Perkins IV Innovation and Modernization
START
Maker-Centered Learning
Integrated Curricula and Course Pathways
esports
Career Technical EducationEquity for students Business Partnerships Essential Skills Cross-Curricluar Connections
06
07
08
05
STEM Educational Concepts Across Curricular Silos
Maker-Centered Learning
Benefits
- Project-based learning approach
- Solves real world problems
- Fosters collaboration and leadership roles
- Academic and technical knowledge attained
- Design Thinking is embeded in the work
- Business partner(s) is helping drive this work
+ INFO
esports-Based Curriculum and Pathways
esports Ecosystem
Interest-driven learning in the context of esports can connect students to social-emotional skills and standards-based content covered in class
STEM Learning Through NASEF
Benefits
- Connection of passions for esports into careers that are meaningful
- Common core courses are integrated with an outward focus on esports
- Each domain has an outlined curriculum pathway
- Students find real world application to coursework
+ INFO
Spyder Lab Impact on Teaching
"I would say it's greatly impacted my teaching. It's giving me a lot of new energy. "
Scot Hansen, Saddleback High School
What does the data tell us?
esports Goals Makerspace Goals
- Spyder 3D Labs installed
- 100% of eligible makerspace cohorted students continued in the pathway
- 90% of makerspace cohorted students are on target to graduate
- 15 Integrated Programs of Study
- 3 Integrated modules for esports and maker centered learning
- 100% of esports cohorted students are on target to graduate
Data Presentation
Essential Skills
Thank You!
Perkins V I&M
Christine Cherry
Created on March 13, 2022
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Transcript
Perkins IV Innovation and Modernization
START
Maker-Centered Learning
Integrated Curricula and Course Pathways
esports
Career Technical EducationEquity for students Business Partnerships Essential Skills Cross-Curricluar Connections
06
07
08
05
STEM Educational Concepts Across Curricular Silos
Maker-Centered Learning
Benefits
+ INFO
esports-Based Curriculum and Pathways
esports Ecosystem
Interest-driven learning in the context of esports can connect students to social-emotional skills and standards-based content covered in class
STEM Learning Through NASEF
Benefits
+ INFO
Spyder Lab Impact on Teaching
"I would say it's greatly impacted my teaching. It's giving me a lot of new energy. "
Scot Hansen, Saddleback High School
What does the data tell us?
esports Goals Makerspace Goals
Data Presentation
Essential Skills
Thank You!