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Backward Design
Jennifer Luna
Created on February 16, 2023
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Transcript
Backward planning
By: Jennifer Luna
start
LEARNING OUTCOMES
At the end of this module, the learner will be able to prioritize activities to create a lesson using backward design.
intro
development
Closure
Real-life Application
Learning sessions
What is Backward Design?
Identifying Desired Results
Determining Acceptable Evidence
Planning Learning Experiences
Introduction
What is Backward Design?
start
introduction
what is Backward Design?
Previous knowledge trigger
You are planning on taking a road trip. do you get in your vehicle and drive or do you plan out the trip? What steps do you need to take to get to your desired location?
reflect
introduction
Test
What is Backward Design?
go!
introduction
Question 1/5
Test
Ralph W. Tyler first published the Basic Principles of Curriculum and Instruction identifying four basic questions which have guided the development of numberous curricula since the 1940s:
TRUE
FALSE
introduction
Question 2/5
Test
What is another name for Backward Design?
Understanding of Learning
Understanding by Design
Traditional Design
introduction
Question 3/5
Test
One major flaw of traditional course design is...
writing objectives
testing students
covering the textbook
introduction
Question 4/5
Test
Another major flaw of traditional course design is...
writing objectives before designing activities
designing activities before objectives
writing objectives based on standards
introduction
Question 5/5
Test
Backward Design focuses on the...
Learner
Teacher
It does not have a focus
introduction
good job!
0/5 Correct Ooops Try Again
3/5 Correct Good
1/5 Correct Keep Trying.
4/5 Correct Great!
5/5 Correct Awesome!
2/5 Correct You Can Do It. Try Again
next
intro
development
closure
Real-life Application
Learning sessions
What is Backward Design?
Identifying Desired Results
Determining Acceptable Evidence
Planning Learning Experiences
Learning situation
Identifying Desired Results
start
Development
Identifying Desired results
intro
development
closure
Real-life Application
Learning sessions
What is Backward Design?
Identifying Desired Results
Determining Acceptable Evidence
Planning Learning Experiences
learning session
Determining Acceptable Evidence
next
learning session 2
Check what you know
Lorem ipsum dolor sit amet
go!
learning session 2
test
Question 1/3
When identifying desired outcomes, what should you do to identify where the unit is heading?
Design various activities
Write an objective
Google the standards
learning session 2
test
Question 2/3
The objective guides the learning to ensure that the activities align with the...
Learning Outcomes
The teacher's creativity
Textbook
learning session 2
test
Question 3/3
Students apply their learning in a new, engaging, and authentic way by demonstrating
Sitting in Class
Performance Tasks
Math Fluency with Flashcards
intro
development
closure
Review
Learning sessions
What is Backward Design?
Identifying Desired Outcomes
Determining Acceptable Evidence
Planning Learning Experiences
learning session
Planning Learning Experiences
next
learning session 3
Planning for Learning Experiences
Task Analysis
- Blueprint or guide for planning a lesson
- Makes it easier to teach to an objective
learning session 3
Practice
Arrange the Task analysis steps in their corresponding order
A Terminal objective is broken down into sub-objectives.
B. The Terminal Objective is established.
check
C. Check for logical order
D. Prioritize sub-objectives
intro
development
closure
Revoew
Learning sessions
What is Backward Design?
Identifying Desired Results
Determining Acceptable Evidence
Planning Learning Experiences
closure
This is the time to review and check if you have mastered the knowledge and skills.
next
closure/SUMMARY
1/3
REVIEW CARD 1
What is backward design?
flip card
closure/SUMMARY
1/3
REVIEW CARD 1
Backward design is a learning theory that focuses on the learner by starting with the learning objective before creating lessons to achieve the desired goal.
I knew it! Let's move foward
I didn't know... Let's do it again
closure/SUMMARY
2/3
REVIEW CARD 2
What are the three stages of Backward Design?
flip card
closure/SUMMARY
2/3
REVIEW CARD 2
Determine Acceptable Evidence
Identify Desired Results
Plan Learning Experiences
I knew it! Let's move foward
I didn't know... Let's do it again
closure/SUMMARY
3/3
REVIEW CARD 3
Task analysis is the blueprint or guide to lesson planning.
flip card
closure/SUMMARY
3/3
REVIEW CARD 3
Task analysis is the blueprint or guide to lesson planning.
I knew it! Let's move foward
I didn't know... Let's do it again
You've done a wonderful job!
home
References
Backward Design - InstructionalDesign.org. (2018). InstructionalDesign.org. https://www.instructionaldesign.org/models/backward_design/ Davis, A. (2015, February 12). SMART Goals. Flickr. https://www.flickr.com/photos/aaron_davis/16508914665 Designing Backward - cndls website. (n.d.). Cndls.georgetown.edu. Retrieved February 21, 2023, from https://cndls.georgetown.edu/designing-backward/#:~:text=The%20%E2%80%9Cbackward%20design%E2%80%9D%20model%20exemplified Determine acceptable evidence. (2022, December 8). Education.nsw.gov.au. https://education.nsw.gov.au/teaching-and-learning/professional-learning/teacher-quality-and-accreditation/strong-start-great-teachers/refining-practice/planning-a-sequence-of-lessons/determine-acceptable-evidence#:~:text=Determining%20acceptable%20evidence%20is%20the Yvonne Shay & Associates, LLC. (2014). Objectives. Student Engagement = Student Learning. Vail, AZ.