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Lit.Review Infographic

marisakaufman27

Created on May 2, 2023

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Transcript

Pedagogic Objectives

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ProblemSolving

Reflect

Collaborate

Research

Interact

Inquire

Design

Link to Life

Pedagogic Objective: Problem Solving

Design-based Learning

Story- based Learning

Personalized Learning

Service Learning

Exploratory Learning

Digital Game-based Learning

Inquiry- based Learning

Simulative-based Learning

Problem-based Learning

Engineering design Learning

Group Learning

Experiential Learning

Research-based Learning

Learning by Modelling

Home

Pedagogic Objective: Inquire

Simulative-based Learning

Exploratory Learning

Inquiry- based Learning

Research-based Learning

Question-based Learning

Home

Pedagogic Objective: Collaborate

Group Learning

Exploratory Learning

Digital Game-based Learning

Collaborative Game-design Learning

Design-based Learning

STEM Toys Learning

Service Learning

Inclusive Learning

Problem-based Learning

Inquiry- based Learning

Home

Pedagogic Objective: Interact

Design-based Learning

Self- regulated Learning

Mobile/ Location Game-based Learning

Contextual Learning

Problem-based Learning

Feedback-based Learning

Collaborative Game-design Learning

Research-based Learning

STEM Toys Learning

Digital Game-based Learning

Inclusive Learning

Engineering design Learning

Group Learning

Open Ended Questions Learning

Personalized Learning

Service Learning

Inquiry- based Learning

Exploratory Learning

Multimedia Learning

Experiential Learning

InterculturalLearning

Simulative-based Learning

Learning by Modelling

Reflective Learning

Story- based Learning

Home

Pedagogic Objective: Reflect

Collaborative Game-design Learning

Contextual Learning

Feedback-based Learning

Exploratory Learning

Digital Game-based Learning

Experiential Learning

Service Learning

Research-based Learning

Self- regulated Learning

Mobile/ Location Game-based Learning

Reflective Learning

Home

Pedagogic Objective: Design

Design-based Learning

Collaborative Game-design Learning

Digital Game-based Learning

Problem-based Learning

Engineering design Learning

Home

Pedagogic Objective: Research

Simulative-based Learning

Research-based Learning

Home

Pedagogic Objective: Link to Life

Contextual Learning

Collaborative Game-design Learning

Engineering design Learning

Experiential Learning

Simulative-based Learning

Mobile/ Location Game-based Learning

Home

Connect content to design challenge/DBL

Passive to active learners

Moderating during iteration

Student-centered environment

Design-Based Learning

Combing passive listening and hands-on

Provide minds-on tools for design documentation

Teaching Practices

Instructional Approaches & Learning Outcomes

Involve stakeholders

Co-Creation

Setting feasible time constraints

Mistakes are accepted and trigger curiousity

Pedagogic objectives

Home

Identify and research needs/problem

Guide rather than convey

Provide verbal support

Problem-Based Learning

Develop or select solutions

Offer guidance during investigative process

Teaching Practices

Instructional Approaches & Learning Outcomes

Construct and test a prototype

Present the problem & explain student roles

Determine pertinent information

Communicate solution, then redesign

Pedagogic objectives

Home

Guide students to construct own problems

Play preparation

STEM Toys Learning

Observe and intervenes to imrpove student thinking

Dyadic play

Teaching Practices

Instructional Approaches & Learning Outcomes

Involve in game to reinforce and deepen experience

Post Dyadic play

Create activites that match student abilities

pedagogic objectives

Home

Foster positive student interaction

Coordinated group work for problem solving

Group Learning

Diagnose group progress, intervene as needed

Teaching Practices

Instructional Approaches & Learning Outcomes

Act as a reference or role model to students

Idea share out

Stimulate student peer explanations

pedagogic objectives

Home

Forethought: communication tools

Multimedia Learning

Individual engagement

Performance: engagement

Teaching Practices

Instructional Approaches & Learning Outcomes

Self-Reflection: assess

Engaged in the learning process

pedagogic objectives

Home

Foster positive student interaction

Plan student reflection

Reflective Learning

Critical thinking & reflection activities

Teaching Practices

Instructional Approaches & Learning Outcomes

Plan for students to review strategies

Activities that acknowledge students' learning progress

pedagogic objectives

Home

Story-based context

"Pre-Game": Game training

Practices of creativity strategies

Collaborative Game-Design Learning

Varied types of challenging tasks

In "Game"" Scaffolds, management, and technical support

Instructional Approaches & Learning Outcomes

Teaching Practices

Constructive feedback and verbal encouragement

"Post-Game": Debrief

Student choice

Peer evaluation

pedagogic objectives

Home

Focus on problematic areas and solutions

Engineering Design Learning

Direct instructions and brainstorming

Students iterate ideas and revise accordingly

Instructional Approaches & Learning Outcomes

Teaching Practices

Provide multple types of activities

Recognize & analyze failures to improve

pedagogic objectives

Home

First stage: students participate in inquiry

Instructs to investigate as archaeologists or crime detectives

Exploratory Learning

Second stage: students participate in simulations

Exploratory tools for analyzing

Third stage: students identify similarities/ differences

Instructional Approaches & Learning Outcomes

Teaching Practices

Fourth stage: students learn programming

Activities to actualize the content

Fifth stage: students record learnings

pedagogic objectives

Home

Students observe to gain interest

Introduce virtual reality

Simulative-Based Learning

Students formulate questions & hypotheses

Lesson orientation

Instructional Approaches & Learning Outcomes

Teaching Practices

Students collect & analyze data

Trains students to provide feeback

Students draw conclusions and communicate results

pedagogic objectives

Home

Peer environment using physical skills

Culture of inquiry

Make students familiar with nature of science

Interaction with peers to develop social personality

Inquiry-Based Learning

Conceptual understanding

Activities with concrete experiences

Instructional Approaches & Learning Outcomes

Teaching Practices

Student learning in groups

Value-developing learning process

Collaboration process

pedagogic objectives

Home

Stages of learning

Provide suplemental materials

Learning portfolios guide tasks

Social situations to facilitate engagment

Experiential Learning

Lesson introduction

Providing learning support

Instructional Approaches & Learning Outcomes

Teaching Practices

Facilitates simulations

Ensuring equitable student access

Minimize misconceptions

Forming strategic pairs

pedagogic objectives

Home

Verbal feedback

Task, process, and regulation level feedback

Expressing the merits and faults of learners' work

Feedback-Based Learning

Assess prior knowledge

Instructional Approaches & Learning Outcomes

Teaching Practices

Develops positive relationships

Promoting self-reflection and regulation

Act as facilitator

pedagogic objectives

Home

Focus on ALL learners

Growth Mindset

Consider differences

Targeted feedback

Inclusive Learning

Personalized approach

Collaborative problem solving

Instructional Approaches & Learning Outcomes

Teaching Practices

Targeted goals

Peer learning

Social Emotional Learning

Self-assessment

Ongoing assessment

pedagogic objectives

Home

Promotes understanding of diversity

Creating norms for collaborative work

Teaching citizen responsibilities

Assist others with relationship building

Service Learning

Teaching active listening, respectful communication, & respecting perspectives

Gradual release of support

Instructional Approaches & Learning Outcomes

Teaching Practices

Guide student debates and discussions

Recruit and collaborate with community members

Promote autonomous learning

Relysing on student voice

pedagogic objectives

Home

Collaborate and brainstorm with students

Converting knowledge into computational structures

Highlight various models, emphaizing revision

Learning by Modelling

Step-by-step execution

Use a variety of domains

Instructional Approaches & Learning Outcomes

Teaching Practices

Modelling and role-playing

scaffolds for interpreting

Real-world application

pedagogic objectives

Home

Presenting contexts or storyline

Collaborate with students

Conceptualizing contexts

Real-world connections

Contextual Learning

Train multiple intelligences

Making connectings, practicing, and reflecting

Instructional Approaches & Learning Outcomes

Teaching Practices

Act as mentor or facilitator

Integrating science into other content areas

Guide studenst to discovery

Promote self-regulated learning

pedagogic objectives

Home

Students design & draw game components

"Pre-Game": game training & lecturing

Digital Game-Based Learning

Students construct scripts, create sounds

In "Game": Scaffold, manage, & technical support

Instructional Approaches & Learning Outcomes

Teaching Practices

Students program game as functional system

"Post Game": Debrief discussion & reflection

pedagogic objectives

Home

Using story scenario, videos, and animations

Building vocabulary skills

Scaffolding learning

Story-Based Learning

Using self-determination

Scaffolds learning

Instructional Approaches & Learning Outcomes

Teaching Practices

Varying levles and types of tasks

Constructive feedback & verbal encouragment

Thinking creatively → Higher order questioning

Encourage goal setting

pedagogic objectives

Home

Using narrative & dialogue in planning

Activates prior knowledge

Allowing students to tell and listen to each other's stories

Intercultural Learning

Handles errors constructively

Provides clear rules & routines

Instructional Approaches & Learning Outcomes

Teaching Practices

Taking students' teaching-related wishes, problem, criticism seriously

Preventive approach for classroom management

Taking students' experiences into consideration

Enhance student autonomy

pedagogic objectives

Home

Gradual release of control

Student centered & inquiry-based

Mobile/Location Game-Based Learning

Scaffolds & Guides reflection

Allow students to engage with game elements

Activities related to authentic places

Instructional Approaches & Learning Outcomes

Teaching Practices

Designing authentic tasks

Free exploration of learning environment

Providing tasks related to environment

pedagogic objectives

Home

Provide context for students

Collaborative relationships with students

Scaffolds during learning

Personalized Learning

Enhanced student motivation

Relying on technology

Instructional Approaches & Learning Outcomes

Teaching Practices

Enhanced student engagement

Partnering with students

Enhanced student performance

Providing choice

pedagogic objectives

Home

Designing activities where students pose research questions

Engages students in discussions

Think-aloud strategies

Research-Based Learning

Student inquiry and data collection

Explicit-reflective instruction

Instructional Approaches & Learning Outcomes

Teaching Practices

Student analyzation and presenting findings

Respect various viewpoints

Reinforce through subsequent inquiry

pedagogic objectives

Home

Diagnose students' learning needs

Track student goal setting progress

Formulate learning goals

Provide visualization

Self-Regulated Learning

Evaluate student outcomes

Instructional Approaches & Learning Outcomes

Teaching Practices

Offer recommendations as support

Create optimal learning environments

Self-assessment and self-reflection

Real-time feedback

pedagogic objectives

Home

Using Open-ending questions with students

Guiding questions for exploration

Having students make inferences

Question-Based Learning

Cueing questions

Have students recognize assumptions

Instructional Approaches & Learning Outcomes

Teaching Practices

Have students make deductions and interpret data

Motivation questions to investigate

Have students evaluate arguments

pedagogic objectives

Home

Top Five Pedagogic Principles

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Feedback-Based Learning

Design-Based Learning

Self-Regulated Learning

Collaborative Game-Design Learning

Story-Based Learning