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Backward Design

Jennifer Luna

Created on February 16, 2023

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Transcript

Backward planning

By: Jennifer Luna

start

LEARNING OUTCOMES

At the end of this module, the learner will be able to prioritize activities to create a lesson using backward design.

intro

development

Closure

Real-life Application

Learning sessions

What is Backward Design?

Identifying Desired Results

Determining Acceptable Evidence

Planning Learning Experiences

Introduction

What is Backward Design?

start

introduction

what is Backward Design?

Previous knowledge trigger

You are planning on taking a road trip. do you get in your vehicle and drive or do you plan out the trip? What steps do you need to take to get to your desired location?

reflect

introduction

Test

What is Backward Design?

go!

introduction

Question 1/5

Test

Ralph W. Tyler first published the Basic Principles of Curriculum and Instruction identifying four basic questions which have guided the development of numberous curricula since the 1940s:

TRUE

FALSE

introduction

Question 2/5

Test

What is another name for Backward Design?

Understanding of Learning

Understanding by Design

Traditional Design

introduction

Question 3/5

Test

One major flaw of traditional course design is...

writing objectives

testing students

covering the textbook

introduction

Question 4/5

Test

Another major flaw of traditional course design is...

writing objectives before designing activities

designing activities before objectives

writing objectives based on standards

introduction

Question 5/5

Test

Backward Design focuses on the...

Learner

Teacher

It does not have a focus

introduction

good job!

0/5 Correct Ooops Try Again

3/5 Correct Good

1/5 Correct Keep Trying.

4/5 Correct Great!

5/5 Correct Awesome!

2/5 Correct You Can Do It. Try Again

next

intro

development

closure

Real-life Application

Learning sessions

What is Backward Design?

Identifying Desired Results

Determining Acceptable Evidence

Planning Learning Experiences

Learning situation

Identifying Desired Results

start

Development

Identifying Desired results

intro

development

closure

Real-life Application

Learning sessions

What is Backward Design?

Identifying Desired Results

Determining Acceptable Evidence

Planning Learning Experiences

learning session

Determining Acceptable Evidence

next

learning session 2

Check what you know

Lorem ipsum dolor sit amet

go!

learning session 2

test

Question 1/3

When identifying desired outcomes, what should you do to identify where the unit is heading?

Design various activities

Write an objective

Google the standards

learning session 2

test

Question 2/3

The objective guides the learning to ensure that the activities align with the...

Learning Outcomes

The teacher's creativity

Textbook

learning session 2

test

Question 3/3

Students apply their learning in a new, engaging, and authentic way by demonstrating

Sitting in Class

Performance Tasks

Math Fluency with Flashcards

intro

development

closure

Review

Learning sessions

What is Backward Design?

Identifying Desired Outcomes

Determining Acceptable Evidence

Planning Learning Experiences

learning session

Planning Learning Experiences

next

learning session 3

Planning for Learning Experiences

Task Analysis

  • Blueprint or guide for planning a lesson
  • Makes it easier to teach to an objective

learning session 3

Practice

Arrange the Task analysis steps in their corresponding order

A Terminal objective is broken down into sub-objectives.

B. The Terminal Objective is established.

check

C. Check for logical order

D. Prioritize sub-objectives

intro

development

closure

Revoew

Learning sessions

What is Backward Design?

Identifying Desired Results

Determining Acceptable Evidence

Planning Learning Experiences

closure

This is the time to review and check if you have mastered the knowledge and skills.

next

closure/SUMMARY

1/3

REVIEW CARD 1

What is backward design?

flip card

closure/SUMMARY

1/3

REVIEW CARD 1

Backward design is a learning theory that focuses on the learner by starting with the learning objective before creating lessons to achieve the desired goal.

I knew it! Let's move foward

I didn't know... Let's do it again

closure/SUMMARY

2/3

REVIEW CARD 2

What are the three stages of Backward Design?

flip card

closure/SUMMARY

2/3

REVIEW CARD 2

Determine Acceptable Evidence

Identify Desired Results

Plan Learning Experiences

I knew it! Let's move foward

I didn't know... Let's do it again

closure/SUMMARY

3/3

REVIEW CARD 3

Task analysis is the blueprint or guide to lesson planning.

flip card

closure/SUMMARY

3/3

REVIEW CARD 3

Task analysis is the blueprint or guide to lesson planning.

I knew it! Let's move foward

I didn't know... Let's do it again

You've done a wonderful job!

home

References

Backward Design - InstructionalDesign.org. (2018). InstructionalDesign.org. https://www.instructionaldesign.org/models/backward_design/ Davis, A. (2015, February 12). SMART Goals. Flickr. https://www.flickr.com/photos/aaron_davis/16508914665 Designing Backward - cndls website. (n.d.). Cndls.georgetown.edu. Retrieved February 21, 2023, from https://cndls.georgetown.edu/designing-backward/#:~:text=The%20%E2%80%9Cbackward%20design%E2%80%9D%20model%20exemplified Determine acceptable evidence. (2022, December 8). Education.nsw.gov.au. https://education.nsw.gov.au/teaching-and-learning/professional-learning/teacher-quality-and-accreditation/strong-start-great-teachers/refining-practice/planning-a-sequence-of-lessons/determine-acceptable-evidence#:~:text=Determining%20acceptable%20evidence%20is%20the Yvonne Shay & Associates, LLC. (2014). Objectives. Student Engagement = Student Learning. Vail, AZ.