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Laia Tena-Girones Dietz
CANVAS LMS + GENIALLY
IT'S GAME 
ON

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GAMIFY YOUR CLASSROOM - CANVAS LMS+GENIALLY

Laia TenaGirones Die

Created on January 15, 2023

PRESENTATION 2023

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Transcript

Laia Tena-Girones Dietz

CANVAS LMS + GENIALLY

IT'S GAME ON

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Gamification is design that places most emphasis on the human motivation in the process. In essence, it is human focused design. -Yu kai chou

Gamification is a process of using game thinking and game dynamics to engage audiences and solve problems. -Gabe Zichermann

QUOTES

  • CREATE a STORY that students can RELATE to/IDENTIFY with
  • MAP OUT "GAME" USING MODULES (For Badges, separate module)
  • Rewards when fulfilling requirements: BADGES/WILD CARDS.
  • Quizzes, EscapeRoom/BreakOutRoom/... everything goes.
  • Create blank Quiz/page/ on module for students to access when you open them.
  • Embed from Canva, Genial.ly, and other apps/sites.
  • You can copy, everything to future courses/semester, as well as add/edit on the go.

ON CANVAS LMS

Example of story/theme& activities

The purpose of gamification is engagement and motivation, not as much as fun.

Ideas for activities that must be submitted for credit and completion of module.

Add module with an activity - to earn a badge

Set requirements/criteria for module completion after you add/create + an assignment

CANVAS LMS

I usedGENIALLYto make this presentation

+TOOLS USED FOR GAMIFICATION 1

Codegenerator - students create their own story

+TOOLS USED FOR GAMIFICATION 2

APP.GENIAL.LY

APP:

BOOK:

MAKE LEARNING MAGICAL by Tisha Richmond

RESOURCES

¡Gracias!

Gràcies!

THANKS!

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