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Lesson 21

Product Team

Created on July 11, 2023

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Transcript

πŸš€

Game development in Roblox

Lesson 21

Quest System

ΠΠΠ§Π˜ΠΠΠ•Πœ

Let's get started

πŸš€

Let's review the material of the last lesson

  • We learned how to use TweenService;
  • We got acquainted with coordinates in Roblox Studio and learn how to use them in TweenScript.

Next

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In today lesson we will...

  • Learn how to create a quest system;
  • Come up with several quests.

Next

Quest

Let's go

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Release Fireflies

Go on! Turn the video on!

1/3

Next

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Assignment 1/3

Create a pot with fireflies

Everything worked out

back

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1/3

COOL

Well done! You did a great job!

Move on

Script

Let's go

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Variables and Function

Go on! Turn the video on!

2/3

Next

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Assignment 2/3

Program the pot's cap to release fireflies

Everything worked out

Something went wrong

back

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Help

Watch the video again, and if it doesn't help, ask your teacher!

The teacher will guide you on the right track!

Go back to the video

Everything worked out

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2/3

GREAT

Well done! You did a great job!

Move on

Interface

Let's go

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Frame

Go on! Turn the video on!

3/3

Next

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Assignment 3/3

Program the stairs and conduct the debugging process

TweenScript

Everything worked out

Something went wrong

back

πŸš€

Help

Watch the video again, and if it doesn't help, ask your teacher!

The teacher will guide you on the right track!

Go back to the video

Everything worked out

πŸš€

3/3

AWESOME

Well done! You did a great job!

Move on

πŸš€

A question coming up next!

Move on

What is Frame?

service that allows you to create text

GUI element

element/ service

Correct

Great!Moving on!

Next

Incorrect

You were close...

Next

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Today we:

  • Learned how to create a quest system;
  • Came up with an interesting quest.

Next

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Homework

  • Try to create a quest from Hagrid:
  • "Help Hagrid release spiders from the box"

Next

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Here's a little test

It's easy!

Let's get started

Question 1

local click = script.Parent.ClickDetector

The path to the cylinder

The path to the click

The path to the cap

Question 2

What is Enabled?

An effect activation property

A function activation property

A service that allows you to create animations

Question 3

What is Frame?

A rectangular area that can be filled with other UI elements

A plugin for filling gaps in objects

A function for creating a text element

Question 4

What is this line responsible for: script.Parent.TextLabel1.Text

A function that changes the text size

The path to the Textlabel object

The path to the Textlabel object, specifically to the Text property, to change its content

In the next lesson we will learn how to create badges in the game

See you at the next lesson!

Next

πŸš€

Tell us whether you liked the lesson or not

Good job!

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Lesson 21

  • Release Fireflies
  • Variables and Function
  • Frame
Where are we going?
  • Homework
  • Test

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Rocket Coins

Let's do the math

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