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Gamification Quiz
Nicole Strickland
Created on June 12, 2023
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Transcript
Gamified Learning
Learning in Action
Question 1/5
Benefits
Reference
Question 2/5
Benefits
Additional Benefits
- Cognitive growth and digital literacy
- Social-emotional growth and soft skills development
- Improved collaboration and communication environment
- Positively competitive environment
- High self-esteem and autonomy
- Progressive learning through experience
- Rewarding feeling of progression and achievement
- Feedback driven and student-centered learning
Reference
Question 3/5
Limitation
Reference
Question 4/5
Limitation
Question 5/5
What have you used?
Real World Application
I don't have experience using game play in professional practice as it's not really supported within my company right now due to the cost and time pull. I think that will likely change as time goes on and would love to implement a "choose your own adventure" type game. My son comes home with multiple game-based applications on his computer for school including: - Dreambox: https://www.dreambox.com/
- Funbrain: https://www.funbrain.com/
- Nearpod: https://nearpod.com/
I've seen these games really catapult his learning and interest in certain subjects and believe highly in their use.
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End of the quiz!
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