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Literature and Virtual Reality

projectetercergarbi

Created on May 7, 2019

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Transcript

LITERATURE AND VIRTUAL REALITY

What if Shelley, Shakespeare or Fitzgerald had had Cospaces?

"Discovery consists of seeing what everybody has seen and thinking what nobody has thought." Albert von Szent-Gyorgy

The team

Joan Project Based Learning Science and ICT

Montse Jiménez Project Based LearningEnglish

Xevi Project Based Learning Music and ICT

Ana Project Based Learning English

THE BIG CHALLENGE

How can we turn the main topics of universal literature into a 21st Century story?

ROBINSON CRUSOE

THE GREAT GATSBY

ROBINSON CRUSOE

The American Dream? Still real?

Survivors? Who are the real survivors nowadays?

THE BLACK CAT

FRANKENSTEIN

Mistreatment? How is mistreatment still present in our society?

Artificial Life?Robots?

What students say

Subtítulo aquí

Título increíble

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OBJECTIVES

  • Acquire a general knowledge of some British and American literature work and get familiar with main topics
  • Learn how to use virtual reality as a means for learning
  • Be able to develop imagination and creativity. Make students think outside the box
  • Use suitable structures to write and communicate stories in English
  • Be able to link main classic topics with 21st century social issues.
  • Be able to design music using digital platforms and adapt it to new story context

STEPS

1. Getting familiar with main literary works : PLOTS, AUTHORS and MESSAGE

5. Create, compose, narrate, record.

2. Practice grammar structures and specific vocabulary for STORIES

FO

6. Design of suitable MUSIC : INCREDIBOX, SOUNDTRAP, SOUNDATION.

MATÍAS

3. Set the story into 21st century topics

7.Design final product

NFO

8. Public presentation of final product

4. The process of creation: STORYBOARDS- STORY DEVELOPMENT

FO

The project in numbers

2 areas

12 stories about Literature and 10 virtual reality stories

ENGLISH + MUSIC

1 VR platform-Cospaces and 6 pairs ov VR glasses

4 teachers 54 students

It was so cool to work with Cospaces ,mobiles and platforms to design music.Technology is so important nowadays"

The project was a real learning experience for me . Different, cool, new!

" Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat"

PAULA

IGNASI

I see my favourites TV series in Netflix and feel "clever" as I understand things I hadn't heard of before - Dr. Jeckyll , Hyde or even or the American Dream

I liked a lot transforming old stories into present issues of our society

Nombre del autor

CARLA

MATÍAS

Pictures

Some sample Materials

STUDENTS MIND MAPS

A STORYBOARD

STUDENTS CREATIONS

STUDENTS PRESENTATIONS

THE RUBRIC

LET'S THINK ABOUT IT

BASIC SKILLS DEVELOPMENT

With this project, I have learned that these universal masterpieces have an important message. And that with each literature work you can find one different moral. And the most important thing is that all these problems are still present in nowadays. And we can try and find a solution to stop them.

BERTA