Papers de Mostla
Mostla for engineering education: Part 2 emerging technologies
Mostla for engineering education: Part 1 initial results
Tecnologías emergentes para el desarrollo de las competencias de innovación y trabajo colaborativo
Referencia
Referencia
Referencia
Papers de Mostla
Virtual Reality Immersion: Taste and Texture Changes for Identical Samples of Two Common Condiments
Teaching International Business Using Virtual Reality
Realidades mixtas: uso de las Zonas VR de Bibliotecas Tec
Referencia
Referencia
Referencia
Papers de Mostla
State of the art on immersive virtual reality and its use in developing meaningful empathy
Wow' Experience with Immersive Reality: Gamification in the Tec Virtual Campus
Assessing the Effectiveness of Teaching Anatomy with Virtual Reality
Referencia
Referencia
Referencia
Papers de Mostla
Evaluation of a Virtual Campus Adapted to Web-Based Virtual Reality Spaces: Assessments of Teachers and Students
Transforming Higher Education Using WebVR: A Case Study
Virtual and augmented reality to exploit stem-skills-based learning for engineering students using the TEC 21 educational model
Referencia
Referencia
Referencia
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Transcript
Papers de Mostla
Mostla for engineering education: Part 2 emerging technologies
Mostla for engineering education: Part 1 initial results
Tecnologías emergentes para el desarrollo de las competencias de innovación y trabajo colaborativo
Referencia
Referencia
Referencia
Papers de Mostla
Virtual Reality Immersion: Taste and Texture Changes for Identical Samples of Two Common Condiments
Teaching International Business Using Virtual Reality
Realidades mixtas: uso de las Zonas VR de Bibliotecas Tec
Referencia
Referencia
Referencia
Papers de Mostla
State of the art on immersive virtual reality and its use in developing meaningful empathy
Wow' Experience with Immersive Reality: Gamification in the Tec Virtual Campus
Assessing the Effectiveness of Teaching Anatomy with Virtual Reality
Referencia
Referencia
Referencia
Papers de Mostla
Evaluation of a Virtual Campus Adapted to Web-Based Virtual Reality Spaces: Assessments of Teachers and Students
Transforming Higher Education Using WebVR: A Case Study
Virtual and augmented reality to exploit stem-skills-based learning for engineering students using the TEC 21 educational model
Referencia
Referencia
Referencia