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Technology Invention
Thiago Rosas
Created on April 26, 2021
By: Thiago Rosas
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Transcript
Technological Invention
By: Thiago G. Rosas
VIDEO GAMES
INDEX
- Introduction
- What has been the best technological invention?
- What do you like about that invention?
- Who created it and in what year?
- What benefits do we have from this invention?
- Illustrations
- Conclusion
- Bibliography
- Annexes, Kahoot
INTRODUCTION
A video game is an electronic game that involves interaction with a user interface or input device – such as a joystick, controller, keyboard, or motion sensing device – to generate visual feedback for a player. This feedback is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology.
What has been the best technological invention?
For me the best technological invetion is the VIDEO GAMES.
What do you like about that invention?
A big reason why I love video games so much, is because they are an escape from our sometimes boring and monotonous lives. Another reason I love video games is because they give us a sense of accomplishment. The feeling you get when you complete a good game is a feeling that's hard to compete with.
Who created it and in what year?
In October 1958, Physicist William Higinbotham created what is thought to be the first video game. It was a very simple tennis game, similar to the classic 1970s video game Pong, and it was quite a hit at a Brookhaven National Laboratory open house.
What benefits do we have from this invention?
- Video Games Teach Problem-Solving Skills
- Video Games Inspire Interest in History and Culture
- Video Games Help Kids Make Friends
- Video Games Encourage Exercise
- Video Games Let Kids Share the Joy of Competition
- Video Games Give Kids a Chance to Lead
- Video Games Spark Creativity
- Video Games Provide an Opportunity to Teach
- Video Games Bring Parents and Kids Together
Illustrations
CONCLUSION
Video games are a form of media that is often associated with negative health consequences. However, when games are played in moderation and with mindfulness, they are a viable source of stress relief as well as a catalyst for mental health improvement and development of social skills.
BIBLIOGRAPHY
- Wikipedia
- Baruch & Cuny Education
- Radford Education
- Procedia computer science
- Google search