Want to create interactive content? It’s easy in Genially!
Azkaban Breakout
xyoautenticax
Created on June 10, 2020
Start designing with a free template
Discover more than 1500 professional designs like these:
View
Math Calculations
View
Interactive QR Code Generator
View
Interactive Scoreboard
View
Interactive Bingo
View
Interactive Hangman
View
Secret Code
View
Branching Scenario: Academic Ethics and AI Use
Transcript
ceip vicente aleixandre
By MarGonagal
Escape from.... Azkaban
Scape from Azkaban
Harry, Ron y Hermione have been prisioned in Azkaban by The Dark Lord. To help them scape you must find the code to open the locker. Dumbledore has hidden some clues to help us in our mission.
START
Clue 2
Clue 5
Clue 1
Clue 3
Clue 4
The Great Dining-Room
Crack the code
Follow the secret aisles in the image. Each one will take you to a clue to crack the secret code. Whenever you have the 5 digits take the magnifying glass to crack the code.
Ollivanders Wands Shop
Atrás
Here you will find the first clue. Search the image to find it!
Try again
Try again if you dare...
Good Job!!
The first digit is 3
Atrás
Here you will find the second clue
Don't give up! Keep trying!
Who is the father of your mother?
My uncle
My grandfather
My father
Lily and Amy ........... friends
are
is
do
I..............in France twice
have been
has be
have being
That car is .........
my
me
mine
The playground is .......... the building.
under
in front of
behind
There are 3 .......... in the queue.
persons
people
human
Try again
Well Done!
The second number of the code is.... number 5
Quidditch
Atrás
Here you will find the third clue
Nop
Ravenclaw
Slytherin
Gryffindor
Hufflepuff
Synonims
racing
workout
train
entrenation
training
You have gained the courage of:
Godric Gryffindor
charming
cheerful
amazing
amusing
funny
You have gained the knowledge of:
Rowena Ravenclaw
fond
gentle
clear
smart
clever
You have won the cunning of:
Salazar Slytherin
guy
friend
pal
workmate
colleague
You have gained the loyalty of:
Helga Hufflepuff
Ravenclaw
Slytherin
Gryffindor
Hufflepuff
Try again
Ravenclaw
Slytherin
Gryffindor
Hufflepuff
Great!!!
The third number of the code is 2
Potions Class
back
Here you will find the fourth clue
Muggle.....!!!!
You find this table with 7 bottles and a parchment. Which bottle should you choose? Read the parchment to find the tips that will help you with this riddle.Good Luck!
You find this table with 7 bottles and a parchment. Which bottle should you choose? Read the parchment to find the tips that will help you with this riddle.Good Luck!
"Danger is near.You must be very careful when you choose, as only one of the seven will let you advance, 3 will take, that who drinks them, one step back, and the other 3 will send you back, where everything starts. To help you choose, an aid you will have: a jar of Felix Felicis, or otherwise known as "Liquid Luck", that will help you with some tips you might need to have."
Remember: 1 only bottle will let you continue. 3 similar bottles will send you one step back. 3 poisons will kill you fast. 1º. The bottle of lime wine isn't poisonous but it won't let you continue. 2º. No matter how astute the poison is, you will always find it close to the lime wine. 3º. The bottles on the sides are different, but if you want to move forward they are not what you look for.4º. The second bottle on the left is friend of one on one side.
NO NO
Game Over
START AGAIN
Congratulations!
The fourth number of the code is number eight.
back
Here you will find the last clue
Keep trying!!!
You will need to find the participle in the middle of the past tenses.
When you have started, you began reading. Time flew through the year, you sang, you read, you draw...You chose your friends.... A new adventure is about to begin. Don't be scared. If you need me, I will be here for you. Use your wisdom to choose the correct answer. You can do it. Don't doubt it!
began
chose
need
started
draw
doubt
sang
wrote
read
flew
Try again
Excellent! The last number of the code is 1
Congratulations!
You got it!!!
Press here