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Mathias Chumbo

Created on January 30, 2023

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Transcript

NINTENDO

NINTENDO

pRESENTATION OF NINTENDO

SINCE 1889

CHARATERIZATION OF NINTENDO

FOUNDED 23rd SEPTEMBER 1889

Ceci est un paragraphe prêt à contenir créativité, expériences et histoires géniales.

VIDEO GAME INDUSTRY AND CONSUMER ELECTRONICS
INDUSTRIES SERVED
FOUNDER
FUSAJIRO YAMAUCHI
REVENUE
US$13.7 billion in 2021
US$19 billion in 2021
TOTAL ASSET
EMPLOYEES
6 500 a of 2021
COMPETITORS
SONY AND XBOX
KYOTO IN JAPAN
HEADQUARTERS

"ONE OF THE MOST POPULAR GAME OF NINTENDO IS ZELDA WICH IS A GAME of action and aventure.now there 20 games of this saga"

"tHE second is pokemon the goal is to become the best animal trainer"

"and of course the third is mario. mario the main character become the brand’s mascot because of the popularity of this game to the younger at older"

strenthgts and weaknesses

weaknesse

strenthgs

- most focus on developped countries then the others-has trouble producing on time there is often products ot of stock so customers have to wait

- a long history- popular around the world - a lot of experience because she is on the market for a long time - good diversity in games so attracts customers

HOw nintendo managed to participate in citizenship ?

arguments

we can see that nintendo participates in citizenship, notably by showing prevention in their video games.at the bottom of the video game, it is displayed to played of certain age, to avoid shocking the youngest.

nintendo also intervenes by organising competitions whith a cash prize and this is what brings citizens together around a common passion.

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