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GAMIFY YOUR CLASSROOM - CANVAS LMS+GENIALLY

Laia TenaGirones Die

Created on January 15, 2023

PRESENTATION 2023

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Transcript

CANVAS LMS + GENIALLY

IT'S GAME ON

Laia Tena-Girones Dietz

What artist sings the song? (case sensitive)

Enter the password

QUOTES

Gamification is a process of using game thinking and game dynamics to engage audiences and solve problems. -Gabe Zichermann

Gamification is design that places most emphasis on the human motivation in the process. In essence, it is human focused design. -Yu kai chou

ON CANVAS LMS

  • CREATE a STORY that students can RELATE to/IDENTIFY with
  • MAP OUT "GAME" USING MODULES (For Badges, separate module)
  • Rewards when fulfilling requirements: BADGES/WILD CARDS.
  • Quizzes, EscapeRoom/BreakOutRoom/... everything goes.
  • Create blank Quiz/page/ on module for students to access when you open them.
  • Embed from Canva, Genial.ly, and other apps/sites.
  • You can copy, everything to future courses/semester, as well as add/edit on the go.

Example of story/theme& activities

The purpose of gamification is engagement and motivation, not as much as fun.

Add module with an activity - to earn a badge

Set requirements/criteria for module completion after you add/create + an assignment

Ideas for activities that must be submitted for credit and completion of module.

CANVAS LMS

I usedGENIALLYto make this presentation

+TOOLS USED FOR GAMIFICATION 1

+TOOLS USED FOR GAMIFICATION 2

Codegenerator - students create their own story

RESOURCES

BOOK:

MAKE LEARNING MAGICAL by Tisha Richmond

APP:

APP.GENIAL.LY

Gràcies!

¡Gracias!

THANKS!