PRESENTATIÓN
SOUNDS IN VIDEOGAMES
SOUNDS IN VIDEOGAMES
PRESS START
How i'm going to explain the audio and viedeo
audio
video
is a sreenshot of my computer screen.the game is always the same (valorant)
Always we are going to listen at the same volume of the computer and same distance in the game.
Shots
This sound makes a feeling in me of alarm. Because when someone shots me,I think that I'm going to die.
steps
This sound makes a feeling of warry. When the enmy is walking and I listen steps I warry about my partner and I.
Reload
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
abilities
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
bomb planted
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
win the match
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
win the round
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
noise pollution
scientifically
my opinionI think that in specific moments you can put at the max voloume and is useful but if you are playing all the time with the max volume your ears suufer a lot
a level between 10 dB (decibels) and 30 dB is considered low and is, for example, the tone of voice that we use in a library. A moderate noise is the one that is between 30 dB and 50 dB, that is, that of a conversation in a normal tone of voice. From 55 dB to 75 dB the noise level is already considerable, like that of a vacuum cleaner. The 75dB to 100dB and 100dB to 120dB ranges are loud and very loud noises, for example the sound of a jackhammer.
lucas jiménez lorente
thanks
thanks
2ºa
SOUNDS IN VIDEOGAMES
ljimenezl09
Created on October 21, 2022
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Transcript
PRESENTATIÓN
SOUNDS IN VIDEOGAMES
SOUNDS IN VIDEOGAMES
PRESS START
How i'm going to explain the audio and viedeo
audio
video
is a sreenshot of my computer screen.the game is always the same (valorant)
Always we are going to listen at the same volume of the computer and same distance in the game.
Shots
This sound makes a feeling in me of alarm. Because when someone shots me,I think that I'm going to die.
steps
This sound makes a feeling of warry. When the enmy is walking and I listen steps I warry about my partner and I.
Reload
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
abilities
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
bomb planted
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
win the match
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
win the round
This sound makes me feeling agresive. Because when someone is reloading i go faster to kill them because he hasn't got bullets and is a easy kill
noise pollution
scientifically
my opinionI think that in specific moments you can put at the max voloume and is useful but if you are playing all the time with the max volume your ears suufer a lot
a level between 10 dB (decibels) and 30 dB is considered low and is, for example, the tone of voice that we use in a library. A moderate noise is the one that is between 30 dB and 50 dB, that is, that of a conversation in a normal tone of voice. From 55 dB to 75 dB the noise level is already considerable, like that of a vacuum cleaner. The 75dB to 100dB and 100dB to 120dB ranges are loud and very loud noises, for example the sound of a jackhammer.
lucas jiménez lorente
thanks
thanks
2ºa