Want to create interactive content? It’s easy in Genially!

Get started free

Steam Lab

kobus

Created on November 23, 2019

Start designing with a free template

Discover more than 1500 professional designs like these:

Modern Presentation

Terrazzo Presentation

Colorful Presentation

Modular Structure Presentation

Chromatic Presentation

City Presentation

News Presentation

Transcript

BeaumontSTEAM LAB

S T E A M

The integration of Science, Technology, Engineering, Art & Mathematics

Technology

Science

Programming and the use of software/hardware

Visual experience of topics covered in Natural Science

Art

Engineering

Drawiing, animation and other art related software

Software, robotics, physical construction

S T E A M

The integration of Science, Technology, Engineering, Art & Mathematics

Mathematics

Mathematics is very prominent in all aspects of the Steam Lab

04

Grade 4

Grade 4 to 7

Basic computer skills are already taught in the Foundation Phase (Grade 1 - 3). The focus area is mainly on desktop applications such as Microsoft Word and Microsoft Paint. From Grade 4 to 7 focus is placed on the integration of available technology with subjects. The curriculum is developed to integrate with existing subjects and at the same time ensuring natural progression of skills and understanding.

Grade 5

05

06

Grade 6

07

Grade 7

THE STEAM LAB

COLLABORATION

Working as teams. Students teaching students.

COLLABORATION

Working as teams. Students teaching students.

Typical Projects

Typical projects and technology used in the Steam Lab

Science

Programming

Microbit - using sensorsMakey, Makey - electricity

Scratch - block basedPython, Javascript (Grade 7)

+ info

+ info

Communication

Reading and Writing

SkypeFlipgrid

Writing e-mail to a school in Switzerland

+ info

+ info

MAKEY-MAKEY

  • Discuss the flow of electricity
  • Conductors of electricity

MAKEY-MAKEY

Develop Projects where the flow of electricity replaces the PC keyboard.

MAKEY-MAKEY

A typical game where the flow of electricity replaces the PC keyboard.

Science & Technology & Maths

Objective : developed a device that can track energy used.when moving (Fitbit).

  • Develop Microbit to track movement
  • Research how much energy is used to do certain movements
  • Do physical exercise (competition)
  • Calculate estimate energy used

Art & Maths

Drawing a 3D house. Tessellate the roof.

Engineering & SCIENCE

  • Build a tower
  • Code a Microbit board to send & receive signals
  • Transmit signals from one tower to another
  • Competition; which group can send signals the furthest

We travel the world

Using technology we travel all around the world to learn from other children the same age and also some experts in certain fields.

Global Learners

Using Skype as a platform to collaborate with students and experts from different countries

Finland

Sweden

Netherlands

Israel

Spain

Italy

Ireland

Russia

Argentina

Switzerland

Portugal

Chile

South Africa

Global Learners

Using Skype as a platform to collaborate with students and experts from different countries

  • Mystery Skype
  • Mystery Number
  • Present your country / school
  • Q&A
  • Discuss a topic

Global Learners

Reading and writing skills

  • Writing letters in groups to Switzerland
  • Grade 5
  • Meeting friends live via Skype

Consolidation of subjects

Kahoot

Quizizz

Ikic

CAMI Maths & Reader

Thank you for visiting the STEAM LAB