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10 steps to going online
ctlresearch1
Created on April 7, 2020
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Transcript
Learn More
Skip Intro >
10. High Five!
9. Go Live
8. Check Quality
10
7. SHARE Plan
6. Ensure inclusivity
5. Add Resources
3. Choose technology
4. BUILD online
2. Design for online
Get Started
1. Get Started
1. Get Started
- Moving from F2F to online
- A tour of exemplary online/digital course experiences
- Using the course outline as your guide
Where to start?
+ info
10. High Five!
DESIGN FOR ONLINE
9. Go Live
8. Check Quality
10
7. SHARE Plan
6. Ensure inclusivity
5. Add Resources
3. Choose technology
4. BUILD online
2. Design for online
2. Design for online
- Framework to move online
- Using the online lesson plan template
- Designing online learning experiences
1. Get Started
1. Get Started
Designing for the Online Environment
Skip Intro >
+ info
DESIGN
10. High Five!
Choose Technology
- Familiarize yourself with the features and functions of Blackboard including: test & assignment creation, embedding rubrics, creating feedback opportunities and using BB Collaborate Ultra.
9. Go Live
10
8. Check Quality
7. SHARE Plan
6. Ensure inclusivity
5. Add Resources
3. Choose technology
3. Choose technology
4. BUILD online
2. Design for online
2. Design for online
Choose Technology
1. Get Started
1. Get Started
Skip Intro >
+ info
Build online
- Creating content to support interaction and engagement
- Leveraging various techologies to build active and authentic activities
10
10. High Five!
9. Go Live
8. Check Quality
7. SHARE Plan
6. Ensure inclusivity
5. Add Resources
Building Online
3. Choose technology
3. Choose technology
4. BUILD online
4. BUILD online
2. Design for online
2. Design for online
1. Get Started
1. Get Started
DESIGN
Skip Intro >
+ info
AdD resources
10
10. High Five!
9. Go Live
8. Check Quality
7. SHARE Plan
6. Ensure inclusivity
5. Add Resources
5. Add Resources
3. Choose technology
- Help from the Library
- Educational Videos
- LinkedIn Learning
- Open Educational Resources (OER)
3. Choose technology
Supplementing with Additional Resources
4. BUILD online
4. BUILD online
2. Design for online
2. Design for online
1. Get Started
1. Get Started
DESIGN
Skip Intro >
+ info
Ensure Inclusivity
10
10. High Five!
9. Go Live
8. Check Quality
7. SHARE Plan
6. Ensure inclusivity
- Ensuring your course is accessible for all learners
- Supporting accommodations online
- Maximize the Blackboard Ally tool
6. Ensure inclusivity
Accessibility in the Online Classroom
5. Add Resources
5. Add Resources
3. Choose technology
3. Choose technology
4. BUILD online
4. BUILD online
2. Design for online
2. Design for online
1. Get Started
1. Get Started
DESIGN
Skip Intro >
Learn More
Share your Plan
10
10. High Five!
9. Go Live
8. Check Quality
7. SHARE Plan
7. SHARE Plan
Build a course trailer - introduce yourself and the course plan Present the Critical Path and assessment journey
6. Ensure inclusivity
6. Ensure inclusivity
Share your plan
5. Add Resources
5. Add Resources
3. Choose technology
3. Choose technology
4. BUILD online
4. BUILD online
2. Design for online
2. Design for online
1. Get Started
1. Get Started
DESIGN
Skip Intro >
Check Quality
Learn More
10
10. High Five!
9. Go Live
8. Check Quality
8. Check Quality
Use this checklist to ensure your course meets Humber's QM-inspired quality standards
7. SHARE Plan
7. SHARE Plan
Give it a thumbs up
6. Ensure inclusivity
6. Ensure inclusivity
5. Add Resources
5. Add Resources
3. Choose technology
3. Choose technology
4. BUILD online
4. BUILD online
2. Design for online
2. Design for online
1. Get Started
1. Get Started
DESIGN
Skip Intro >
Go Live
10
- Review the course from the user and learner perspective
- Reflect on next steps and make necessary changes
- Troubleshooting concerns and challenges
Reflect & Go Live
DESIGN
Learn More
Skip Intro >
10. High Five!
9. Go Live
9. Go Live
8. Check Quality
8. Check Quality
7. SHARE Plan
7. SHARE Plan
6. Ensure inclusivity
6. Ensure inclusivity
5. Add Resources
5. Add Resources
3. Choose technology
3. Choose technology
4. BUILD online
4. BUILD online
2. Design for online
2. Design for online
1. Get Started
1. Get Started
DESIGN
Skip Intro >
10 STEPS TO building your course online
10
10
For help with any of these puzzle pieces, the Teaching & Learning team has you and your students covered! Faculty Support - ctl@humber.ca Student Support - olc@humber.ca
You're all set!
Start again!
10. High Five!
10. High Five!
9. Go Live
9. Go Live
8. Check Quality
8. Check Quality
7. SHARE Plan
7. SHARE Plan
6. Ensure inclusivity
6. Ensure inclusivity
5. Add Resources
5. Add Resources
3. Choose technology
3. Choose technology
4. BUILD online
4. BUILD online
2. Design for online
2. Design for online
1. Get Started
1. Get Started
Skip Intro >
Click here to Get Started!
10 STEPS TO building your course online
10
10
For help with any of these puzzle pieces, the Teaching & Learning team has you and your students covered! Faculty Support - ctl@humber.ca Student Support - olc@humber.ca
You're all set!
Replay
DESIGN
10. High Five!
10. High Five!
9. Go Live
9. Go Live
8. Check Quality
8. Check Quality
7. SHARE Plan
7. SHARE Plan
6. Ensure inclusivity
6. Ensure inclusivity
5. Add Resources
5. Add Resources
3. Choose technology
3. Choose technology
4. BUILD online
4. BUILD online
2. Design for online
2. Design for online
1. Get Started
1. Get Started