WELCOME TO TOT PROGRAM
Start
Objectives
Introduction
Content
Program Details
Program Description
TOT (TRAINING OF TRAINERS) Program, is a gamified Program with 40 training hours covering all the main points that you need as a trainer to start and build your training career.
Introduction
Objectives
Content
Program Details
Moduels
Delivering a dynamic training session
Designing the best training program
You're going to be a trainer
- Implmentation phase
- Tonality
- Storytelling
- Movment
- Handling auduience
- Types of Approches
- Diffrent types of audience
- Defination and diffrent roles
- Types of trainers
- Trainers characteristics
- Training Vs Teaching Vs Learning
- Truth about training
- The 4 stages of learning
- Learning Barriers
- KSA model
- Environmental Thermometers
- Adults learning
- Pikes Laws
- Intro of ADDIE model
- Analysis phase
- Tools of analysis
- Design phase
- Learning objectives
- Bloom taxonomy
- The cognitive domain
- Learning Methods
- Learning Media
- ROPES Model
- Lesson plan - Scientific Research
- KrickPatric model (Evaluation phase)
Objectives
Introduction
Content
Program Details
1- Differentiate between different roles: trainer, instructor, coach, mentor, etc. 2- Distinguish between training, teaching, and learning. 3- Tell some truths about training (How People Learn). 4- Clarify the 4 stages of learning. 5- Identify different learning mindsets. 6- Explain learning barriers 7- Interpret KSA model 8- Clarify the environmental thermometers. 9- Differentiate between Andragogy and Pedagogy. 10- Describe adults learning laws (pike's Laws). 11- Describe different phases of ADDIE model.
Program Details
Objectives
Introduction
Content
12- Select and use data collection tools as a part of training needs assessment.13- Write a complete learning objective based on observable action. 14- Select learning methods and media to support the attainment of learning objectives. 15- Apply the ROPES phases of instruction to construct effective learning events. 16- Use some tips and tricks in PowerPoint. 17- Tell some tools and resources for design and research. 18- Identify the 4 levels of learning evaluation (Kirkpatrick model). 19- Classify the classic storytelling techniques. 20- Use different tone levels for presentation. 21- Apply body movements suitable for presentation. 22- Classify and explain how to handle different types of audience during classroom.
Program Details
Objectives
Introduction
Content
12- Select and use data collection tools as a part of training needs assessment.13- Write a complete learning objective based on observable action. 14- Select learning methods and media to support the attainment of learning objectives. 15- Apply the ROPES phases of instruction to construct effective learning events. 16- Use some tips and tricks in PowerPoint. 17- Tell some tools and resources for design and research. 18- Identify the 4 levels of learning evaluation (Kirkpatrick model). 19- Classify the classic storytelling techniques. 20- Use different tone levels for presentation. 21- Apply body movements suitable for presentation. 22- Classify and explain how to handle different types of audience during classroom.
Objectives
Program Details
Introduction
Content
- Who can attend the program?
- Each learner will be provided with:
- Graduates and undergraduates who want to start a career in training.
- Beginner Trainers.
- PDF Materials handout (participant guide)
- Word Document for resources and tools
- The program duration:
- Program Payment 3000 LE.
- 40 hours \ 6 weeks.
- Saturday from 12 PM to 6 PM ( Offline).
- Tuesday from 7 Pm to 10 PM (Online).
- Early Bird 2500 LE.
- Group More Than 2 Participants (2000) LE.
- Payment options:
1-Bank Transfer ( QNB / CIB ) 2- Vodafone Cash. 3- Installments (2 installments). 4- Cash
Next Round Is Gonna Start From 1/8/2023
Objectives
Program Details
Introduction
Content
Build your career and Take your place now!!!!!
Register here
Call us for more information at:01113245382 \ 01275053022
TOT Program
Ahmed Mostafa Zaki Ramadan
Created on January 9, 2023
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Transcript
WELCOME TO TOT PROGRAM
Start
Objectives
Introduction
Content
Program Details
Program Description
TOT (TRAINING OF TRAINERS) Program, is a gamified Program with 40 training hours covering all the main points that you need as a trainer to start and build your training career.
Introduction
Objectives
Content
Program Details
Moduels
Delivering a dynamic training session
Designing the best training program
You're going to be a trainer
Objectives
Introduction
Content
Program Details
1- Differentiate between different roles: trainer, instructor, coach, mentor, etc. 2- Distinguish between training, teaching, and learning. 3- Tell some truths about training (How People Learn). 4- Clarify the 4 stages of learning. 5- Identify different learning mindsets. 6- Explain learning barriers 7- Interpret KSA model 8- Clarify the environmental thermometers. 9- Differentiate between Andragogy and Pedagogy. 10- Describe adults learning laws (pike's Laws). 11- Describe different phases of ADDIE model.
Program Details
Objectives
Introduction
Content
12- Select and use data collection tools as a part of training needs assessment.13- Write a complete learning objective based on observable action. 14- Select learning methods and media to support the attainment of learning objectives. 15- Apply the ROPES phases of instruction to construct effective learning events. 16- Use some tips and tricks in PowerPoint. 17- Tell some tools and resources for design and research. 18- Identify the 4 levels of learning evaluation (Kirkpatrick model). 19- Classify the classic storytelling techniques. 20- Use different tone levels for presentation. 21- Apply body movements suitable for presentation. 22- Classify and explain how to handle different types of audience during classroom.
Program Details
Objectives
Introduction
Content
12- Select and use data collection tools as a part of training needs assessment.13- Write a complete learning objective based on observable action. 14- Select learning methods and media to support the attainment of learning objectives. 15- Apply the ROPES phases of instruction to construct effective learning events. 16- Use some tips and tricks in PowerPoint. 17- Tell some tools and resources for design and research. 18- Identify the 4 levels of learning evaluation (Kirkpatrick model). 19- Classify the classic storytelling techniques. 20- Use different tone levels for presentation. 21- Apply body movements suitable for presentation. 22- Classify and explain how to handle different types of audience during classroom.
Objectives
Program Details
Introduction
Content
- Who can attend the program?
- Each learner will be provided with:
- The program duration:
- Program Payment 3000 LE.
- Early Bird 2500 LE.
- Group More Than 2 Participants (2000) LE.
- Payment options:
1-Bank Transfer ( QNB / CIB ) 2- Vodafone Cash. 3- Installments (2 installments). 4- Cash
Next Round Is Gonna Start From 1/8/2023
Objectives
Program Details
Introduction
Content
Build your career and Take your place now!!!!!
Register here
Call us for more information at:01113245382 \ 01275053022