Glossary
ESL | ESOL
Learning frameworks
Learning Terminology
Responsive design
Evergreen design
Congruency in learning
Informal vs formal learning
Adaptive design
Instructional design learning design
Mobile first | Mobile enabled
Content chunking, shaping, polishing
Select the next button for additional terminology.
Glossary
Multi-point scoring
Learning Terminology
Natural language processing
Natural language processing
Functionality of machine learning and ai
Reduces the need for taxonomies and simplifies content searching
Provides options for searching and retrieving content by simply typing any phrase or key word. Any uploaded material (audio, video, .pdf, text) feeds the content index. Goal: to make it easier to find content and search for it so it is more intuitive
Natural language processing
Functionality of machine learning and ai
Reduces the need for taxonomies and simplifies content searching
Provides options for searching and retrieving content by simply typing any phrase or key word. Any uploaded material (audio, video, .pdf, text) feeds the content index. Goal: to make it easier to find content and search for it so it is more intuitive
Adaptive design
Content that adapts to a device or specific format
Content scales to a specific type of device which may require stretching or adjusting it with limited options
Adaptive design is when source content like .mp4 videos, animations, a .pdf or legacy learning content adapt to the display size of the device the learner uses. Media and other types of content scale to a device and may appear small. The operating system of the device can control the appearance.Goal: determine what type of content provides the best experience
Multi-point scoring
Assessing the depth of a response to a question
Probes the depth of a correct or incorrect answer to an assessment item (question)
An assessment item can have points earned for a correct answer and also assess how resources (linked materials, decision points, images, situational context), prior knowledge or other dimensions of knowledge impact the correctness of an answer or not. Goal: focus on the dimensions of a correct answer
Learning frameworks
A design approach focused on how learning content is delivered
Content is "framed" around the most useful delivery method
Templates, resources and materials are organized in ways that allow them to be bundled together or used separately to deliver learning.Goal: to organize and brand materials to that it is easier to provide more fleixible options
ESL and ESOL
Content design accommodations and planning
Ensuring content resonates for all potential learners
ESL (English as a Second language) ESOL (English for Speakers of Other Languages) focus on learning approaches that best supports non-native English speakers. Accommodations range from layout choice, transcripts, translation, imagery and ensuring the content works across the different cultural needs of lerners.Goal: ensure content works for a larger audience
Congruency in learning
The balanced fulcrum of learning content
This is our committment that the content created is aligned.
Congruency is best visualized as a "see saw" where objectives are on one seat, content is in the middle and the outcomes are on the other seat. Each of these should be balanced.Goal: the learning objective must balance the content with the learning outcome
ID & LD history
Formalization of educational design
The science and art of instructional technology, instructional design and learning design's origins
Instructional technology, design and learning design are often interchangeable terminology. This field emerged in World War II with the need to quickly and efficientyl train soldiers and to evaluate the physcological impact of learning behaviors. Goal: to design better training and learning and improve outcomes
Mobile first | mobile enabled
Approach to how learning content is accessed – with mobile access being the driver
The challenge is that content must be redefined and reshaped.
Mobile first design focuses on all content being mobile accessible. Mobile enabled focuses on the fact that some content suffers when it is forced on mobile devices. There are considerable barriers that impact how content displays based on the device type and operating system.Goal: content access requires planning and the right thinking
Responsive design
Content flows across devices in "responsive blocks" or containers
Responsive design supports scaling content across devices
Responsive design ensures content is designed and authored in tools that support being "device agnostic". Content should flex from mobile to tablet to desktop across devices. Note some types of content (video) are not responsive. See adaptive design. The operating system of the learner's device controls the display of this type of content. Goal: authoring tools matter, focus on content design flow
Informal vs formal learning
Defines the different purpose and intent of learning content
The right tools and hosting allows content to flex
Informal learning is more "snackable" and accessed as needed. Formal learning is organized, structured and has a specific intent (CE / onboarding / training).Goal: being intentional about learning that supports "speed to market" vs learning that supports credentialing
Evergreen design
Design concept from the world of Graphic Design
Why specific authoring tools and hosting are important
Updates to onscreen text, audio or media appear seamlessly to learners because of the authoring tool options used to create them and how they are hosted.Goal: ensure learning content can be updated easily so it stays relevant
Glossary of learning terminology
Lisa Anderson
Created on August 24, 2023
Common terminology used by learning professionals
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Transcript
Glossary
ESL | ESOL
Learning frameworks
Learning Terminology
Responsive design
Evergreen design
Congruency in learning
Informal vs formal learning
Adaptive design
Instructional design learning design
Mobile first | Mobile enabled
Content chunking, shaping, polishing
Select the next button for additional terminology.
Glossary
Multi-point scoring
Learning Terminology
Natural language processing
Natural language processing
Functionality of machine learning and ai
Reduces the need for taxonomies and simplifies content searching
Provides options for searching and retrieving content by simply typing any phrase or key word. Any uploaded material (audio, video, .pdf, text) feeds the content index. Goal: to make it easier to find content and search for it so it is more intuitive
Natural language processing
Functionality of machine learning and ai
Reduces the need for taxonomies and simplifies content searching
Provides options for searching and retrieving content by simply typing any phrase or key word. Any uploaded material (audio, video, .pdf, text) feeds the content index. Goal: to make it easier to find content and search for it so it is more intuitive
Adaptive design
Content that adapts to a device or specific format
Content scales to a specific type of device which may require stretching or adjusting it with limited options
Adaptive design is when source content like .mp4 videos, animations, a .pdf or legacy learning content adapt to the display size of the device the learner uses. Media and other types of content scale to a device and may appear small. The operating system of the device can control the appearance.Goal: determine what type of content provides the best experience
Multi-point scoring
Assessing the depth of a response to a question
Probes the depth of a correct or incorrect answer to an assessment item (question)
An assessment item can have points earned for a correct answer and also assess how resources (linked materials, decision points, images, situational context), prior knowledge or other dimensions of knowledge impact the correctness of an answer or not. Goal: focus on the dimensions of a correct answer
Learning frameworks
A design approach focused on how learning content is delivered
Content is "framed" around the most useful delivery method
Templates, resources and materials are organized in ways that allow them to be bundled together or used separately to deliver learning.Goal: to organize and brand materials to that it is easier to provide more fleixible options
ESL and ESOL
Content design accommodations and planning
Ensuring content resonates for all potential learners
ESL (English as a Second language) ESOL (English for Speakers of Other Languages) focus on learning approaches that best supports non-native English speakers. Accommodations range from layout choice, transcripts, translation, imagery and ensuring the content works across the different cultural needs of lerners.Goal: ensure content works for a larger audience
Congruency in learning
The balanced fulcrum of learning content
This is our committment that the content created is aligned.
Congruency is best visualized as a "see saw" where objectives are on one seat, content is in the middle and the outcomes are on the other seat. Each of these should be balanced.Goal: the learning objective must balance the content with the learning outcome
ID & LD history
Formalization of educational design
The science and art of instructional technology, instructional design and learning design's origins
Instructional technology, design and learning design are often interchangeable terminology. This field emerged in World War II with the need to quickly and efficientyl train soldiers and to evaluate the physcological impact of learning behaviors. Goal: to design better training and learning and improve outcomes
Mobile first | mobile enabled
Approach to how learning content is accessed – with mobile access being the driver
The challenge is that content must be redefined and reshaped.
Mobile first design focuses on all content being mobile accessible. Mobile enabled focuses on the fact that some content suffers when it is forced on mobile devices. There are considerable barriers that impact how content displays based on the device type and operating system.Goal: content access requires planning and the right thinking
Responsive design
Content flows across devices in "responsive blocks" or containers
Responsive design supports scaling content across devices
Responsive design ensures content is designed and authored in tools that support being "device agnostic". Content should flex from mobile to tablet to desktop across devices. Note some types of content (video) are not responsive. See adaptive design. The operating system of the learner's device controls the display of this type of content. Goal: authoring tools matter, focus on content design flow
Informal vs formal learning
Defines the different purpose and intent of learning content
The right tools and hosting allows content to flex
Informal learning is more "snackable" and accessed as needed. Formal learning is organized, structured and has a specific intent (CE / onboarding / training).Goal: being intentional about learning that supports "speed to market" vs learning that supports credentialing
Evergreen design
Design concept from the world of Graphic Design
Why specific authoring tools and hosting are important
Updates to onscreen text, audio or media appear seamlessly to learners because of the authoring tool options used to create them and how they are hosted.Goal: ensure learning content can be updated easily so it stays relevant