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GAMIFY YOUR CLASSROOM - CANVAS LMS+GENIALLY
Laia TenaGirones Die
Created on January 15, 2023
PRESENTATION 2023
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Transcript
CANVAS LMS + GENIALLY
IT'S GAME ON
Laia Tena-Girones Dietz
What artist sings the song? (case sensitive)
Enter the password
QUOTES
Gamification is a process of using game thinking and game dynamics to engage audiences and solve problems. -Gabe Zichermann
Gamification is design that places most emphasis on the human motivation in the process. In essence, it is human focused design. -Yu kai chou
ON CANVAS LMS
- CREATE a STORY that students can RELATE to/IDENTIFY with
- MAP OUT "GAME" USING MODULES (For Badges, separate module)
- Rewards when fulfilling requirements: BADGES/WILD CARDS.
- Quizzes, EscapeRoom/BreakOutRoom/... everything goes.
- Create blank Quiz/page/ on module for students to access when you open them.
- Embed from Canva, Genial.ly, and other apps/sites.
- You can copy, everything to future courses/semester, as well as add/edit on the go.
Example of story/theme& activities
The purpose of gamification is engagement and motivation, not as much as fun.
Add module with an activity - to earn a badge
Set requirements/criteria for module completion after you add/create + an assignment
Ideas for activities that must be submitted for credit and completion of module.
CANVAS LMS
I usedGENIALLYto make this presentation
+TOOLS USED FOR GAMIFICATION 1
+TOOLS USED FOR GAMIFICATION 2
Codegenerator - students create their own story
RESOURCES
BOOK:
MAKE LEARNING MAGICAL by Tisha Richmond
APP:
APP.GENIAL.LY
Gràcies!
¡Gracias!
THANKS!