand and get to know the labyrinth. It could also be used as a last resort if students can't find their way out!
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Escape Room Level 1 Recap
VR Training
Teachers who completed Inspired Metaverse School Level 1
Description
Review the key steps for setting your lesson up in Engage, by trying our escape room quiz! The 10 questions will encourage you to reflect on the safeguarding steps we demonstrate in the Level 1 demonstration. You can try each question as many times as you like, but the escape room will... let you know... if you make a mistake!
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Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
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About the author
Painting VR
Art
All
Description
Let your imagination run wild and create a masterpiece, without spilling a drop of paint or getting your hands dirty! This virtual painter's studio app will give you all of the tools you need to experiment with, create, develop and display your artistic works.
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Four Corner Debate
Teacher Tools
Staff
Description
Availability
Host an in-class debate and customise our grid with your own arguments, scales or text of choice using sticky notes!
Content available
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Sticky Note Wall Plenary
Teacher Tools
KS2, KS3, KS4
Description
A traffic light plenary to review students' learning at the end of their VR lesson. 1 Students think of questions they should be able to answer and write these on an orange sticky note. 2 Students write answers to the questions on yellow sticky notes. 3 Students vote for the best answers with green sticky notes.
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Catamaran Celebration
VR Events
Teachers only
Description
The perfect VR location for teacher social or first experience of what VR is like! Here teachers can relax, socialise, play and discover some AI characters from our favourite VR lessons. There's a teambuilding game, photo booth with a how-to video for taking selfies and even virtual champagne by the jacuzzi!
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Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
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About the author
Engage VR Training Room
Teacher Tools
Staff and students
Description
Where shall we train staff and students to use VR? In the Engage VR training room of course! Please contact us for the accompanying videos and powerpoint slides for this training.
Availability
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Inspired Metaverse Staff Room
Teacher Tools
Staff
Description
Connect with colleagues from Inspired Metaverse Schools. Our staff room is always open!
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2D and 3D Shapes (MR)
Maths
All
Description
This lesson gives you everything you need, to not only identify, but also explain relationships between both 2D and 3D shapes. The power of mixed reality will allow you to extend the skill application beyond the virtual elements, to items in your real-life surroundings.
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Grime Dice
Maths
KS2, KS3, KS4, KS5
Description
Instead of having the usual values from 1 to 6, the grime dice in this lab display various, unusual values. This allows students to explore concepts of probability and predictability in a dynamic and collaborative lab space.
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Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
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About the author
WW1 Source Analysis
History
KS4, KS5
Description
Updated April 2025! Visit our historical source museum, purpose-built for a deep dive into WW1 source analysis. The AI historian will be happy to add further insight into your analytical endeavours!
Availability
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LESSON PLAN
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Telling the Time (MR)
Spanish
All
Description
Demonstrate comprehension of clock times in Spanish using Mixed Reality! Start with the reading task included in the MR kit and then use real-life times (on a mobile phone, written on the board, spoken times given by the teacher...). Remove the support poster when enough confidence allows!
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Training Island Level 3
VR Training
Attendees of Inspired Metaverse School Level 3
Description
Join us for level 3 VR training, on a beautifully tranquil island that will build your VR confidence. We will support you by reviewing the basics of using a VR headset in Engage: how to move, to how teleport, how to use the wrist controls and much more!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
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Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
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About the author
Modern Classroom
History
KS2, KS3, KS4, KS5
Description
Historically contrasting spaces within the Inspired Metaverse School setting where students can compare modern and Victorian classrooms.
Availability
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Food Chains (MR)
Mixed Reality
All
Description
Bring the animal kingdom to the real-life classroom, as students identify connections between predators, prey and different consumer groups. Crucially, explanations must be given to engage higher-order thinking skills - what happens to the chain if there's a missing link?
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Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
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About the author
Exchange Rates Supermarket
Economics, Maths
KS4, KS5
Description
Step inside the Global Trader Supermarket and give students a realistic experience of the impact of changing exchange rates on their purchasing powers. Give the students a budget in GBP and allow them to shop for items of their choice from different countries and currencies, calculating their overall spend in GBP. What will they still be able to afford when the exchange rates change?
Availability
Content available
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Kinematics
Maths
KS2, KS3, KS4, KS5
Description
Using pendulums, springs and other dynamic devices, this lab equips students to observe physics in action, making key mathematical recordings of their observations using live, dynamic graphing for use outside of the VR lab.
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Content available
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Book a call, lesson support session, or class preparation session.
LESSON PLAN
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Spring Break
VR Events
KS2, KS3, KS4, KS5
Description
Where better than the beach to celebrate the beginning of Spring Break?! A sunny, purpose-built space full of interactive activities for students, while they meet and greet friends old and new!
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
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About the author
Reddam House, Berkshire
Teacher Tools
Staff
Description
Host your lesson at Reddam House, Berkshire, one of our UK Inspired Schools. This location has an expansive outdoor area, reception desk, fireplace lobby and two empty classroom spaces.
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Content available
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Hot Seat Plenary
Teacher Tools
KS2, KS3, KS4, KS5
Description
Why not let students run the plenary to review their own learning? Students take it in turns to sit in the hot seat, while others ask them questions about what they have learnt from their VR lesson!
Availability
Content available
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UN Summit
VR Events
KS2, KS3, KS4, KS5
Description
The perfect VR location for a virtual UN Summit! Fully customisable if your students need their scripts loaded onto the desks.
Availability
Content available
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Book a call, lesson support session, or class preparation session.
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
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About the author
Types of Castles
History
KS2, KS3
Description
In this lesson, students can visit and explore two different types of castle, identifying their key features and differences to gain a better, experiential understanding.
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Content available
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LESSON PLAN
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Shopping for Mao Evidence
History
KS4, KS5
Description
Turn an essay skills lesson into a supermarket sweep! Welcome to the 'supermaoket', where students must find only the very best evidence for an essay on Chairman Mao.
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Content available
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Paradiddle
Music
All
Description
The Paradiddle app unlocks the door to a world of drumming from complete beginners onwards! Tutorials will allow you to build a set of key skills that are then applied when you learn songs of your choice. The virtual drums can even be spatially anchored to a real-life drum kit for an even more authentic experience.
Availability
Content available
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Book a call, lesson support session, or class preparation session.
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Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Piano Vision
Music
All
Description
The Piano Vision app brings the keys to your fingers, without the need for a real piano! Whether you choose to play in Mixed Reality or in the virtual concert hall, you will be guided through an unforgettable and meaningful learning journey. You can even link a real keyboard for an enhanced experience. Are you ready to become a virtual piano virtuoso?
Availability
Content available
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Book a call, lesson support session, or class preparation session.
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Lesson plan
Heart Exploration
Science
Description
An extrapolation of the existing heart exploration lesson in MR with the additional enhancement of bringing the experience into your unique surroundings. At both real-world and giant scale, students have a unique ability to examine the human heart in great detail, enhancing their understanding.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
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Lesson plan
Spectrum Sort
Teacher Tools
Staff
Description
A highly versatile plenary or progress check task, allowing the teacher to determine student opinion and understanding within moments!
Availability
Content available
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Telling the Time
Spanish
All
Description
Demonstrate comprehension of clock times in Spanish using Mixed Reality! Start with the reading task included in the MR kit and then use real-life times (on a mobile phone, written on the board, spoken times given by the teacher...). Remove the support poster when enough confidence allows!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
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Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Brain Dissection (MR)
Psychology
All
Description
Combine the tactile experience of using any physical resources you have at hand in the classroom with MR by using our mixed reality lesson kit! First, student will identify the different lobes from the outside of the brain. Second, students will dissect a human brain to explore many of its parts and functions.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Inspired Metaverse Masterclass
VR Events
KS2, KS3, KS4, KS5
Description
This space, complete with stage and Meet and Greet area, is an ideal location for introducing and training students in the use of the Engage platform.
Availability
Content available
Need some support?
LESSON PLAN
Book a call, lesson support session, or class preparation session.
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Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Falling Object
Physics
KS2, KS3, KS4, KS5
Description
Using a hammer, apple and feather, students can drop objects from heights between 1-15m on Earth, the moon, and in space, in order to observe the different rates of gravity and speeds of falling in different environments.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
LESSON PLAN
PREVIEW
Halloween Escape Room
VR Events
KS2, KS3, KS4, KS5
Description
Can you escape the labyrinth by answering 10 Halloween-themed questions and finding your way through the maze? Request our Escape Room escape route if you'd like to learn the route before hosting the event!
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Easter Social
VR Events
KS2, KS3, KS4, KS5
Description
Whether you want an Easter egg hunt, an Easter jukebox disco or an egg and spoon race, we've got you covered!
Availability
Content available
PREVIEW
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Book a call, lesson support session, or class preparation session.
Pass The Ball Plenary
Teacher Tools
KS2, KS3, KS4, KS5
Description
A great review task to allow students to demonstrate their progress at the end of your VR lesson. Students sit in a circle while the teacher (or a student!) stands in the middle, passing the ball to others who have to ask questions based on their lesson...
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Brain Dissection
Psychology
All
Description
Combine the tactile experience of using any physical resources you have at hand in the classroom with MR by using our mixed reality lesson kit! First, student will identify the different lobes from the outside of the brain. Second, students will dissect a human brain to explore many of its parts and functions.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Jazz Bar
VR Events, History
KS2, KS3, KS4, KS5
Description
Drop in to the VR jazz establishment to catch some '20s jazz fever! This space encapsulates the feel of the speakeasy establishment, with authentic imagery and interactive elements to bring the experience to life.
Availability
Content available
Need some support?
PREVIEW
Book a call, lesson support session, or class preparation session.
Early 1920s Germany
Film, History
KS5
Description
What was life like in Germany after WW1? What struggles were the German people experiencing in everyday life, which led to the film movement German Expressionism? Take a visit to this immersion space to find out!
Availability
Content available
Need some support?
LESSON PLAN
Book a call, lesson support session, or class preparation session.
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Computer Components
Computer Science
All
Description
Combine the tactile experience of passing real-life computer components round the classroom with MR by using our mixed reality lesson kit! With the 3D models in front of you, the virtual possibilities will allow students to enlarge up-to-date components in front of them and even compare these with the real ones provided by the teacher.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Heart Exploration (MR)
Science
Description
An extrapolation of the existing heart exploration lesson in MR with the additional enhancement of bringing the experience into your unique surroundings. At both real-world and giant scale, students have a unique ability to examine the human heart in great detail, enhancing their understanding.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
2D and 3D Shapes
Maths
All
Description
This lesson gives you everything you need, to not only identify, but also explain relationships between both 2D and 3D shapes. The power of mixed reality will allow you to extend the skill application beyond the virtual elements, to items in your real-life surroundings.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Computer Components (MR)
Computer Science
All
Description
Combine the tactile experience of passing real-life computer components round the classroom with MR by using our mixed reality lesson kit! With the 3D models in front of you, the virtual possibilities will allow students to enlarge up-to-date components in front of them and even compare these with the real ones provided by the teacher.
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Burger Kitchen (MR)
French
All
Description
Demonstrate comprehension of food vocabulary, while building burgers with your chef partner, without the need for any real-life ingredients! There are six burgers to build on this ticket and each one is different. Be careful of the notes in red - we want to keep our customers happy and healthy!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Interwar Art
History, Art
KS4, KS5
Description
An immersive art gallery, dedicated to Interwar art. Students explore and discuss the artworks presented in the virtual gallery, adding context to the visuals based on their prior knowledge and learning.
Availability
Content available
Need some support?
LESSON PLAN
Book a call, lesson support session, or class preparation session.
PREVIEW
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Planets
Science
All
Description
Explore the scaled-down planets of our solar system in your very own classroom. Mixed reality will allow students to place the virtual objects in the real world, so this activity could be done outside!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Winter Village
VR Events
KS2, KS3, KS4, KS5
Description
Give your students a treat to remember this Winter! Our VR Winter Village is absolutely full of activities, including: -Interactive snowballs -Decorate the snow people and the Christmas trees -Twelve Days of Christmas Scavenger Hunt -Twelve Days of Christmas singalong ...and so much more!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Planets (MR)
Science
All
Description
Explore the scaled-down planets of our solar system in your very own classroom. Mixed reality will allow students to place the virtual objects in the real world, so this activity could be done outside!
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity/Animation/Creativity/Wow effect/Magic/Awesome Interactivity/Design
Get it
About the author
Book Title
Author Name
Publisher
4/5
Sinopsis
Publication date:
xx/xx/xxxx
With Genially templates, you can include visual resources that’ll engage the class from the word go. Highlight key content to help students assimilate it and even embed external content that will surprise them and provide more context for the topic: videos, photos, audios ... Whatever you like! Interactivity and animation can be your best allies when creating tables, infographics, or graphs that help provide context on the topic or unit and simplify the information in order to make it easier to understand. We are visual beings and we find it easier to ‘read’ images than to read a written text.
Pages:
xxxx
Collection:
An awesome title
Translator:
An awesome title
Dimensions:
xx x xx
Genre/theme:
Interactivity / Animation / Creativity / Wow effect / Magic / Awesome Interactivity / Design
Request it
About the author
Shakespeare (MR)
Drama // English
All
Description
Examine a model of the Globe Theatre and speak to AI Shakespeare (Note: School of AI doesn't YET work in MR).
Availability
Content available
Need some support?
Book a call, lesson support session, or class preparation session.
PREVIEW
Lesson plan