DIGITAL LEARNING TRENDS
TOP DETAIL VIEW
Massive Open Online Courses (MOOCs) are a flexible learning modality (participants can access from any place and time, and progress at their own pace).
Methodology that uses new technologies, specifically data analysis, to adapt education to the personal needs of each student.
MOOC
Adaptive Learning
This method consists of the use of game elements in order to complement the educational processes. In itself, it is not games, but it uses the mechanics of the game.
They are educational documents, materials and content offered freely and openly so that anyone can use them to teach, learn or research.
PROPOSAL DETAIL VIEW
Gamification
Open Education Resources
It is a type of learning that uses any mobile device: smartphone, PDA, tablet, PocketPC, etc., that has wireless connectivity as a tool for teaching and adapts the methodology to it.
Game based Learning
M-learning
It is the technique used in training in which the theoretical contents are presented through games.
adaptive learning
DIGITAL LEARNING TRENDS POSTER
Sara Loaiza
Created on September 15, 2022
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DIGITAL LEARNING TRENDS
TOP DETAIL VIEW
Massive Open Online Courses (MOOCs) are a flexible learning modality (participants can access from any place and time, and progress at their own pace).
Methodology that uses new technologies, specifically data analysis, to adapt education to the personal needs of each student.
MOOC
Adaptive Learning
This method consists of the use of game elements in order to complement the educational processes. In itself, it is not games, but it uses the mechanics of the game.
They are educational documents, materials and content offered freely and openly so that anyone can use them to teach, learn or research.
PROPOSAL DETAIL VIEW
Gamification
Open Education Resources
It is a type of learning that uses any mobile device: smartphone, PDA, tablet, PocketPC, etc., that has wireless connectivity as a tool for teaching and adapts the methodology to it.
Game based Learning
M-learning
It is the technique used in training in which the theoretical contents are presented through games.
adaptive learning