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Devon Roberts
Created on February 21, 2021
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Arranging students into teams such as medieval manors or Chinese dynasties or Hogwarts Houses likely involves which of the 12 common gamification elements?
Flip card
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Flip Card Gamification Example
Devon Roberts
Created on February 21, 2021
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Transcript
Arranging students into teams such as medieval manors or Chinese dynasties or Hogwarts Houses likely involves which of the 12 common gamification elements?
Flip card
Collaboration