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Transcript
Pedagogic Objectives
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ProblemSolving
Reflect
Collaborate
Research
Interact
Inquire
Design
Link to Life
Pedagogic Objective: Problem Solving
Design-based Learning
Story- based Learning
Personalized Learning
Service Learning
Exploratory Learning
Digital Game-based Learning
Inquiry- based Learning
Simulative-based Learning
Problem-based Learning
Engineering design Learning
Group Learning
Experiential Learning
Research-based Learning
Learning by Modelling
Home
Pedagogic Objective: Inquire
Simulative-based Learning
Exploratory Learning
Inquiry- based Learning
Research-based Learning
Question-based Learning
Home
Pedagogic Objective: Collaborate
Group Learning
Exploratory Learning
Digital Game-based Learning
Collaborative Game-design Learning
Design-based Learning
STEM Toys Learning
Service Learning
Inclusive Learning
Problem-based Learning
Inquiry- based Learning
Home
Pedagogic Objective: Interact
Design-based Learning
Self- regulated Learning
Mobile/ Location Game-based Learning
Contextual Learning
Problem-based Learning
Feedback-based Learning
Collaborative Game-design Learning
Research-based Learning
STEM Toys Learning
Digital Game-based Learning
Inclusive Learning
Engineering design Learning
Group Learning
Open Ended Questions Learning
Personalized Learning
Service Learning
Inquiry- based Learning
Exploratory Learning
Multimedia Learning
Experiential Learning
InterculturalLearning
Simulative-based Learning
Learning by Modelling
Reflective Learning
Story- based Learning
Home
Pedagogic Objective: Reflect
Collaborative Game-design Learning
Contextual Learning
Feedback-based Learning
Exploratory Learning
Digital Game-based Learning
Experiential Learning
Service Learning
Research-based Learning
Self- regulated Learning
Mobile/ Location Game-based Learning
Reflective Learning
Home
Pedagogic Objective: Design
Design-based Learning
Collaborative Game-design Learning
Digital Game-based Learning
Problem-based Learning
Engineering design Learning
Home
Pedagogic Objective: Research
Simulative-based Learning
Research-based Learning
Home
Pedagogic Objective: Link to Life
Contextual Learning
Collaborative Game-design Learning
Engineering design Learning
Experiential Learning
Simulative-based Learning
Mobile/ Location Game-based Learning
Home
Connect content to design challenge/DBL
Passive to active learners
Moderating during iteration
Student-centered environment
Design-Based Learning
Combing passive listening and hands-on
Provide minds-on tools for design documentation
Teaching Practices
Instructional Approaches & Learning Outcomes
Involve stakeholders
Co-Creation
Setting feasible time constraints
Mistakes are accepted and trigger curiousity
Pedagogic objectives
Home
Identify and research needs/problem
Guide rather than convey
Provide verbal support
Problem-Based Learning
Develop or select solutions
Offer guidance during investigative process
Teaching Practices
Instructional Approaches & Learning Outcomes
Construct and test a prototype
Present the problem & explain student roles
Determine pertinent information
Communicate solution, then redesign
Pedagogic objectives
Home
Guide students to construct own problems
Play preparation
STEM Toys Learning
Observe and intervenes to imrpove student thinking
Dyadic play
Teaching Practices
Instructional Approaches & Learning Outcomes
Involve in game to reinforce and deepen experience
Post Dyadic play
Create activites that match student abilities
pedagogic objectives
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Foster positive student interaction
Coordinated group work for problem solving
Group Learning
Diagnose group progress, intervene as needed
Teaching Practices
Instructional Approaches & Learning Outcomes
Act as a reference or role model to students
Idea share out
Stimulate student peer explanations
pedagogic objectives
Home
Forethought: communication tools
Multimedia Learning
Individual engagement
Performance: engagement
Teaching Practices
Instructional Approaches & Learning Outcomes
Self-Reflection: assess
Engaged in the learning process
pedagogic objectives
Home
Foster positive student interaction
Plan student reflection
Reflective Learning
Critical thinking & reflection activities
Teaching Practices
Instructional Approaches & Learning Outcomes
Plan for students to review strategies
Activities that acknowledge students' learning progress
pedagogic objectives
Home
Story-based context
"Pre-Game": Game training
Practices of creativity strategies
Collaborative Game-Design Learning
Varied types of challenging tasks
In "Game"" Scaffolds, management, and technical support
Instructional Approaches & Learning Outcomes
Teaching Practices
Constructive feedback and verbal encouragement
"Post-Game": Debrief
Student choice
Peer evaluation
pedagogic objectives
Home
Focus on problematic areas and solutions
Engineering Design Learning
Direct instructions and brainstorming
Students iterate ideas and revise accordingly
Instructional Approaches & Learning Outcomes
Teaching Practices
Provide multple types of activities
Recognize & analyze failures to improve
pedagogic objectives
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First stage: students participate in inquiry
Instructs to investigate as archaeologists or crime detectives
Exploratory Learning
Second stage: students participate in simulations
Exploratory tools for analyzing
Third stage: students identify similarities/ differences
Instructional Approaches & Learning Outcomes
Teaching Practices
Fourth stage: students learn programming
Activities to actualize the content
Fifth stage: students record learnings
pedagogic objectives
Home
Students observe to gain interest
Introduce virtual reality
Simulative-Based Learning
Students formulate questions & hypotheses
Lesson orientation
Instructional Approaches & Learning Outcomes
Teaching Practices
Students collect & analyze data
Trains students to provide feeback
Students draw conclusions and communicate results
pedagogic objectives
Home
Peer environment using physical skills
Culture of inquiry
Make students familiar with nature of science
Interaction with peers to develop social personality
Inquiry-Based Learning
Conceptual understanding
Activities with concrete experiences
Instructional Approaches & Learning Outcomes
Teaching Practices
Student learning in groups
Value-developing learning process
Collaboration process
pedagogic objectives
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Stages of learning
Provide suplemental materials
Learning portfolios guide tasks
Social situations to facilitate engagment
Experiential Learning
Lesson introduction
Providing learning support
Instructional Approaches & Learning Outcomes
Teaching Practices
Facilitates simulations
Ensuring equitable student access
Minimize misconceptions
Forming strategic pairs
pedagogic objectives
Home
Verbal feedback
Task, process, and regulation level feedback
Expressing the merits and faults of learners' work
Feedback-Based Learning
Assess prior knowledge
Instructional Approaches & Learning Outcomes
Teaching Practices
Develops positive relationships
Promoting self-reflection and regulation
Act as facilitator
pedagogic objectives
Home
Focus on ALL learners
Growth Mindset
Consider differences
Targeted feedback
Inclusive Learning
Personalized approach
Collaborative problem solving
Instructional Approaches & Learning Outcomes
Teaching Practices
Targeted goals
Peer learning
Social Emotional Learning
Self-assessment
Ongoing assessment
pedagogic objectives
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Promotes understanding of diversity
Creating norms for collaborative work
Teaching citizen responsibilities
Assist others with relationship building
Service Learning
Teaching active listening, respectful communication, & respecting perspectives
Gradual release of support
Instructional Approaches & Learning Outcomes
Teaching Practices
Guide student debates and discussions
Recruit and collaborate with community members
Promote autonomous learning
Relysing on student voice
pedagogic objectives
Home
Collaborate and brainstorm with students
Converting knowledge into computational structures
Highlight various models, emphaizing revision
Learning by Modelling
Step-by-step execution
Use a variety of domains
Instructional Approaches & Learning Outcomes
Teaching Practices
Modelling and role-playing
scaffolds for interpreting
Real-world application
pedagogic objectives
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Presenting contexts or storyline
Collaborate with students
Conceptualizing contexts
Real-world connections
Contextual Learning
Train multiple intelligences
Making connectings, practicing, and reflecting
Instructional Approaches & Learning Outcomes
Teaching Practices
Act as mentor or facilitator
Integrating science into other content areas
Guide studenst to discovery
Promote self-regulated learning
pedagogic objectives
Home
Students design & draw game components
"Pre-Game": game training & lecturing
Digital Game-Based Learning
Students construct scripts, create sounds
In "Game": Scaffold, manage, & technical support
Instructional Approaches & Learning Outcomes
Teaching Practices
Students program game as functional system
"Post Game": Debrief discussion & reflection
pedagogic objectives
Home
Using story scenario, videos, and animations
Building vocabulary skills
Scaffolding learning
Story-Based Learning
Using self-determination
Scaffolds learning
Instructional Approaches & Learning Outcomes
Teaching Practices
Varying levles and types of tasks
Constructive feedback & verbal encouragment
Thinking creatively → Higher order questioning
Encourage goal setting
pedagogic objectives
Home
Using narrative & dialogue in planning
Activates prior knowledge
Allowing students to tell and listen to each other's stories
Intercultural Learning
Handles errors constructively
Provides clear rules & routines
Instructional Approaches & Learning Outcomes
Teaching Practices
Taking students' teaching-related wishes, problem, criticism seriously
Preventive approach for classroom management
Taking students' experiences into consideration
Enhance student autonomy
pedagogic objectives
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Gradual release of control
Student centered & inquiry-based
Mobile/Location Game-Based Learning
Scaffolds & Guides reflection
Allow students to engage with game elements
Activities related to authentic places
Instructional Approaches & Learning Outcomes
Teaching Practices
Designing authentic tasks
Free exploration of learning environment
Providing tasks related to environment
pedagogic objectives
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Provide context for students
Collaborative relationships with students
Scaffolds during learning
Personalized Learning
Enhanced student motivation
Relying on technology
Instructional Approaches & Learning Outcomes
Teaching Practices
Enhanced student engagement
Partnering with students
Enhanced student performance
Providing choice
pedagogic objectives
Home
Designing activities where students pose research questions
Engages students in discussions
Think-aloud strategies
Research-Based Learning
Student inquiry and data collection
Explicit-reflective instruction
Instructional Approaches & Learning Outcomes
Teaching Practices
Student analyzation and presenting findings
Respect various viewpoints
Reinforce through subsequent inquiry
pedagogic objectives
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Diagnose students' learning needs
Track student goal setting progress
Formulate learning goals
Provide visualization
Self-Regulated Learning
Evaluate student outcomes
Instructional Approaches & Learning Outcomes
Teaching Practices
Offer recommendations as support
Create optimal learning environments
Self-assessment and self-reflection
Real-time feedback
pedagogic objectives
Home
Using Open-ending questions with students
Guiding questions for exploration
Having students make inferences
Question-Based Learning
Cueing questions
Have students recognize assumptions
Instructional Approaches & Learning Outcomes
Teaching Practices
Have students make deductions and interpret data
Motivation questions to investigate
Have students evaluate arguments
pedagogic objectives
Home
Top Five Pedagogic Principles
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Feedback-Based Learning
Design-Based Learning
Self-Regulated Learning
Collaborative Game-Design Learning
Story-Based Learning