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ROBOTICS AND PROGRAMMING V

CRIEC

Created on March 3, 2021

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Transcript

ROBOTICS AND PROGRAMMING V

start

Block 1

Block 2

MOTION

Welcome to the last session of our programming block with Scratch. Today we will end the game by programming the movement of our predator.

Click this icon to start

WE WILL USE THE FOLLOWING BLOCKS

1. CONTROL

Remember that we use this block to modify actions performed by objects. We will use two different ones.

4. CONTROL

2. MOTION

WE WILL USE THE FOLLOWING BLOCKS

2. SENSING

Remember that we use this block to be able to touch objects and react to them.

4. CONTROL

2. MOTION

WE WILL USE THE FOLLOWING BLOCKS

3. LOOKS

Remember that we use this block to make our objects speak, change their disguise or to change the background.

WE WILL USE THE FOLLOWING BLOCKS

4. SOUND

We use this block to add sounds to our objects.

PASO A PASO

STEP BY STEP

STEP 3

STEP 1

STEP 4

STEP 2

SENSING

Watch the video to learn how to use this block

Click on the video

LOOKS

Watch the video to learn how to change the background.

Click on the video

SOUND

Watch the video to learn how to add sounds to your objects.

Click on the video

PROGRAM MOVEMENT: THE PREDATOR PURSUES ITS PREY

Click on the video

PROGRAM MOVEMENT: CHANGE OF COSTUME

Click on the video

SHARE YOUR PROJECT

You already have your game created. You just need to share it and teach other users to play.

Click on the video

PROGRAM MOVEMENT: CHANGE OF BACKGROUND

Click on the video

TODAY WE WILL CREATE...

LETS BEGIN!

We will use some blocks that you already know, and new ones, which we will explain in detail before we start programming.

Learn the new blocks

Review the blocks you already know

DUNK THE CLOWN!

start

This instruction belongs to the block called...

Control

Looks

Events

Good! Remember that we use this block to start the program

Next

What is this block for?

To instruct an object to wait before performing another statement

To move an object

To start the program

Good! Remember that we can modify the time we want the object to wait before taking another action.

Next

If I want a "Sprite" to move, I have to give it an instruction that says...

Say "Hello"

Go to X: 96 y: 150

Move 10 steps

Good! This is the block...

Next

This instruction belongs to the block called...

Looks

Motion

Events

Good!

Next

What is this block for?

To make an object speak

To enter another instruction

To move an object

Good!

Next

If I want to change the disguise of an object, I have to use the block...

Next costume

The costume

Switch backdrop

Good job!

Leave the game

Play again

Try again!

PROGRAM!

Now that you know the blocks we need to move the predator and change the background, we are going to complete the programming. As always, we will go step by step, so follow them without skipping any.

Click here to get started

TASK: PROGRAM MOVEMENT USING THE COMPUTER KEYBOARD

  • Program your predator to chase prey.
  • You must perform two programms: One for movement and one to change the predator's costume.
  • Program the background to change when the predator reaches its prey.

Good luck!

CONGRATULATIONS!

YOU HAVE ALREADY CREATED YOUR FIRST VIDEO GAME. YOU HAVE BECOME A GREAT PROGRAMMER.

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